Player Matchup

Horus
Horus
PapiSchepf
Horus
Level 29
God Stats
3W - 1L
1,470 SR
Queue Stats
33W - 34L
1,291 Elo+
Party 2
Chronos
Chronos
SadBuffalo12
Chronos
Level 60
God Stats
5W - 3L
1,500 SR
Queue Stats
57W - 48L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
YouthPastorBrad
Danzaburou
Level 57
God Stats
4W - 6L
1,450 SR
Queue Stats
57W - 53L
1,316 Elo+
Party 2
Team Averages
Level 49
1,473 SR
1,322 Elo+

VS

Team Averages
Level 33
1,556 SR
1,360 Elo+
Cthulhu
Cthulhu
Fake lIlIlIl
Cthulhu
Level 15
God Stats
6W - 8L
1,469 SR
Queue Stats
7W - 8L
1,405 Elo+
Party 1
Camazotz
Camazotz
Gameboy718
Camazotz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,304 Elo+
Party 1
Sol
Sol
dogtag575
Sol
Level 80
God Stats
1W - 3L
1,699 SR
Queue Stats
39W - 45L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
2 / 1 / 7
11,964
665
5,095
11,980
11,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
SadBuffalo12
Chronos
19
6 / 2 / 5
13,437
747
20,373
20,920
10,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
YouthPastorBrad
Danzaburou
18
4 / 0 / 6
13,157
731
20,450
13,009
6,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fake lIlIlIl
Cthulhu
15
0 / 5 / 1
10,139
563
11,151
23,777
26,427
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
Gameboy718
Camazotz
15
0 / 4 / 0
10,044
558
7,358
17,806
15,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 0
11,083
616
14,985
13,579
7,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
3
3
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fake lIlIlIl
Cthulhu
0
5
1
0.1
L
Camazotz
Gameboy718
Camazotz
0
4
0
0
W
Horus
2
1
7
5.5
W
Chronos
SadBuffalo12
Chronos
6
2
5
4.25
W
Danzaburou
YouthPastorBrad
Danzaburou
4
0
6
7
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,918
Damage
33,494
45,909
Taken
55,162
28,470
Mitigated
49,270
20,892
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fake lIlIlIl
Cthulhu
11,151
355
1,088
2,156
23,777
26,427
0
8,320
15,457
48,297
0
L
Camazotz
Gameboy718
Camazotz
7,358
1,388
0
2,094
17,806
15,341
204
5,885
11,921
0
17,336
W
Horus
5,095
3,237
3,896
4,581
11,980
11,006
367
7,041
4,939
0
22,802
W
Chronos
SadBuffalo12
Chronos
20,373
10,037
0
7,001
20,920
10,872
1,195
11,205
9,715
71,321
6,520
W
Danzaburou
YouthPastorBrad
Danzaburou
20,450
9,410
522
4,892
13,009
6,592
2,065
8,149
4,860
0
64,412
L
14,985
5,114
0
4,080
13,579
7,502
1,402
4,442
9,137
52,984
5,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,558
Gold Earned
31,266
214
Minions Killed
184
9
Camps Cleared
7
995,267
Distance Traveled
1,012,579
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,139
563
54
3
1
324,248
0
L
Camazotz
10,044
558
28
2
0
382,503
3
W
Horus
11,964
665
19
1
3
352,862
0
W
Chronos
13,437
747
104
6
6
317,714
0
W
Danzaburou
13,157
731
91
5
0
324,691
1
L
Sol
11,083
616
102
6
6
305,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role