Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Pixi89
Nu Wa
Level 160
God Stats
1W - 2L
1,439 SR
Queue Stats
19W - 13L
1,615 Elo+
Party 1
Ishtar
Ishtar
Rasmer77
Ishtar
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,525 Elo+
Party 1
Thor
Thor
Sleaak
Thor
Level 148
God Stats
2W - 1L
1,947 SR
Queue Stats
66W - 61L
1,579 Elo+
Party 1
Ganesha
Ganesha
bach95
Ganesha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,556 Elo+
Party 1
Team Averages
Level 146
1,577 SR
1,555 Elo+

VS

Team Averages
Level 113
1,582 SR
1,539 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
ChrisPBacn
Ullr
Level 104
God Stats
22W - 36L
1,382 SR
Queue Stats
483W - 404L
1,533 Elo+
Solo
Thanatos
Thanatos
Cørrupter
Thanatos
Level 157
God Stats
21W - 20L
1,622 SR
Queue Stats
444W - 438L
1,562 Elo+
Party 3
Agni
Agni
Proctore
Agni
Level 135
God Stats
39W - 16L
1,603 SR
Queue Stats
279W - 269L
1,535 Elo+
Party 3
Artio
Artio
entchen552
Artio
Level 65
God Stats
2W - 0L
1,801 SR
Queue Stats
49W - 45L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
4 / 4 / 2
10,970
549
10,673
18,313
8,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Pixi89
Nu Wa
14
2 / 3 / 5
9,091
455
13,220
12,685
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
Rasmer77
Ishtar
15
1 / 6 / 3
9,534
477
10,318
16,141
6,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thor
Sleaak
Thor
15
1 / 5 / 3
9,386
469
12,408
21,328
13,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
bach95
Ganesha
12
0 / 3 / 4
8,568
428
5,688
16,462
16,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
6 / 2 / 6
12,119
606
19,813
21,837
16,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
2 / 1 / 4
11,714
586
11,056
14,941
7,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Cørrupter
Thanatos
18
10 / 1 / 6
11,574
579
15,363
20,010
9,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
16
2 / 2 / 9
10,106
505
13,923
12,661
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
15
1 / 2 / 14
9,979
499
4,592
18,254
18,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
8
Kills
21
21
Deaths
8
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
4
2
1.25
W
Amaterasu
 
Amaterasu
6
2
6
4.5
W
2
1
4
4
W
Thanatos
Cørrupter
Thanatos
10
1
6
13
L
Nu Wa
Pixi89
Nu Wa
2
3
5
1.5
W
Agni
2
2
9
3.25
L
Ishtar
Rasmer77
Ishtar
1
6
3
0.42
L
Thor
Sleaak
Thor
1
5
3
0.5
L
Ganesha
bach95
Ganesha
0
3
4
0.67
W
Artio
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,307
Damage
64,747
84,929
Taken
87,703
50,709
Mitigated
57,294
17,815
Healing
37,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
10,673
6,378
0
4,508
18,313
8,637
0
3,592
14,721
0
87,477
W
Amaterasu
 
Amaterasu
19,813
9,328
0
10,842
21,837
16,168
700
3,238
17,193
0
121,137
W
11,056
4,392
0
1,592
14,941
7,402
2,827
2,142
12,799
0
119,386
W
Thanatos
Cørrupter
Thanatos
15,363
3,291
0
17,120
20,010
9,273
1,322
4,584
14,931
0
92,383
L
Nu Wa
Pixi89
Nu Wa
13,220
2,278
0
2,335
12,685
5,486
0
4,104
8,581
64,351
0
W
Agni
13,923
1,963
0
1,950
12,661
5,486
454
4,761
7,389
102,958
0
L
Ishtar
Rasmer77
Ishtar
10,318
4,389
0
891
16,141
6,572
0
2,223
13,918
0
72,807
L
Thor
Sleaak
Thor
12,408
2,747
0
7,952
21,328
13,332
0
3,214
18,114
0
71,826
L
Ganesha
bach95
Ganesha
5,688
1,049
0
2,129
16,462
16,682
0
5,382
11,080
26,254
0
W
Artio
4,592
1,393
728
4,926
18,254
18,965
326
4,576
13,098
23,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,549
Gold Earned
55,492
534
Minions Killed
724
0
Camps Cleared
0
1,877,186
Distance Traveled
1,984,995
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,970
549
167
8
0
442,384
4
W
Amaterasu
12,119
606
217
11
0
412,664
5
W
Ullr
11,714
586
200
10
0
349,947
1
W
Thanatos
11,574
579
115
6
0
440,279
4
L
Nu Wa
9,091
455
108
5
0
372,053
7
W
Agni
10,106
505
159
8
0
390,828
8
L
Ishtar
9,534
477
130
7
0
356,784
6
L
Thor
9,386
469
124
6
0
336,701
6
L
Ganesha
8,568
428
5
0
0
369,264
4
W
Artio
9,979
499
33
2
0
391,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role