Player Matchup

Tsukuyomi
Tsukuyomi
AirAbsolut
Tsukuyomi
Level 108
God Stats
13W - 4L
1,635 SR
Queue Stats
288W - 281L
1,625 Elo+
Party 1
Baron Samedi
Baron Samedi
Im_Pandaz
Baron Samedi
Level 28
God Stats
6W - 0L
1,732 SR
Queue Stats
43W - 37L
1,555 Elo+
Party 1
Khepri
Khepri
MikelCheese
Khepri
Level 84
God Stats
1W - 0L
1,709 SR
Queue Stats
164W - 178L
1,593 Elo+
Party 1
Horus
Horus
Odd2Ctv
Horus
Level 123
God Stats
4W - 3L
1,493 SR
Queue Stats
145W - 146L
1,413 Elo+
Solo
Ishtar
Ishtar
RaspberrryDrip
Ishtar
Level 87
God Stats
3W - 3L
1,597 SR
Queue Stats
144W - 138L
1,596 Elo+
Party 1
Team Averages
Level 86
1,633 SR
1,557 Elo+

VS

Team Averages
Level 51
1,412 SR
1,399 Elo+
Jormungandr
Jormungandr
ImGlobal76
Jormungandr
Level 26
God Stats
37W - 32L
1,546 SR
Queue Stats
80W - 83L
1,453 Elo+
Party 2
Scylla
Scylla
WeinerSquirrel
Scylla
Level 38
God Stats
0W - 2L
1,176 SR
Queue Stats
32W - 49L
1,327 Elo+
Party 3
Horus
Horus
Yo it Antwon
Horus
Level 72
God Stats
72W - 53L
1,589 SR
Queue Stats
276W - 276L
1,484 Elo+
Party 2
Neith
Neith
chunky_mayonaise
Neith
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 195L
1,327 Elo+
Party 3
Thanatos
Thanatos
numbmallard990
Thanatos
Level 88
God Stats
0W - 1L
1,247 SR
Queue Stats
127W - 129L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AirAbsolut
Tsukuyomi
20
17 / 3 / 8
13,617
619
31,193
26,831
15,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Im_Pandaz
Baron Samedi
17
6 / 0 / 2
10,844
493
8,978
9,790
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
17
1 / 2 / 12
11,196
509
7,558
12,266
15,112
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Horus
Odd2Ctv
Horus
16
1 / 3 / 6
10,464
476
7,442
23,193
23,643
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 3 / 5
12,304
559
16,393
19,984
9,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ImGlobal76
Jormungandr
16
1 / 4 / 0
10,282
467
14,055
16,137
12,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 6 / 0
9,709
441
11,051
13,105
5,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 7 / 4
9,508
432
10,198
25,411
21,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 9 / 2
9,568
435
8,146
18,743
6,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
15
3 / 8 / 2
9,760
444
9,853
22,885
11,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
33
Kills
10
11
Deaths
34
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AirAbsolut
Tsukuyomi
17
3
8
7
L
Jormungandr
ImGlobal76
Jormungandr
1
4
0
0.25
W
Baron Samedi
Im_Pandaz
Baron Samedi
6
0
2
7
W
Khepri
1
2
12
3.5
W
Horus
Odd2Ctv
Horus
1
3
6
1.33
W
8
3
5
3.5
L
2
6
0
0.33
L
3
7
4
0.71
L
1
9
2
0.22
L
Thanatos
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,564
Damage
53,303
92,064
Taken
96,281
67,782
Mitigated
57,278
38,904
Healing
25,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AirAbsolut
Tsukuyomi
31,193
11,027
0
15,445
26,831
15,091
1,203
5,689
20,758
176
140,688
L
Jormungandr
ImGlobal76
Jormungandr
14,055
4,369
0
1,250
16,137
12,087
348
2,033
13,968
85,590
0
W
Baron Samedi
Im_Pandaz
Baron Samedi
8,978
1,189
1,785
3,060
9,790
4,934
533
4,962
4,327
70,099
0
W
Khepri
7,558
1,004
641
2,958
12,266
15,112
510
1,945
10,027
39,397
0
W
Horus
Odd2Ctv
Horus
7,442
2,902
475
6,006
23,193
23,643
966
10,820
12,272
450
60,414
W
16,393
9,845
0
8,534
19,984
9,002
4,622
1,442
18,217
0
118,722
L
11,051
599
0
657
13,105
5,591
132
3,869
9,236
65,389
0
L
10,198
4,857
1,714
7,637
25,411
21,505
0
6,338
19,073
0
52,817
L
8,146
3,423
0
2,873
18,743
6,745
0
1,317
17,426
43
63,950
L
Thanatos
9,853
3,337
0
11,190
22,885
11,350
162
3,328
19,416
0
73,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,425
Gold Earned
48,827
580
Minions Killed
521
0
Camps Cleared
0
2,068,555
Distance Traveled
1,896,497
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,617
619
160
7
0
480,730
10
L
Jormungandr
10,282
467
136
6
0
378,050
1
W
Baron Samedi
10,844
493
135
6
0
410,146
6
W
Khepri
11,196
509
44
2
0
426,378
4
W
Horus
10,464
476
99
5
0
372,389
5
W
Ishtar
12,304
559
142
6
0
378,912
3
L
Scylla
9,709
441
114
5
0
362,410
4
L
Horus
9,508
432
81
4
0
424,012
3
L
Neith
9,568
435
95
4
0
343,433
4
L
Thanatos
9,760
444
95
4
0
388,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role