Player Matchup

Janus
Janus
BhrisFromDaRoc
Janus
Level 85
God Stats
7W - 5L
1,697 SR
Queue Stats
317W - 190L
1,674 Elo+
Party 2
Ullr
Ullr
ImpishGaming
Ullr
Level 80
God Stats
11W - 6L
1,720 SR
Queue Stats
158W - 91L
1,609 Elo+
Party 2
Kuzenbo
Kuzenbo
x0xZEROx0x
Kuzenbo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 136L
1,517 Elo+
Party 2
Team Averages
Level 75
1,639 SR
1,600 Elo+

VS

Team Averages
Level 99
1,667 SR
1,465 Elo+
Bakasura
Bakasura
Mingo Chan
Bakasura
Level 108
God Stats
5W - 1L
1,910 SR
Queue Stats
206W - 243L
1,406 Elo+
Party 1
Sol
Sol
OneTailBeast
Sol
Level 145
God Stats
3W - 3L
1,624 SR
Queue Stats
227W - 229L
1,433 Elo+
Party 1
Bellona
Bellona
thepepe123
Bellona
Level 45
God Stats
2W - 0L
1,466 SR
Queue Stats
59W - 48L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,940
694
6,857
7,119
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 2
6,792
679
5,136
8,719
3,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
x0xZEROx0x
Kuzenbo
10
1 / 1 / 2
7,297
730
4,475
7,100
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Mingo Chan
Bakasura
12
6 / 1 / 1
8,268
827
6,712
8,628
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 4
7,366
737
8,159
7,114
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
thepepe123
Bellona
11
1 / 1 / 7
7,387
739
4,920
8,651
10,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
8
8
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
1
3
2
0.67
W
Bakasura
Mingo Chan
Bakasura
6
1
1
6.5
W
1
1
4
3
W
Bellona
thepepe123
Bellona
1
1
7
4.5
L
Kuzenbo
x0xZEROx0x
Kuzenbo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,468
Damage
19,791
22,938
Taken
24,393
12,540
Mitigated
18,973
4,346
Healing
7,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,857
584
0
1,240
7,119
2,682
0
3,020
3,799
22,024
0
L
5,136
1,648
0
1,250
8,719
3,682
0
2,923
5,241
0
26,828
W
Bakasura
Mingo Chan
Bakasura
6,712
4,406
427
2,301
8,628
5,196
0
3,954
4,492
0
17,860
W
8,159
1,514
0
3,935
7,114
2,906
1,436
3,724
3,278
31,367
0
W
Bellona
thepepe123
Bellona
4,920
398
0
512
8,651
10,871
0
3,862
4,562
0
19,866
L
Kuzenbo
x0xZEROx0x
Kuzenbo
4,475
1,716
0
1,856
7,100
6,176
0
2,503
4,140
8,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,029
Gold Earned
23,021
99
Minions Killed
129
3
Camps Cleared
6
585,000
Distance Traveled
589,489
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,940
694
42
4
1
195,836
4
L
Ullr
6,792
679
51
5
1
185,096
4
W
Bakasura
8,268
827
45
5
2
202,541
4
W
Sol
7,366
737
59
6
3
181,884
1
W
Bellona
7,387
739
25
3
1
205,064
2
L
Kuzenbo
7,297
730
6
1
1
204,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role