Player Matchup

Kumbhakarna
Kumbhakarna
Blastarang
Kumbhakarna
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,533 Elo+
Party 1
Zhong Kui
Zhong Kui
KingLigma0220
Zhong Kui
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,434 Elo+
Party 1
Neith
Neith
jjwjj
Neith
Level 69
God Stats
1W - 1L
1,726 SR
Queue Stats
5W - 12L
1,425 Elo+
Party 1
Team Averages
Level 104
1,575 SR
1,464 Elo+

VS

Team Averages
Level 84
1,605 SR
1,483 Elo+
Nike
Nike
Dank_Lordz
Nike
Level 66
God Stats
4W - 2L
1,773 SR
Queue Stats
234W - 255L
1,475 Elo+
Solo
Charybdis
Charybdis
Kadupul_Mal
Charybdis
Level 96
God Stats
4W - 3L
1,539 SR
Queue Stats
246W - 256L
1,486 Elo+
Party 2
Merlin
Merlin
creator635
Merlin
Level 89
God Stats
5W - 4L
1,502 SR
Queue Stats
246W - 258L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Blastarang
Kumbhakarna
17
2 / 1 / 3
12,086
671
10,440
34,806
55,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
KingLigma0220
Zhong Kui
15
1 / 10 / 3
10,911
606
18,480
23,011
16,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
jjwjj
Neith
16
2 / 1 / 2
10,950
608
15,106
19,594
10,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 6
12,603
700
25,114
26,114
32,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
Kadupul_Mal
Charybdis
17
5 / 1 / 5
12,302
683
25,402
19,096
9,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
creator635
Merlin
17
1 / 2 / 8
11,612
645
21,230
13,602
6,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
12
12
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Blastarang
Kumbhakarna
2
1
3
3.5
W
6
2
6
4.5
W
Charybdis
Kadupul_Mal
Charybdis
5
1
5
7.5
L
Zhong Kui
KingLigma0220
Zhong Kui
1
10
3
0.25
W
Merlin
creator635
Merlin
1
2
8
2.5
L
Neith
jjwjj
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,026
Damage
71,746
77,411
Taken
58,812
81,988
Mitigated
48,711
14,965
Healing
19,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Blastarang
Kumbhakarna
10,440
2,004
885
5,033
34,806
55,663
0
10,357
23,440
34,741
0
W
25,114
2,289
102
6,173
26,114
32,745
153
9,433
16,203
0
54,895
W
Charybdis
Kadupul_Mal
Charybdis
25,402
12,193
0
8,143
19,096
9,238
2,332
12,601
5,827
0
69,108
L
Zhong Kui
KingLigma0220
Zhong Kui
18,480
1,533
0
2,320
23,011
16,233
0
5,618
16,895
34,263
0
W
Merlin
creator635
Merlin
21,230
1,640
1,416
3,540
13,602
6,728
416
6,103
7,247
63,386
0
L
Neith
jjwjj
Neith
15,106
5,692
436
6,291
19,594
10,092
0
5,332
13,832
0
52,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,947
Gold Earned
36,517
182
Minions Killed
233
5
Camps Cleared
8
994,248
Distance Traveled
988,955
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,086
671
32
2
3
378,237
1
W
Nike
12,603
700
51
3
3
357,512
1
W
Charybdis
12,302
683
100
6
3
314,101
1
L
Zhong Kui
10,911
606
52
3
1
281,539
3
W
Merlin
11,612
645
82
5
2
317,342
4
L
Neith
10,950
608
98
5
1
334,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role