Player Matchup

Erlang Shen
Erlang Shen
BarbieQ5761
Erlang Shen
Level 63
God Stats
0W - 1L
1,465 SR
Queue Stats
24W - 33L
1,376 Elo+
Party 2
Izanami
Izanami
DiegoVa14
Izanami
Level 95
God Stats
6W - 5L
1,602 SR
Queue Stats
46W - 59L
1,400 Elo+
Solo
Discordia
Discordia
WitchyWitch4041
Discordia
Level 37
God Stats
2W - 8L
1,288 SR
Queue Stats
8W - 19L
1,331 Elo+
Party 2
Kukulkan
Kukulkan
randyxxx
Kukulkan
Level 142
God Stats
24W - 31L
1,476 SR
Queue Stats
420W - 419L
1,403 Elo+
Solo
Ishtar
Ishtar
thejaime2326
Ishtar
Level 65
God Stats
23W - 22L
1,721 SR
Queue Stats
111W - 107L
1,457 Elo+
Solo
Team Averages
Level 80
1,510 SR
1,394 Elo+

VS

Team Averages
Level 85
1,459 SR
1,478 Elo+
Sol
Sol
 
Sol
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GalenDracos1977
Izanami
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 88L
1,397 Elo+
Solo
Bacchus
Bacchus
I2EVoLuTol1
Bacchus
Level 86
God Stats
4W - 2L
1,373 SR
Queue Stats
87W - 72L
1,505 Elo+
Solo
Shiva
Shiva
Retrogue2k
Shiva
Level 69
God Stats
8W - 9L
1,576 SR
Queue Stats
22W - 27L
1,504 Elo+
Party 1
Yu Huang
Yu Huang
Sensorrow
Yu Huang
Level 100
God Stats
2W - 1L
1,347 SR
Queue Stats
17W - 11L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BarbieQ5761
Erlang Shen
20
3 / 5 / 7
11,753
691
14,173
26,725
15,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
DiegoVa14
Izanami
20
8 / 5 / 4
12,999
765
19,803
21,893
10,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
WitchyWitch4041
Discordia
17
0 / 5 / 3
10,279
605
8,591
11,413
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
randyxxx
Kukulkan
19
2 / 6 / 11
12,052
709
17,670
21,284
10,876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
20
5 / 3 / 6
13,102
771
17,706
18,432
9,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
4 / 4 / 8
12,973
763
22,473
23,633
10,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 3 / 4
13,519
795
16,200
22,309
11,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
I2EVoLuTol1
Bacchus
20
8 / 3 / 9
13,807
812
17,299
19,713
17,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
20
6 / 6 / 7
12,888
758
13,515
22,854
14,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yu Huang
Sensorrow
Yu Huang
19
1 / 3 / 8
12,077
710
14,933
15,261
7,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
60
18
Kills
24
24
Deaths
19
31
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
4
8
2
L
Erlang Shen
BarbieQ5761
Erlang Shen
3
5
7
1.3
L
Izanami
DiegoVa14
Izanami
8
5
4
2
W
5
3
4
2.33
W
Bacchus
I2EVoLuTol1
Bacchus
8
3
9
4.17
W
Shiva
6
6
7
1.58
W
Yu Huang
Sensorrow
Yu Huang
1
3
8
1.67
L
Discordia
WitchyWitch4041
Discordia
0
5
3
0.3
L
Kukulkan
randyxxx
Kukulkan
2
6
11
1.25
L
Ishtar
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,943
Damage
84,420
99,747
Taken
103,770
51,080
Mitigated
62,473
23,867
Healing
37,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,473
10,392
568
12,564
23,633
10,993
4,491
7,715
15,918
68,729
0
L
Erlang Shen
BarbieQ5761
Erlang Shen
14,173
6,458
593
9,690
26,725
15,285
701
13,837
12,888
0
43,401
L
Izanami
DiegoVa14
Izanami
19,803
9,649
0
917
21,893
10,429
2,356
13,049
8,844
0
56,250
W
16,200
11,799
153
7,455
22,309
11,729
5,133
4,501
17,808
0
74,635
W
Bacchus
I2EVoLuTol1
Bacchus
17,299
1,759
0
5,673
19,713
17,825
579
3,166
16,547
41,263
0
W
Shiva
13,515
4,298
2,240
5,240
22,854
14,593
1,210
5,006
17,848
0
38,367
W
Yu Huang
Sensorrow
Yu Huang
14,933
1,381
400
3,449
15,261
7,333
723
5,873
9,388
44,210
0
L
Discordia
WitchyWitch4041
Discordia
8,591
1,324
0
336
11,413
5,256
0
5,885
5,528
24,452
0
L
Kukulkan
randyxxx
Kukulkan
17,670
1,335
382
6,678
21,284
10,876
0
12,563
8,721
60,525
0
L
Ishtar
17,706
8,897
0
5,271
18,432
9,234
1,759
9,371
9,061
0
48,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,185
Gold Earned
65,264
328
Minions Killed
372
0
Camps Cleared
0
1,432,537
Distance Traveled
1,569,582
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,973
763
86
5
0
300,018
3
L
Erlang Shen
11,753
691
63
4
0
327,184
3
L
Izanami
12,999
765
72
4
0
279,288
2
W
Izanami
13,519
795
119
7
0
294,990
2
W
Bacchus
13,807
812
58
3
0
349,848
1
W
Shiva
12,888
758
48
3
0
336,204
0
W
Yu Huang
12,077
710
61
4
0
288,522
3
L
Discordia
10,279
605
41
2
0
246,524
4
L
Kukulkan
12,052
709
80
5
0
254,946
3
L
Ishtar
13,102
771
72
4
0
324,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role