Player Matchup

Artemis
Artemis
Diamond IV
 
Artemis
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Masters
Flucke
Sol
Masters
Level 156
God Stats
2W - 1L
1,835 SR
Queue Stats
158W - 141L
2,208 MMR
Party 3
Cu Chulainn
Cu Chulainn
Masters
IamBrisingr
Cu Chulainn
Masters
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 179L
1,990 MMR
Party 3
Atlas
Atlas
Diamond V
wrldE
Atlas
Diamond V
Level 159
God Stats
13W - 5L
1,588 SR
Queue Stats
90W - 60L
2,183 MMR
Party 1
Bastet
Bastet
Diamond IV
αrrrigα
Bastet
Diamond IV
Level 128
God Stats
33W - 18L
1,737 SR
Queue Stats
267W - 260L
2,149 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,632 SR
2,006 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,643 SR
2,151 MMR
Ra
Ra
Masters
BitCoinFarmer
Ra
Masters
Level 109
God Stats
2W - 4L
1,236 SR
Queue Stats
673W - 672L
2,220 MMR
Party 2
Charybdis
Charybdis
Diamond III
J4nko
Charybdis
Diamond III
Level 104
God Stats
10W - 2L
1,985 SR
Queue Stats
55W - 39L
2,275 MMR
Party 2
Fafnir
Fafnir
Diamond V
Mihaicuvalor
Fafnir
Diamond V
Level 160
God Stats
1W - 5L
1,595 SR
Queue Stats
70W - 47L
2,209 MMR
Party 4
Achilles
Achilles
Diamond IV
Pandamonium98
Achilles
Diamond IV
Level 83
God Stats
3W - 3L
1,661 SR
Queue Stats
122W - 109L
2,078 MMR
Solo
Mercury
Mercury
Diamond V
ParaX2940
Mercury
Diamond V
Level 146
God Stats
1W - 2L
1,738 SR
Queue Stats
69W - 60L
1,972 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 1 / 4
9,179
574
14,464
9,797
4,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Flucke
Sol
17
0 / 0 / 0
9,612
601
2,915
7,772
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
IamBrisingr
Cu Chulainn
16
2 / 0 / 1
10,214
638
12,119
14,297
15,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
wrldE
Atlas
12
1 / 0 / 4
7,797
487
5,149
13,357
9,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
αrrrigα
Bastet
14
4 / 1 / 0
8,547
534
7,720
12,300
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
Ah Muzen CabKhepriFreyaDa Ji

VS

Bans
KaliLancelotNemesisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
8,610
538
3,205
4,223
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
J4nko
Charybdis
12
0 / 5 / 1
6,895
431
7,381
16,255
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
11
0 / 1 / 1
7,742
484
3,841
10,119
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Pandamonium98
Achilles
14
0 / 3 / 0
8,037
502
6,597
19,606
13,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
ParaX2940
Mercury
12
1 / 2 / 0
7,305
457
4,123
10,828
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
2
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
4
6
L
1
0
0
1
W
Sol
Flucke
Sol
0
0
0
0
W
Cu Chulainn
IamBrisingr
Cu Chulainn
2
0
1
2.5
L
Charybdis
J4nko
Charybdis
0
5
1
0.1
L
Fafnir
0
1
1
0.5
L
Achilles
Pandamonium98
Achilles
0
3
0
0
L
Mercury
ParaX2940
Mercury
1
2
0
0.5
W
Atlas
wrldE
Atlas
1
0
4
3
W
Bastet
αrrrigα
Bastet
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,367
Damage
25,147
57,523
Taken
61,031
37,447
Mitigated
34,834
22,059
Healing
22,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,464
9,176
0
3,890
9,797
4,309
0
1,427
8,370
0
71,997
L
3,205
141
765
2,294
4,223
1,884
142
916
3,217
101,583
0
W
Sol
Flucke
Sol
2,915
1,588
0
5,105
7,772
3,243
89
1,611
6,161
101,188
0
W
Cu Chulainn
IamBrisingr
Cu Chulainn
12,119
2,735
0
3,925
14,297
15,245
213
739
13,558
0
91,614
L
Charybdis
J4nko
Charybdis
7,381
3,998
0
6,106
16,255
4,795
0
2,598
13,657
0
50,317
L
Fafnir
3,841
1,067
0
3,250
10,119
10,766
0
3,518
6,507
18,697
0
L
Achilles
Pandamonium98
Achilles
6,597
1,235
0
9,346
19,606
13,159
0
0
19,606
0
68,123
L
Mercury
ParaX2940
Mercury
4,123
2,513
0
1,165
10,828
4,230
0
832
9,980
0
58,130
W
Atlas
wrldE
Atlas
5,149
2,102
584
5,767
13,357
9,668
0
1,472
11,885
23,371
0
W
Bastet
αrrrigα
Bastet
7,720
2,337
0
2,788
12,300
4,982
0
2,504
9,796
0
71,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,349
Gold Earned
38,589
589
Minions Killed
542
0
Camps Cleared
0
1,571,696
Distance Traveled
1,633,307
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,179
574
114
7
0
275,839
1
L
Ra
8,610
538
191
12
0
362,453
5
W
Sol
9,612
601
189
12
0
290,152
5
W
Cu Chulainn
10,214
638
160
10
0
312,312
3
L
Charybdis
6,895
431
102
6
0
254,806
5
L
Fafnir
7,742
484
29
2
0
338,688
5
L
Achilles
8,037
502
131
8
0
299,861
4
L
Mercury
7,305
457
89
6
0
377,499
4
W
Atlas
7,797
487
26
2
0
314,126
8
W
Bastet
8,547
534
100
6
0
379,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role