Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GurtTheGirthy
Ah Muzen Cab
Level 126
God Stats
4W - 1L
1,657 SR
Queue Stats
118W - 108L
1,523 Elo+
Party 2
Thor
Thor
MrStalIion
Thor
Level 125
God Stats
1W - 0L
1,263 SR
Queue Stats
70W - 46L
1,572 Elo+
Party 2
Tyr
Tyr
xDLS96x
Tyr
Level 123
God Stats
2W - 0L
1,456 SR
Queue Stats
52W - 49L
1,434 Elo+
Party 2
Team Averages
Level 125
1,459 SR
1,510 Elo+

VS

Team Averages
Level 78
1,360 SR
1,584 Elo+
Hun Batz
Hun Batz
Borjapg_02
Hun Batz
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 4L
1,788 Elo+
Party 1
Yemoja
Yemoja
Kevinhdz2
Yemoja
Level 106
God Stats
0W - 3L
1,143 SR
Queue Stats
57W - 52L
1,588 Elo+
Party 1
Merlin
Merlin
scorby97232
Merlin
Level 119
God Stats
43W - 60L
1,437 SR
Queue Stats
163W - 237L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GurtTheGirthy
Ah Muzen Cab
20
8 / 0 / 7
14,731
775
40,494
22,087
9,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 7
12,432
654
17,080
19,563
7,742
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
17
3 / 3 / 8
12,383
652
12,107
19,487
20,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Borjapg_02
Hun Batz
16
1 / 8 / 4
10,982
578
21,066
27,213
18,380
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Kevinhdz2
Yemoja
16
0 / 3 / 5
11,931
628
6,367
29,075
40,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
18
6 / 4 / 1
12,415
653
18,367
19,164
8,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
15
Kills
7
7
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Borjapg_02
Hun Batz
1
8
4
0.38
W
Ah Muzen Cab
GurtTheGirthy
Ah Muzen Cab
8
0
7
11.5
L
Yemoja
Kevinhdz2
Yemoja
0
3
5
0.83
W
4
4
7
1.88
L
Merlin
6
4
1
1.63
W
Tyr
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,681
Damage
45,800
61,137
Taken
75,452
38,249
Mitigated
67,340
16,356
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Borjapg_02
Hun Batz
21,066
6,112
0
532
27,213
18,380
0
420
26,793
0
52,111
W
Ah Muzen Cab
GurtTheGirthy
Ah Muzen Cab
40,494
17,106
0
10,976
22,087
9,550
2,032
9,202
12,885
0
117,821
L
Yemoja
Kevinhdz2
Yemoja
6,367
937
3,533
8,405
29,075
40,012
0
0
29,075
17,577
0
W
17,080
2,767
0
1,687
19,563
7,742
456
7,674
11,747
0
55,046
L
Merlin
18,367
376
0
812
19,164
8,948
0
0
19,164
58,688
0
W
Tyr
12,107
615
0
3,693
19,487
20,957
0
8,241
11,246
0
25,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,546
Gold Earned
35,328
244
Minions Killed
214
11
Camps Cleared
5
1,114,474
Distance Traveled
1,018,391
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,982
578
84
4
3
340,809
4
W
Ah Muzen Cab
14,731
775
153
8
3
389,000
6
L
Yemoja
11,931
628
37
2
0
333,886
3
W
Thor
12,432
654
60
3
7
353,451
4
L
Merlin
12,415
653
93
5
2
343,696
1
W
Tyr
12,383
652
31
2
1
372,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role