Player Matchup

Cernunnos
Cernunnos
EricHag
Cernunnos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,549 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FadingKami
Kumbhakarna
Level 129
God Stats
3W - 1L
1,502 SR
Queue Stats
502W - 521L
1,363 Elo+
Party 1
Chaac
Chaac
JaxedoxELIT3x
Chaac
Level 158
God Stats
5W - 3L
1,644 SR
Queue Stats
353W - 390L
1,501 Elo+
Solo
Hera
Hera
MrMaximumElite
Hera
Level 69
God Stats
4W - 0L
1,594 SR
Queue Stats
46W - 38L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
WyldKat75
Ne Zha
Level 67
God Stats
1W - 1L
1,310 SR
Queue Stats
25W - 27L
1,472 Elo+
Solo
Team Averages
Level 106
1,510 SR
1,484 Elo+

VS

Team Averages
Level 128
1,475 SR
1,543 Elo+
Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Bagged z33
Hades
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,777 Elo+
Solo
Ymir
Ymir
I_AmVictory
Ymir
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,515 Elo+
Solo
Anubis
Anubis
MattyNiceee
Anubis
Level 114
God Stats
2W - 6L
1,320 SR
Queue Stats
377W - 392L
1,455 Elo+
Solo
Scylla
Scylla
blacchus
Scylla
Level 136
God Stats
4W - 5L
1,557 SR
Queue Stats
148W - 181L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EricHag
Cernunnos
20
11 / 3 / 13
12,738
796
21,372
15,667
6,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
FadingKami
Kumbhakarna
16
1 / 6 / 19
10,728
671
4,941
23,445
20,274
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 4 / 20
11,720
733
17,357
24,825
22,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
5 / 3 / 16
12,246
765
19,388
8,892
4,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
WyldKat75
Ne Zha
20
8 / 4 / 17
12,721
795
17,501
14,057
7,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
4 / 9 / 5
11,148
697
14,681
20,673
8,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
17
3 / 10 / 7
10,860
679
12,188
20,684
14,355
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 6 / 11
11,159
697
5,801
23,238
29,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
20
9 / 4 / 6
12,261
766
24,287
21,451
13,086
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
blacchus
Scylla
7
0 / 1 / 1
7,400
463
1,649
2,145
550
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
48
30
Kills
18
20
Deaths
30
85
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
9
5
0.72
L
Hades
3
10
7
0.65
W
Cernunnos
EricHag
Cernunnos
11
3
13
5.83
W
Kumbhakarna
FadingKami
Kumbhakarna
1
6
19
1.75
L
2
6
11
1.25
W
5
4
20
3.75
L
Anubis
9
4
6
3
W
5
3
16
4.33
W
Ne Zha
WyldKat75
Ne Zha
8
4
17
4.13
L
Scylla
blacchus
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,559
Damage
58,606
86,886
Taken
88,191
60,817
Mitigated
66,626
30,324
Healing
29,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
14,681
9,388
965
3,868
20,673
8,880
1,162
4,580
16,093
0
36,968
L
Hades
12,188
382
1,106
3,457
20,684
14,355
0
7,643
13,041
23,469
0
W
Cernunnos
EricHag
Cernunnos
21,372
8,523
1,394
5,056
15,667
6,953
2,281
10,663
5,004
0
41,635
W
Kumbhakarna
FadingKami
Kumbhakarna
4,941
316
726
3,031
23,445
20,274
471
9,977
13,468
11,822
0
L
5,801
986
1,325
4,672
23,238
29,755
160
6,271
16,967
13,338
0
W
17,357
2,075
1,819
10,550
24,825
22,258
1,331
11,698
13,127
0
31,686
L
Anubis
24,287
1,592
637
12,799
21,451
13,086
778
5,664
15,787
59,584
0
W
19,388
4,751
1,649
1,468
8,892
4,246
1,844
4,375
4,517
38,384
0
W
Ne Zha
WyldKat75
Ne Zha
17,501
2,822
1,779
2,852
14,057
7,086
3,088
7,212
6,845
0
38,205
L
Scylla
blacchus
Scylla
1,649
64
0
590
2,145
550
0
171
1,974
3,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,153
Gold Earned
52,828
151
Minions Killed
137
0
Camps Cleared
0
1,394,914
Distance Traveled
940,829
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,148
697
45
3
0
180,635
1
L
Hades
10,860
679
24
2
0
197,268
2
W
Cernunnos
12,738
796
35
2
0
281,981
1
W
Kumbhakarna
10,728
671
13
1
0
245,270
1
L
Ymir
11,159
697
15
1
0
251,588
1
W
Chaac
11,720
733
24
2
0
301,424
0
L
Anubis
12,261
766
49
3
0
243,098
0
W
Hera
12,246
765
48
3
0
273,955
3
W
Ne Zha
12,721
795
31
2
0
292,284
1
L
Scylla
7,400
463
4
0
0
68,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role