Player Matchup

Ishtar
Ishtar
Awaire
Ishtar
Level 98
God Stats
3W - 2L
1,483 SR
Queue Stats
79W - 132L
1,337 Elo+
Party 1
Janus
Janus
Comandito81
Janus
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 25L
1,434 Elo+
Party 3
Zhong Kui
Zhong Kui
EmilioCas
Zhong Kui
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 33L
1,423 Elo+
Party 3
Cthulhu
Cthulhu
KingCorey12
Cthulhu
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,649 Elo+
Solo
Danzaburou
Danzaburou
NoxiousNote9292
Danzaburou
Level 87
God Stats
2W - 4L
1,619 SR
Queue Stats
53W - 88L
1,337 Elo+
Party 1
Team Averages
Level 74
1,521 SR
1,436 Elo+

VS

Team Averages
Level 103
1,447 SR
1,468 Elo+
Vamana
Vamana
 
Vamana
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AY4X
Arachne
Level 147
God Stats
6W - 6L
1,522 SR
Queue Stats
117W - 129L
1,529 Elo+
Party 2
Jormungandr
Jormungandr
Chased4321
Jormungandr
Level 108
God Stats
1W - 1L
1,624 SR
Queue Stats
131W - 149L
1,394 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CrockedHorse946
Morgan Le Fay
Level 116
God Stats
3W - 4L
1,494 SR
Queue Stats
49W - 37L
1,523 Elo+
Solo
Izanami
Izanami
Zealete
Izanami
Level 74
God Stats
1W - 3L
1,093 SR
Queue Stats
17W - 20L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Awaire
Ishtar
10
0 / 3 / 0
6,138
472
2,213
10,950
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 6 / 0
5,605
431
2,752
8,333
3,119
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
EmilioCas
Zhong Kui
11
0 / 1 / 0
6,691
515
6,582
11,130
11,480
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Cthulhu
KingCorey12
Cthulhu
7
0 / 4 / 1
5,426
417
2,517
10,736
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
NoxiousNote9292
Danzaburou
10
1 / 4 / 0
6,146
473
4,815
9,060
2,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 0 / 2
7,748
596
8,449
10,471
11,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
AY4X
Arachne
13
11 / 0 / 3
8,421
648
10,753
14,992
5,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Chased4321
Jormungandr
1
0 / 0 / 0
2,666
205
0
0
0
Morgan Le Fay
CrockedHorse946
Morgan Le Fay
13
4 / 0 / 6
7,529
579
8,438
4,992
2,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Zealete
Izanami
13
2 / 1 / 4
7,892
607
6,119
8,302
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
18
18
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
2
2
W
Arachne
AY4X
Arachne
11
0
3
12.5
L
Ishtar
Awaire
Ishtar
0
3
0
0
W
Jormungandr
Chased4321
Jormungandr
0
0
0
0
L
0
6
0
0
W
Morgan Le Fay
CrockedHorse946
Morgan Le Fay
4
0
6
7
L
Zhong Kui
EmilioCas
Zhong Kui
0
1
0
0
L
Cthulhu
KingCorey12
Cthulhu
0
4
1
0.13
L
Danzaburou
NoxiousNote9292
Danzaburou
1
4
0
0.25
W
Izanami
Zealete
Izanami
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,879
Damage
33,759
50,209
Taken
38,757
28,228
Mitigated
23,595
10,247
Healing
14,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,449
4,422
0
6,180
10,471
11,725
150
5,648
4,823
0
65,306
W
Arachne
AY4X
Arachne
10,753
7,397
0
5,145
14,992
5,849
143
3,017
11,321
0
62,650
L
Ishtar
Awaire
Ishtar
2,213
1,121
0
180
10,950
3,860
0
1,756
9,194
0
46,250
W
Jormungandr
Chased4321
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
2,752
358
0
1,436
8,333
3,119
292
4,488
3,845
32,996
0
W
Morgan Le Fay
CrockedHorse946
Morgan Le Fay
8,438
1,367
0
387
4,992
2,842
280
1,172
3,820
49,658
0
L
Zhong Kui
EmilioCas
Zhong Kui
6,582
1,824
0
5,295
11,130
11,480
873
0
11,130
50,371
0
L
Cthulhu
KingCorey12
Cthulhu
2,517
470
9
1,325
10,736
6,947
78
1,074
9,662
14,429
0
L
Danzaburou
NoxiousNote9292
Danzaburou
4,815
1,424
0
2,002
9,060
2,822
367
1,120
7,940
0
43,941
W
Izanami
Zealete
Izanami
6,119
3,127
0
2,711
8,302
3,179
86
2,177
6,125
0
64,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,006
Gold Earned
34,256
318
Minions Killed
378
0
Camps Cleared
0
1,157,452
Distance Traveled
1,108,016
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,748
596
112
9
0
278,891
2
W
Arachne
8,421
648
83
6
0
307,967
6
L
Ishtar
6,138
472
91
7
0
224,209
3
W
Jormungandr
2,666
205
0
0
0
0
0
L
Janus
5,605
431
45
3
0
224,391
6
W
Morgan Le Fay
7,529
579
67
5
0
258,535
3
L
Zhong Kui
6,691
515
81
6
0
234,033
3
L
Cthulhu
5,426
417
23
2
0
254,646
1
L
Danzaburou
6,146
473
78
6
0
220,173
3
W
Izanami
7,892
607
116
9
0
262,623
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role