Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
EW202
Chiron
Level 69
God Stats
25W - 21L
1,565 SR
Queue Stats
188W - 220L
1,439 Elo+
Party 2
Baron Samedi
Baron Samedi
ITSMECH4D
Baron Samedi
Level 8
God Stats
0W - 4L
1,333 SR
Queue Stats
0W - 4L
1,314 Elo+
Party 2
Lancelot
Lancelot
IthillianRanger
Lancelot
Level 26
God Stats
33W - 51L
1,452 SR
Queue Stats
124W - 154L
1,379 Elo+
Party 2
Vamana
Vamana
SNUGGLE5TRUGGL3
Vamana
Level 101
God Stats
9W - 5L
1,678 SR
Queue Stats
307W - 362L
1,445 Elo+
Party 2
Team Averages
Level 44
1,506 SR
1,415 Elo+

VS

Team Averages
Level 120
1,537 SR
1,433 Elo+
Achilles
Achilles
Angel_SlayerSena
Achilles
Level 102
God Stats
1W - 1L
1,283 SR
Queue Stats
137W - 139L
1,451 Elo+
Solo
Da Ji
Da Ji
Gavin 210
Da Ji
Level 124
God Stats
4W - 5L
1,459 SR
Queue Stats
274W - 360L
1,446 Elo+
Solo
Izanami
Izanami
Mundobr
Izanami
Level 89
God Stats
90W - 87L
1,507 SR
Queue Stats
347W - 388L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Uchiha7_7
Cthulhu
Level 160
God Stats
1W - 0L
1,956 SR
Queue Stats
34W - 34L
1,454 Elo+
Party 1
Chang'e
Chang'e
meno destroyer
Chang'e
Level 127
God Stats
70W - 69L
1,482 SR
Queue Stats
547W - 601L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 4 / 0
5,529
395
2,224
9,662
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
EW202
Chiron
11
1 / 5 / 0
6,567
469
5,775
13,238
4,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
ITSMECH4D
Baron Samedi
9
0 / 4 / 1
5,410
386
4,696
7,763
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
10
1 / 5 / 1
6,297
450
6,182
10,863
3,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 3 / 0
7,466
533
6,314
14,446
6,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
7,773
555
4,801
10,251
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Gavin 210
Da Ji
13
7 / 3 / 4
7,983
570
9,239
13,741
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Mundobr
Izanami
14
7 / 0 / 4
8,504
607
7,981
9,426
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Uchiha7_7
Cthulhu
12
1 / 0 / 13
7,311
522
8,595
9,901
9,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 6
8,258
590
9,135
12,120
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
6
Kills
21
21
Deaths
6
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
0
0
W
1
2
7
2.25
L
Chiron
EW202
Chiron
1
5
0
0.2
W
Da Ji
Gavin 210
Da Ji
7
3
4
3
L
Baron Samedi
ITSMECH4D
Baron Samedi
0
4
1
0.13
L
Lancelot
1
5
1
0.3
W
Izanami
Mundobr
Izanami
7
0
4
9
L
4
3
0
1.33
W
Cthulhu
Uchiha7_7
Cthulhu
1
0
13
7.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,191
Damage
39,751
55,972
Taken
55,439
23,239
Mitigated
32,386
11,168
Healing
24,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,224
584
0
1,840
9,662
5,250
0
3,787
5,875
29,975
0
W
4,801
1,356
0
2,405
10,251
8,522
468
359
9,892
0
42,788
L
Chiron
EW202
Chiron
5,775
2,462
243
3,455
13,238
4,265
0
5,006
8,190
0
45,729
W
Da Ji
Gavin 210
Da Ji
9,239
2,926
0
4,760
13,741
6,004
213
411
13,310
0
41,280
L
Baron Samedi
ITSMECH4D
Baron Samedi
4,696
727
172
697
7,763
3,083
0
3,723
4,040
19,419
0
L
Lancelot
6,182
709
0
1,242
10,863
3,899
0
885
9,486
0
34,028
W
Izanami
Mundobr
Izanami
7,981
6,185
0
3,732
9,426
3,534
2,216
389
8,989
0
66,446
L
6,314
2,945
0
3,519
14,446
6,742
0
4,329
10,051
0
54,885
W
Cthulhu
Uchiha7_7
Cthulhu
8,595
187
1,042
2,551
9,901
9,460
297
2,572
7,027
32,499
0
W
9,135
633
2,976
6,824
12,120
4,866
520
2,597
9,301
55,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,269
Gold Earned
39,829
303
Minions Killed
397
0
Camps Cleared
0
1,245,568
Distance Traveled
1,361,256
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,529
395
47
3
0
203,755
1
W
Achilles
7,773
555
74
5
0
266,933
1
L
Chiron
6,567
469
81
6
0
228,465
4
W
Da Ji
7,983
570
65
5
0
308,379
1
L
Baron Samedi
5,410
386
31
2
0
221,447
1
L
Lancelot
6,297
450
61
4
0
271,989
2
W
Izanami
8,504
607
119
9
0
249,943
2
L
Vamana
7,466
533
83
6
0
319,912
1
W
Cthulhu
7,311
522
53
4
0
281,350
2
W
Chang'e
8,258
590
86
6
0
254,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role