Player Matchup

Persephone
Persephone
 
Persephone
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
LivingSmitemare
Bellona
Level 18
God Stats
2W - 2L
1,473 SR
Queue Stats
6W - 5L
1,513 Elo+
Party 3
Hun Batz
Hun Batz
MaximilianW
Hun Batz
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,405 Elo+
Party 3
Artio
Artio
OCANA20
Artio
Level 43
God Stats
4W - 3L
1,586 SR
Queue Stats
48W - 53L
1,411 Elo+
Party 3
Hou Yi
Hou Yi
Thatclayworld
Hou Yi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,432 Elo+
Party 3
Team Averages
Level 56
1,512 SR
1,452 Elo+

VS

Team Averages
Level 50
1,432 SR
1,415 Elo+
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
DownfallxRazoR
Lancelot
Level 138
God Stats
3W - 1L
1,244 SR
Queue Stats
188W - 180L
1,476 Elo+
Party 2
Izanami
Izanami
Staynk420
Izanami
Level 42
God Stats
6W - 1L
1,500 SR
Queue Stats
52W - 54L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
The1stWhee1
Cthulhu
Level 25
God Stats
16W - 16L
1,622 SR
Queue Stats
55W - 60L
1,450 Elo+
Party 2
Thoth
Thoth
sfrrebel216
Thoth
Level 17
God Stats
0W - 3L
1,291 SR
Queue Stats
32W - 34L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
2 / 2 / 0
6,162
616
3,466
4,409
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 0 / 0
5,132
513
4,053
5,425
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
MaximilianW
Hun Batz
8
1 / 1 / 0
4,744
474
1,284
7,385
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Artio
OCANA20
Artio
9
1 / 0 / 2
5,696
570
1,251
6,085
3,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 2
5,150
515
2,860
4,385
1,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 0 / 0
4,993
499
2,305
7,071
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
10
1 / 2 / 2
5,597
560
4,284
8,077
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Staynk420
Izanami
9
1 / 1 / 1
5,129
513
3,161
5,435
1,878
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
The1stWhee1
Cthulhu
1
0 / 0 / 0
3,330
333
0
0
0
9
3 / 2 / 0
5,523
552
2,538
4,202
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
5
5
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
2
0
1
L
Bellona
 
Bellona
0
0
0
0
L
Lancelot
1
2
2
1
W
0
0
0
0
W
Hun Batz
MaximilianW
Hun Batz
1
1
0
1
W
Artio
OCANA20
Artio
1
0
2
2
L
Izanami
Staynk420
Izanami
1
1
1
1.5
W
1
2
2
1
L
Cthulhu
The1stWhee1
Cthulhu
0
0
0
0
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,914
Damage
12,288
27,689
Taken
24,785
13,660
Mitigated
10,893
9,445
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,466
300
0
796
4,409
1,440
51
1,124
3,283
38,297
0
L
Bellona
 
Bellona
2,305
413
0
2,625
7,071
4,181
0
0
7,071
0
26,231
L
Lancelot
4,284
1,385
0
3,240
8,077
3,258
0
2,054
5,935
0
41,458
W
4,053
824
0
1,849
5,425
4,408
344
0
5,425
0
32,353
W
Hun Batz
MaximilianW
Hun Batz
1,284
433
0
3,304
7,385
2,576
0
1,321
6,064
0
20,335
W
Artio
OCANA20
Artio
1,251
356
0
2,692
6,085
3,791
0
91
5,994
13,940
0
L
Izanami
Staynk420
Izanami
3,161
2,497
0
770
5,435
1,878
0
692
4,743
0
35,288
W
2,860
1,228
0
804
4,385
1,445
508
0
4,385
0
37,111
L
Cthulhu
The1stWhee1
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
2,538
226
0
750
4,202
1,576
401
1,731
2,319
27,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,884
Gold Earned
24,572
263
Minions Killed
232
0
Camps Cleared
0
984,823
Distance Traveled
760,528
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,162
616
71
7
0
190,360
2
L
Bellona
4,993
499
46
5
0
206,174
0
L
Lancelot
5,597
560
77
8
0
201,986
4
W
Bellona
5,132
513
57
6
0
192,169
0
W
Hun Batz
4,744
474
40
4
0
215,725
0
W
Artio
5,696
570
37
4
0
206,032
1
L
Izanami
5,129
513
63
6
0
169,373
1
W
Hou Yi
5,150
515
58
6
0
180,537
0
L
Cthulhu
3,330
333
0
0
0
0
0
L
Thoth
5,523
552
46
5
0
182,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role