Player Matchup

Nox
Nox
JuicyBlackPP
Nox
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,128 Elo+
Party 2
Ishtar
Ishtar
MONSTERTRUCKMAN
Ishtar
Level 36
God Stats
0W - 3L
1,230 SR
Queue Stats
1W - 11L
1,229 Elo+
Party 2
Geb
Geb
Siind
Geb
Level 27
God Stats
0W - 5L
1,164 SR
Queue Stats
4W - 16L
1,236 Elo+
Party 2
Team Averages
Level 37
1,298 SR
1,198 Elo+

VS

Team Averages
Level 95
1,495 SR
1,569 Elo+
Zeus
Zeus
ItzDanielS
Zeus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
MarmotaLoca2222
Hou Yi
Level 7
God Stats
2W - 0L
1,678 SR
Queue Stats
5W - 1L
1,675 Elo+
Party 1
Odin
Odin
PeytonCeltigar
Odin
Level 122
God Stats
1W - 1L
1,306 SR
Queue Stats
97W - 97L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,546
693
1,972
6,493
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
5,231
654
5,300
10,626
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
Siind
Geb
7
0 / 5 / 0
5,495
687
2,711
12,742
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 10
6,814
852
10,434
4,121
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
7 / 1 / 6
7,684
961
9,136
4,686
1,837
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 0 / 8
7,504
938
6,782
8,548
5,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
0
Kills
15
15
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
0
5
1
0.1
L
0
5
0
0
W
7
1
6
10
W
6
0
8
10
L
Geb
Siind
Geb
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,983
Damage
26,352
29,861
Taken
17,355
14,768
Mitigated
8,862
2,388
Healing
2,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,434
2,063
0
452
4,121
1,251
673
748
3,373
25,146
0
L
1,972
348
0
121
6,493
2,858
0
1,968
4,329
7,993
0
L
5,300
3,372
0
1,627
10,626
3,964
0
2,526
7,955
0
15,076
W
9,136
5,050
0
500
4,686
1,837
915
1,206
3,480
0
22,631
W
6,782
1,406
0
1,278
8,548
5,774
688
3,174
5,374
0
21,557
L
Geb
Siind
Geb
2,711
475
0
640
12,742
7,946
0
5,940
6,559
4,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,272
Gold Earned
22,002
47
Minions Killed
102
1
Camps Cleared
7
440,318
Distance Traveled
489,122
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,814
852
38
5
2
165,460
1
L
Nox
5,546
693
18
2
1
150,426
0
L
Ishtar
5,231
654
29
4
0
130,743
0
W
Hou Yi
7,684
961
26
3
1
148,019
0
W
Odin
7,504
938
38
5
4
175,643
2
L
Geb
5,495
687
0
0
0
159,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role