Player Matchup

Ne Zha
Ne Zha
BurnsBro
Ne Zha
Level 79
God Stats
0W - 1L
1,650 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JengKage
Kumbhakarna
Level 25
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 1
Cupid
Cupid
R3V_iT_Up201
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,345 Elo+
Party 1
Sol
Sol
msthequeen
Sol
Level 88
God Stats
1W - 2L
1,303 SR
Queue Stats
63W - 76L
1,345 Elo+
Solo
Shiva
Shiva
xXR3VXx
Shiva
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,428 Elo+
Party 1
Team Averages
Level 53
1,493 SR
1,317 Elo+

VS

Team Averages
Level 49
1,469 SR
1,446 Elo+
Amaterasu
Amaterasu
ImDoobin
Amaterasu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 79L
1,430 Elo+
Party 2
Artio
Artio
PhonyOdin
Artio
Level 29
God Stats
1W - 1L
1,299 SR
Queue Stats
52W - 58L
1,432 Elo+
Party 2
Hun Batz
Hun Batz
caboose28
Hun Batz
Level 67
God Stats
1W - 0L
1,364 SR
Queue Stats
186W - 189L
1,446 Elo+
Party 2
Scylla
Scylla
teme002
Scylla
Level 55
God Stats
15W - 8L
1,504 SR
Queue Stats
89W - 95L
1,474 Elo+
Party 2
Ishtar
Ishtar
thejaime2326
Ishtar
Level 65
God Stats
23W - 22L
1,677 SR
Queue Stats
111W - 107L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BurnsBro
Ne Zha
14
0 / 4 / 3
8,456
650
14,191
12,974
6,344
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
JengKage
Kumbhakarna
16
2 / 0 / 2
9,460
728
4,357
12,232
13,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 3 / 1
9,132
702
5,657
11,018
4,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 6 / 1
8,009
616
7,754
12,390
4,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
xXR3VXx
Shiva
15
1 / 2 / 3
8,738
672
6,340
12,055
7,702
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ImDoobin
Amaterasu
15
1 / 1 / 5
8,769
675
5,358
8,735
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
PhonyOdin
Artio
16
1 / 1 / 11
9,638
741
6,738
13,557
15,298
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
caboose28
Hun Batz
16
4 / 3 / 9
9,535
733
8,566
11,499
4,978
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
teme002
Scylla
18
7 / 0 / 6
10,417
801
19,293
7,635
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
17
2 / 0 / 7
9,583
737
8,313
11,396
5,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
5
Kills
15
15
Deaths
5
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BurnsBro
Ne Zha
0
4
3
0.38
W
Amaterasu
ImDoobin
Amaterasu
1
1
5
3.5
L
Kumbhakarna
JengKage
Kumbhakarna
2
0
2
3
W
Artio
PhonyOdin
Artio
1
1
11
6.5
L
2
3
1
0.83
W
Hun Batz
caboose28
Hun Batz
4
3
9
2.83
L
0
6
1
0.08
W
Scylla
teme002
Scylla
7
0
6
10
W
Ishtar
2
0
7
5.5
L
Shiva
xXR3VXx
Shiva
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,299
Damage
48,268
60,669
Taken
52,822
36,383
Mitigated
35,305
11,603
Healing
17,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BurnsBro
Ne Zha
14,191
2,059
0
1,751
12,974
6,344
39
5,590
7,194
0
33,902
W
Amaterasu
ImDoobin
Amaterasu
5,358
2,022
0
3,081
8,735
6,177
402
2,207
6,528
0
25,076
L
Kumbhakarna
JengKage
Kumbhakarna
4,357
201
0
1,642
12,232
13,156
0
3,226
8,904
23,126
0
W
Artio
PhonyOdin
Artio
6,738
728
789
6,357
13,557
15,298
124
4,273
9,284
19,295
0
L
5,657
1,824
1,366
3,051
11,018
4,509
171
6,407
4,358
0
41,455
W
Hun Batz
caboose28
Hun Batz
8,566
604
0
487
11,499
4,978
191
2,472
9,027
0
28,607
L
7,754
3,110
229
1,739
12,390
4,672
118
6,707
5,437
22,822
0
W
Scylla
teme002
Scylla
19,293
604
0
2,784
7,635
3,442
280
1,405
6,230
53,338
0
W
Ishtar
8,313
4,094
299
3,550
11,396
5,410
1,917
1,754
9,642
0
33,799
L
Shiva
xXR3VXx
Shiva
6,340
933
82
1,743
12,055
7,702
892
3,124
7,545
0
20,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,795
Gold Earned
47,942
205
Minions Killed
251
0
Camps Cleared
0
1,219,480
Distance Traveled
1,428,106
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,456
650
35
3
0
260,177
0
W
Amaterasu
8,769
675
37
3
0
311,424
1
L
Kumbhakarna
9,460
728
39
3
0
268,813
0
W
Artio
9,638
741
22
2
0
298,604
1
L
Cupid
9,132
702
66
5
0
261,495
0
W
Hun Batz
9,535
733
46
4
0
283,763
0
L
Sol
8,009
616
28
2
0
158,643
0
W
Scylla
10,417
801
83
6
0
276,317
0
W
Ishtar
9,583
737
63
5
0
257,998
0
L
Shiva
8,738
672
37
3
0
270,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role