Player Matchup

Tiamat
Tiamat
Gold IV
CamiloThunder
Tiamat
Gold IV
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,579 MMR
Party 1
Fenrir
Fenrir
Gold IV
CristianJara14
Fenrir
Gold IV
Level 134
God Stats
3W - 2L
1,539 SR
Queue Stats
35W - 28L
1,722 MMR
Party 1
Cerberus
Cerberus
Gold III
iAm_Law_
Cerberus
Gold III
Level 104
God Stats
29W - 10L
1,717 SR
Queue Stats
42W - 29L
1,765 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,585 SR
1,689 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 157
1,445 SR
1,479 MMR
Eset
Eset
Platinum III
Alaska_My
Eset
Platinum III
Level 160
God Stats
14W - 13L
1,460 SR
Queue Stats
482W - 554L
1,629 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Ghoulish_Twizzle
Ah Muzen Cab
Platinum I
Level 157
God Stats
34W - 15L
1,752 SR
Queue Stats
291W - 306L
1,867 MMR
Party 2
Tyr
Tyr
Silver IV
KILLSPARKY99
Tyr
Silver IV
Level 155
God Stats
0W - 2L
1,122 SR
Queue Stats
29W - 45L
943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 14
24,936
712
50,735
39,732
32,532
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 6 / 11
21,608
617
24,629
35,679
39,244
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
iAm_Law_
Cerberus
20
8 / 1 / 20
24,939
713
28,404
59,960
122,149
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AtlasShivaCabrakanHorusAres

VS

Bans
Baron SamediGilgameshHeraGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
4 / 8 / 7
21,758
622
22,233
28,584
20,436
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Ghoulish_Twizzle
Ah Muzen Cab
20
5 / 7 / 5
22,525
644
56,182
40,763
18,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 13 / 3
20,095
574
25,711
53,700
70,536
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
28
Kills
13
13
Deaths
28
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Eset
4
8
7
0.94
W
10
6
14
2.83
W
10
6
11
2.58
L
Ah Muzen Cab
Ghoulish_Twizzle
Ah Muzen Cab
5
7
5
1.07
L
4
13
3
0.42
W
Cerberus
iAm_Law_
Cerberus
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,768
Damage
104,126
135,371
Taken
123,047
193,925
Mitigated
109,581
42,071
Healing
32,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
22,233
898
2,360
9,408
28,584
20,436
525
22,130
6,267
94,630
0
W
50,735
6,252
0
14,903
39,732
32,532
1,691
5,263
34,469
177,161
0
W
24,629
6,586
0
5,637
35,679
39,244
1,784
5,304
28,010
0
72,537
L
Ah Muzen Cab
Ghoulish_Twizzle
Ah Muzen Cab
56,182
20,000
0
12,664
40,763
18,609
2,836
27,913
12,503
0
209,090
L
25,711
2,562
0
7,585
53,700
70,536
184
29,421
23,687
0
75,854
W
Cerberus
iAm_Law_
Cerberus
28,404
465
0
21,531
59,960
122,149
364
12,460
47,500
112,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,483
Gold Earned
64,378
450
Minions Killed
404
13
Camps Cleared
12
1,891,536
Distance Traveled
1,832,748
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
21,758
622
78
2
4
570,282
11
W
Tiamat
24,936
712
227
6
11
612,135
1
W
Fenrir
21,608
617
40
1
0
590,925
3
L
Ah Muzen Cab
22,525
644
260
7
6
647,066
13
L
Tyr
20,095
574
66
2
2
615,400
5
W
Cerberus
24,939
713
183
5
2
688,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role