Player Matchup

Cabrakan
Cabrakan
Aims fancy
Cabrakan
Level 126
God Stats
6W - 3L
1,746 SR
Queue Stats
292W - 189L
1,591 Elo+
Party 1
Hades
Hades
Doctor How2115
Hades
Level 125
God Stats
20W - 3L
1,747 SR
Queue Stats
147W - 88L
1,660 Elo+
Party 1
Erlang Shen
Erlang Shen
x503xSmokeItUp
Erlang Shen
Level 148
God Stats
7W - 4L
1,703 SR
Queue Stats
336W - 232L
1,578 Elo+
Party 1
Team Averages
Level 133
1,732 SR
1,610 Elo+

VS

Team Averages
Level 71
1,573 SR
1,179 Elo+
Hachiman
Hachiman
APbaldwin44
Hachiman
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
1,243 Elo+
Party 2
Kukulkan
Kukulkan
Nuggies Slayer
Kukulkan
Level 69
God Stats
10W - 14L
1,513 SR
Queue Stats
12W - 20L
1,315 Elo+
Party 2
Ymir
Ymir
XSpongeCoreX
Ymir
Level 40
God Stats
0W - 2L
1,707 SR
Queue Stats
0W - 10L
978 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aims fancy
Cabrakan
17
3 / 1 / 10
12,842
713
10,034
22,088
36,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 2 / 8
12,750
708
17,557
22,270
18,501
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
x503xSmokeItUp
Erlang Shen
17
6 / 0 / 7
13,068
726
14,861
19,352
22,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
APbaldwin44
Hachiman
14
2 / 6 / 0
10,632
591
20,444
18,015
8,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
15
1 / 4 / 1
10,813
601
15,515
10,637
5,703
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 4 / 2
10,938
608
6,662
17,709
24,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
3
3
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
APbaldwin44
Hachiman
2
6
0
0.33
W
Cabrakan
Aims fancy
Cabrakan
3
1
10
8
W
5
2
8
4.5
L
Kukulkan
1
4
1
0.38
L
0
4
2
0.25
W
Erlang Shen
x503xSmokeItUp
Erlang Shen
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,452
Damage
42,621
63,710
Taken
46,361
78,085
Mitigated
38,047
35,587
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
APbaldwin44
Hachiman
20,444
11,156
0
2,711
18,015
8,131
1,578
11,724
6,291
0
45,937
W
Cabrakan
Aims fancy
Cabrakan
10,034
1,118
0
7,376
22,088
36,946
781
7,530
14,558
31,680
0
W
17,557
1,489
3,205
15,001
22,270
18,501
1,412
8,551
13,719
82,175
0
L
Kukulkan
15,515
1,301
419
1,128
10,637
5,703
780
6,647
3,990
60,638
0
L
6,662
1,717
364
3,879
17,709
24,213
453
9,583
8,126
12,935
0
W
Erlang Shen
x503xSmokeItUp
Erlang Shen
14,861
7,112
1,492
8,513
19,352
22,638
790
7,158
12,194
0
41,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,660
Gold Earned
32,383
196
Minions Killed
160
10
Camps Cleared
5
975,721
Distance Traveled
852,280
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,632
591
53
3
1
279,142
4
W
Cabrakan
12,842
713
34
2
1
300,742
5
W
Hades
12,750
708
132
7
5
323,627
2
L
Kukulkan
10,813
601
98
5
3
279,062
4
L
Ymir
10,938
608
9
1
1
294,076
4
W
Erlang Shen
13,068
726
30
2
4
351,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role