Player Matchup

Chaac
Chaac
Bfd3
Chaac
Level 46
God Stats
5W - 1L
1,785 SR
Queue Stats
144W - 29L
1,785 Elo+
Party 1
Thoth
Thoth
Darshe0
Thoth
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 41L
1,798 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
aboodsmart
Ah Muzen Cab
Level 128
God Stats
56W - 7L
2,001 SR
Queue Stats
318W - 109L
1,693 Elo+
Party 1
Team Averages
Level 70
1,762 SR
1,758 Elo+

VS

Team Averages
Level 114
1,251 SR
1,181 Elo+
Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
breadmanbry
Agni
Level 108
God Stats
1W - 8L
1,054 SR
Queue Stats
7W - 26L
1,040 Elo+
Party 2
Neith
Neith
xXTatWaffeXx
Neith
Level 145
God Stats
3W - 12L
1,200 SR
Queue Stats
7W - 39L
1,002 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bfd3
Chaac
14
0 / 0 / 10
9,601
640
5,526
10,055
12,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
Darshe0
Thoth
16
5 / 1 / 10
11,206
747
12,581
9,643
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
aboodsmart
Ah Muzen Cab
17
10 / 3 / 5
12,145
810
22,627
16,960
8,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 5 / 1
10,153
677
5,189
18,828
20,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 4 / 3
9,208
614
9,321
14,636
4,696
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 6 / 0
10,560
704
8,075
13,914
5,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
4
4
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
1
0.3
W
Chaac
Bfd3
Chaac
0
0
10
5
W
Thoth
Darshe0
Thoth
5
1
10
10
W
Ah Muzen Cab
aboodsmart
Ah Muzen Cab
10
3
5
4.17
L
0
4
3
0.38
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,734
Damage
22,585
36,658
Taken
47,378
26,140
Mitigated
31,082
9,849
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,189
740
0
1,296
18,828
20,947
0
4,867
13,491
12,176
0
W
Chaac
Bfd3
Chaac
5,526
619
0
2,314
10,055
12,052
374
1,883
7,842
0
16,844
W
Thoth
Darshe0
Thoth
12,581
531
0
1,146
9,643
5,126
631
5,097
4,546
48,015
0
W
Ah Muzen Cab
aboodsmart
Ah Muzen Cab
22,627
11,202
0
6,389
16,960
8,962
1,761
7,874
8,744
0
65,376
L
9,321
106
0
748
14,636
4,696
0
4,061
10,534
44,182
0
L
8,075
3,992
0
1,352
13,914
5,439
0
3,789
10,007
0
35,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,952
Gold Earned
29,921
190
Minions Killed
152
12
Camps Cleared
3
807,783
Distance Traveled
708,724
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,153
677
15
1
1
223,839
6
W
Chaac
9,601
640
18
1
2
297,090
2
W
Thoth
11,206
747
79
5
6
268,348
1
W
Ah Muzen Cab
12,145
810
93
6
4
242,345
1
L
Agni
9,208
614
58
4
2
252,651
0
L
Neith
10,560
704
79
5
0
232,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role