Player Matchup

Gilgamesh
Gilgamesh
GunnerArt
Gilgamesh
Level 89
God Stats
12W - 3L
1,611 SR
Queue Stats
48W - 43L
1,434 Elo+
Party 1
Kuzenbo
Kuzenbo
OSASED
Kuzenbo
Level 84
God Stats
3W - 5L
1,500 SR
Queue Stats
163W - 177L
1,421 Elo+
Solo
Awilix
Awilix
o-Edwin-o
Awilix
Level 107
God Stats
3W - 1L
1,734 SR
Queue Stats
30W - 27L
1,413 Elo+
Party 1
Team Averages
Level 93
1,615 SR
1,423 Elo+

VS

Team Averages
Level 96
1,286 SR
1,391 Elo+
Atlas
Atlas
Erickkach
Atlas
Level 107
God Stats
4W - 10L
1,482 SR
Queue Stats
73W - 76L
1,444 Elo+
Party 2
Serqet
Serqet
xXLiBreTaXx
Serqet
Level 75
God Stats
5W - 20L
1,220 SR
Queue Stats
405W - 601L
1,367 Elo+
Solo
Yu Huang
Yu Huang
zacout43
Yu Huang
Level 107
God Stats
0W - 4L
1,154 SR
Queue Stats
29W - 34L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GunnerArt
Gilgamesh
18
0 / 1 / 7
11,909
595
17,091
18,770
20,187
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Kuzenbo
OSASED
Kuzenbo
18
2 / 4 / 5
13,968
698
16,986
25,032
42,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Awilix
o-Edwin-o
Awilix
16
8 / 7 / 1
13,522
676
17,359
21,823
8,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Erickkach
Atlas
19
7 / 3 / 5
13,812
691
23,920
22,777
23,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
15
1 / 6 / 6
11,491
575
8,550
21,847
14,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
zacout43
Yu Huang
17
4 / 1 / 6
12,915
646
15,257
16,537
9,619
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
10
Kills
12
12
Deaths
10
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
Erickkach
Atlas
7
3
5
3.17
W
Gilgamesh
GunnerArt
Gilgamesh
0
1
7
3.5
W
Kuzenbo
OSASED
Kuzenbo
2
4
5
1.13
W
Awilix
o-Edwin-o
Awilix
8
7
1
1.21
L
Serqet
1
6
6
0.67
L
Yu Huang
zacout43
Yu Huang
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,436
Damage
47,727
65,625
Taken
61,161
72,065
Mitigated
47,790
6,037
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Erickkach
Atlas
23,920
7,990
223
1,547
22,777
23,629
357
9,386
13,391
71,198
0
W
Gilgamesh
GunnerArt
Gilgamesh
17,091
2,078
513
2,319
18,770
20,187
315
9,858
7,852
14,473
31,296
W
Kuzenbo
OSASED
Kuzenbo
16,986
5,602
0
1,949
25,032
42,962
682
16,349
7,730
57,734
0
W
Awilix
o-Edwin-o
Awilix
17,359
9,055
0
1,256
21,823
8,916
2,149
12,563
7,778
0
44,435
L
Serqet
8,550
2,658
0
2,180
21,847
14,542
0
6,379
15,468
0
30,989
L
Yu Huang
zacout43
Yu Huang
15,257
2,009
296
2,048
16,537
9,619
300
6,393
10,144
38,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,399
Gold Earned
38,218
155
Minions Killed
193
7
Camps Cleared
7
1,062,722
Distance Traveled
947,269
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
13,812
691
99
5
3
316,464
1
W
Gilgamesh
11,909
595
57
3
0
337,583
0
W
Kuzenbo
13,968
698
67
3
4
366,781
4
W
Awilix
13,522
676
31
2
3
358,358
0
L
Serqet
11,491
575
44
2
3
344,041
5
L
Yu Huang
12,915
646
50
3
1
286,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role