Player Matchup

Chang'e
Chang'e
JISGP
Chang'e
Level 41
God Stats
2W - 7L
1,299 SR
Queue Stats
56W - 79L
1,152 Elo+
Solo
Cthulhu
Cthulhu
Nakk_Attack
Cthulhu
Level 98
God Stats
39W - 33L
1,509 SR
Queue Stats
81W - 93L
1,413 Elo+
Solo
Atlas
Atlas
TheAce_3
Atlas
Level 33
God Stats
4W - 4L
1,396 SR
Queue Stats
42W - 46L
1,286 Elo+
Party 2
Susano
Susano
XxAjeezyxX
Susano
Level 78
God Stats
1W - 3L
1,308 SR
Queue Stats
104W - 107L
1,381 Elo+
Party 2
Hou Yi
Hou Yi
noideasnow
Hou Yi
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 41L
1,170 Elo+
Party 2
Team Averages
Level 57
1,402 SR
1,280 Elo+

VS

Team Averages
Level 72
1,463 SR
1,300 Elo+
Vulcan
Vulcan
Gloking84
Vulcan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 133L
1,305 Elo+
Party 1
Arachne
Arachne
SoliderOne2002
Arachne
Level 90
God Stats
22W - 12L
1,548 SR
Queue Stats
558W - 571L
1,332 Elo+
Solo
Ishtar
Ishtar
Tokyo_muffin
Ishtar
Level 27
God Stats
13W - 11L
1,424 SR
Queue Stats
54W - 79L
1,257 Elo+
Party 1
Fafnir
Fafnir
YouTrashIllFlame
Fafnir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,291 Elo+
Party 1
Shiva
Shiva
savario856
Shiva
Level 114
God Stats
8W - 8L
1,344 SR
Queue Stats
148W - 166L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JISGP
Chang'e
12
2 / 3 / 2
6,880
430
8,516
14,433
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Nakk_Attack
Cthulhu
13
0 / 4 / 0
7,941
496
2,948
11,345
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Atlas
TheAce_3
Atlas
10
0 / 3 / 2
6,778
424
5,645
14,847
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
XxAjeezyxX
Susano
11
3 / 6 / 1
7,228
452
7,579
16,655
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Hou Yi
noideasnow
Hou Yi
9
1 / 4 / 1
6,311
394
3,922
8,675
2,813
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gloking84
Vulcan
14
2 / 3 / 2
8,607
538
7,886
8,544
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 2 / 5
9,236
577
9,648
14,850
7,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
11
1 / 0 / 5
7,361
460
5,815
9,228
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 5
9,060
566
5,596
14,385
16,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shiva
16
4 / 0 / 5
9,647
603
14,179
13,372
8,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
17
20
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Gloking84
Vulcan
2
3
2
1
L
Chang'e
JISGP
Chang'e
2
3
2
1
L
Cthulhu
Nakk_Attack
Cthulhu
0
4
0
0
W
5
2
5
3.75
L
Atlas
TheAce_3
Atlas
0
3
2
0.33
W
Ishtar
1
0
5
3.5
L
Susano
XxAjeezyxX
Susano
3
6
1
0.58
W
5
1
5
7.5
L
Hou Yi
noideasnow
Hou Yi
1
4
1
0.38
W
Shiva
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,610
Damage
43,124
65,955
Taken
60,379
33,053
Mitigated
41,477
12,322
Healing
26,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Gloking84
Vulcan
7,886
3,323
0
633
8,544
4,078
1,320
1,876
6,668
64,843
0
L
Chang'e
JISGP
Chang'e
8,516
1,120
628
3,603
14,433
5,391
0
4,525
9,908
43,148
0
L
Cthulhu
Nakk_Attack
Cthulhu
2,948
453
34
1,652
11,345
5,713
686
39
11,306
57,200
0
W
9,648
6,719
0
6,414
14,850
7,970
0
3,704
11,146
0
76,760
L
Atlas
TheAce_3
Atlas
5,645
2,490
0
1,912
14,847
12,482
30
1,959
12,888
25,661
0
W
Ishtar
5,815
3,738
0
6,276
9,228
3,848
100
3,100
6,128
0
42,207
L
Susano
XxAjeezyxX
Susano
7,579
2,268
0
3,963
16,655
6,654
0
4,626
12,029
0
39,048
W
5,596
1,942
402
5,612
14,385
16,615
0
4,318
10,067
29,361
0
L
Hou Yi
noideasnow
Hou Yi
3,922
2,047
0
530
8,675
2,813
29
2,333
6,342
0
26,993
W
Shiva
14,179
2,974
684
6,491
13,372
8,966
885
4,111
9,261
0
73,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,138
Gold Earned
43,911
318
Minions Killed
444
0
Camps Cleared
0
1,481,827
Distance Traveled
1,587,678
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,607
538
98
6
0
284,486
1
L
Chang'e
6,880
430
59
4
0
269,826
3
L
Cthulhu
7,941
496
122
8
0
368,029
2
W
Arachne
9,236
577
112
7
0
396,060
1
L
Atlas
6,778
424
24
2
0
274,944
0
W
Ishtar
7,361
460
74
5
0
257,672
0
L
Susano
7,228
452
68
4
0
316,090
5
W
Fafnir
9,060
566
37
2
0
304,969
3
L
Hou Yi
6,311
394
45
3
0
252,938
0
W
Shiva
9,647
603
123
8
0
344,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role