Player Matchup

Sun Wukong
Sun Wukong
Endless-Red69
Sun Wukong
Level 160
God Stats
2W - 0L
1,503 SR
Queue Stats
23W - 36L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
Hunkythunder
Ah Puch
Level 84
God Stats
11W - 6L
1,754 SR
Queue Stats
220W - 209L
1,519 Elo+
Party 3
Sol
Sol
IEqualSmooth
Sol
Level 152
God Stats
1W - 1L
1,332 SR
Queue Stats
48W - 42L
1,528 Elo+
Party 3
Fafnir
Fafnir
fatfreekid
Fafnir
Level 152
God Stats
3W - 3L
1,534 SR
Queue Stats
29W - 33L
1,494 Elo+
Party 1
Izanami
Izanami
nonstopdisco
Izanami
Level 69
God Stats
16W - 6L
1,711 SR
Queue Stats
73W - 68L
1,533 Elo+
Party 3
Team Averages
Level 123
1,567 SR
1,506 Elo+

VS

Team Averages
Level 114
1,564 SR
1,549 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Alpha1Origin
Ishtar
Level 143
God Stats
1W - 3L
1,374 SR
Queue Stats
156W - 150L
1,521 Elo+
Party 2
Tyr
Tyr
Millionballon
Tyr
Level 155
God Stats
8W - 4L
1,714 SR
Queue Stats
95W - 61L
1,642 Elo+
Party 2
Kukulkan
Kukulkan
Tiven460
Kukulkan
Level 80
God Stats
10W - 15L
1,544 SR
Queue Stats
278W - 273L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
VENOMOUS GAMR
Sun Wukong
Level 68
God Stats
21W - 13L
1,687 SR
Queue Stats
161W - 118L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Endless-Red69
Sun Wukong
17
3 / 3 / 11
10,069
839
10,560
16,832
14,681
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Hunkythunder
Ah Puch
16
3 / 1 / 10
9,703
809
17,773
11,553
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 4 / 7
10,401
867
15,470
14,056
6,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
fatfreekid
Fafnir
16
5 / 1 / 7
9,803
817
5,691
11,935
18,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
nonstopdisco
Izanami
17
5 / 2 / 4
10,328
861
9,559
12,726
5,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 6 / 5
8,791
733
10,141
11,401
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
13
0 / 4 / 3
7,845
654
6,435
14,092
6,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 4 / 1
9,927
827
11,885
17,517
14,183
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Tiven460
Kukulkan
17
1 / 5 / 5
9,423
785
9,536
12,320
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
VENOMOUS GAMR
Sun Wukong
14
0 / 3 / 7
8,248
687
9,269
14,302
12,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
22
Kills
10
11
Deaths
22
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
6
5
0.75
L
Ishtar
0
4
3
0.38
W
Sun Wukong
Endless-Red69
Sun Wukong
3
3
11
2.83
W
Ah Puch
Hunkythunder
Ah Puch
3
1
10
8
W
6
4
7
2.38
L
7
4
1
1.88
L
Kukulkan
Tiven460
Kukulkan
1
5
5
0.7
L
Sun Wukong
VENOMOUS GAMR
Sun Wukong
0
3
7
1.17
W
Fafnir
fatfreekid
Fafnir
5
1
7
8.5
W
Izanami
nonstopdisco
Izanami
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,053
Damage
47,266
67,102
Taken
69,632
50,507
Mitigated
44,189
23,415
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,141
1,505
0
1,072
11,401
5,564
504
7,569
3,567
28,827
0
L
Ishtar
6,435
3,094
0
732
14,092
6,483
1,722
6,097
7,684
0
19,038
W
Sun Wukong
Endless-Red69
Sun Wukong
10,560
1,108
322
4,000
16,832
14,681
40
5,144
11,688
0
38,197
W
Ah Puch
Hunkythunder
Ah Puch
17,773
937
0
3,357
11,553
5,395
615
2,531
9,022
37,907
0
W
15,470
4,288
0
6,106
14,056
6,450
1,586
6,603
7,453
35,692
0
L
11,885
331
0
2,980
17,517
14,183
0
8,808
7,926
0
28,630
L
Kukulkan
Tiven460
Kukulkan
9,536
1,334
0
429
12,320
5,943
0
7,387
4,667
54,649
0
L
Sun Wukong
VENOMOUS GAMR
Sun Wukong
9,269
1,953
0
2,948
14,302
12,016
0
7,408
6,382
0
21,036
W
Fafnir
fatfreekid
Fafnir
5,691
1,190
0
3,310
11,935
18,192
207
3,011
8,924
8,857
0
W
Izanami
nonstopdisco
Izanami
9,559
6,348
0
6,320
12,726
5,789
4,582
2,388
10,338
0
49,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,304
Gold Earned
44,234
240
Minions Killed
254
0
Camps Cleared
0
1,330,771
Distance Traveled
1,246,480
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,791
733
50
4
0
234,945
1
L
Ishtar
7,845
654
45
4
0
228,851
0
W
Sun Wukong
10,069
839
56
5
0
307,628
0
W
Ah Puch
9,703
809
50
4
0
261,928
3
W
Sol
10,401
867
64
5
0
274,433
1
L
Tyr
9,927
827
35
3
0
275,395
2
L
Kukulkan
9,423
785
89
7
0
250,462
2
L
Sun Wukong
8,248
687
35
3
0
256,827
0
W
Fafnir
9,803
817
8
1
0
264,452
0
W
Izanami
10,328
861
62
5
0
222,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role