Player Matchup

Guan Yu
Guan Yu
Oh Look Alex
Guan Yu
Level 126
God Stats
182W - 141L
1,671 SR
Queue Stats
396W - 406L
1,519 Elo+
Party 2
Ah Puch
Ah Puch
TheGreeenBean
Ah Puch
Level 103
God Stats
7W - 0L
1,632 SR
Queue Stats
136W - 83L
1,650 Elo+
Party 2
Hachiman
Hachiman
alexbman
Hachiman
Level 128
God Stats
11W - 8L
1,516 SR
Queue Stats
101W - 72L
1,607 Elo+
Party 2
Team Averages
Level 119
1,606 SR
1,592 Elo+

VS

Team Averages
Level 101
1,577 SR
1,526 Elo+
Izanami
Izanami
Rversa
Izanami
Level 88
God Stats
2W - 2L
1,739 SR
Queue Stats
18W - 14L
1,647 Elo+
Party 1
Cerberus
Cerberus
Vile Probes
Cerberus
Level 147
God Stats
4W - 3L
1,493 SR
Queue Stats
319W - 235L
1,616 Elo+
Party 1
Merlin
Merlin
YeehawandSuch
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Oh Look Alex
Guan Yu
14
4 / 1 / 6
8,569
714
6,445
12,237
9,454
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
14
4 / 0 / 6
8,827
736
10,322
9,578
3,993
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
alexbman
Hachiman
13
3 / 0 / 8
8,430
703
9,595
8,751
3,431
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rversa
Izanami
13
1 / 3 / 0
7,628
636
5,305
7,647
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Vile Probes
Cerberus
12
0 / 4 / 1
7,835
653
5,954
15,294
13,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 0
6,687
557
5,216
7,999
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Oh Look Alex
Guan Yu
4
1
6
7
L
Izanami
Rversa
Izanami
1
3
0
0.33
W
Ah Puch
4
0
6
7
L
Cerberus
Vile Probes
Cerberus
0
4
1
0.13
L
0
4
0
0
W
Hachiman
alexbman
Hachiman
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,362
Damage
16,475
30,566
Taken
30,940
16,878
Mitigated
20,026
9,439
Healing
4,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Oh Look Alex
Guan Yu
6,445
812
2,572
2,654
12,237
9,454
654
4,531
7,706
0
17,685
L
Izanami
Rversa
Izanami
5,305
2,529
0
643
7,647
3,716
0
3,765
3,882
0
25,281
W
Ah Puch
10,322
650
0
2,023
9,578
3,993
472
3,021
6,557
47,245
0
L
Cerberus
Vile Probes
Cerberus
5,954
73
0
3,904
15,294
13,481
0
4,775
10,519
19,848
0
L
5,216
566
0
0
7,999
2,829
0
2,349
5,650
19,210
0
W
Hachiman
alexbman
Hachiman
9,595
6,251
0
2,190
8,751
3,431
895
3,943
4,808
0
24,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,826
Gold Earned
22,150
156
Minions Killed
134
7
Camps Cleared
5
688,591
Distance Traveled
615,619
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,569
714
29
2
2
251,089
1
L
Izanami
7,628
636
68
6
1
201,986
4
W
Ah Puch
8,827
736
79
7
3
203,182
0
L
Cerberus
7,835
653
31
3
1
217,738
3
L
Merlin
6,687
557
35
3
3
195,895
1
W
Hachiman
8,430
703
48
4
2
234,320
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role