Player Matchup

Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Crespolocos
Nike
Level 84
God Stats
2W - 0L
1,817 SR
Queue Stats
115W - 103L
1,487 Elo+
Solo
Xbalanque
Xbalanque
Eroke22
Xbalanque
Level 107
God Stats
4W - 2L
1,621 SR
Queue Stats
117W - 88L
1,588 Elo+
Party 2
Anubis
Anubis
Fn Eh x Moose
Anubis
Level 125
God Stats
16W - 20L
1,472 SR
Queue Stats
155W - 181L
1,409 Elo+
Solo
Merlin
Merlin
QuickWin
Merlin
Level 119
God Stats
4W - 1L
1,834 SR
Queue Stats
99W - 104L
1,482 Elo+
Solo
Team Averages
Level 111
1,649 SR
1,493 Elo+

VS

Team Averages
Level 124
1,562 SR
1,447 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Krazo101
Nu Wa
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,484 Elo+
Party 1
Chaac
Chaac
RafaBotGaming
Chaac
Level 133
God Stats
2W - 2L
1,728 SR
Queue Stats
33W - 38L
1,481 Elo+
Party 1
Janus
Janus
StrawbrryNesquik
Janus
Level 160
God Stats
2W - 2L
1,581 SR
Queue Stats
38W - 47L
1,475 Elo+
Party 1
Cerberus
Cerberus
mufinboy23
Cerberus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 0 / 9
7,956
796
9,705
15,306
12,087
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 2 / 7
7,685
769
6,577
12,088
7,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Eroke22
Xbalanque
15
5 / 2 / 10
8,300
830
16,742
8,703
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 1 / 7
8,217
822
5,684
8,719
4,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
QuickWin
Merlin
16
4 / 1 / 7
8,233
823
8,598
7,399
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 3 / 1
6,371
637
4,008
8,815
3,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Krazo101
Nu Wa
12
0 / 4 / 4
6,701
670
7,303
8,888
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 7 / 2
6,928
693
9,181
14,329
9,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 3 / 0
8,023
802
13,644
10,093
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
mufinboy23
Cerberus
11
0 / 3 / 2
6,404
640
5,042
12,893
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
20
Kills
6
6
Deaths
20
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
9
9.5
L
Ishtar
 
Ishtar
0
3
1
0.17
W
2
2
7
2.75
W
Xbalanque
Eroke22
Xbalanque
5
2
10
5
W
4
1
7
7.5
L
Nu Wa
Krazo101
Nu Wa
0
4
4
0.5
W
Merlin
QuickWin
Merlin
4
1
7
7.5
L
2
7
2
0.43
L
4
3
0
1.33
L
Cerberus
mufinboy23
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,306
Damage
39,178
52,215
Taken
55,018
30,963
Mitigated
29,046
16,736
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,705
2,158
183
5,018
15,306
12,087
287
7,718
7,588
0
14,948
L
Ishtar
 
Ishtar
4,008
2,743
0
96
8,815
3,739
0
2,560
6,255
0
14,601
W
6,577
945
311
2,678
12,088
7,213
475
3,338
8,750
0
27,808
W
Xbalanque
Eroke22
Xbalanque
16,742
9,348
0
1,875
8,703
3,588
1,319
5,149
3,554
0
37,478
W
5,684
379
0
4,992
8,719
4,822
852
5,230
3,489
34,255
0
L
Nu Wa
Krazo101
Nu Wa
7,303
1,508
0
0
8,888
3,446
132
1,706
7,182
20,236
0
W
Merlin
QuickWin
Merlin
8,598
255
0
1,679
7,399
3,253
156
4,554
2,845
31,951
0
L
9,181
2,365
365
2,233
14,329
9,255
0
3,462
10,867
0
16,133
L
13,644
1,183
0
249
10,093
4,558
0
2,202
7,891
39,910
0
L
Cerberus
mufinboy23
Cerberus
5,042
278
0
3,255
12,893
8,048
0
4,352
8,541
8,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,391
Gold Earned
34,427
227
Minions Killed
159
0
Camps Cleared
0
1,043,389
Distance Traveled
918,327
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,956
796
12
1
0
246,125
4
L
Ishtar
6,371
637
21
2
0
160,274
3
W
Nike
7,685
769
61
6
0
219,502
0
W
Xbalanque
8,300
830
46
5
0
206,222
1
W
Anubis
8,217
822
54
5
0
182,625
2
L
Nu Wa
6,701
670
28
3
0
186,896
0
W
Merlin
8,233
823
54
5
0
188,915
0
L
Chaac
6,928
693
19
2
0
175,674
0
L
Janus
8,023
802
73
7
0
223,061
1
L
Cerberus
6,404
640
18
2
0
172,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role