Player Matchup

Rama
Rama
Acog
Rama
Level 18
God Stats
3W - 5L
1,711 SR
Queue Stats
56W - 75L
1,326 Elo+
Party 1
Sylvanus
Sylvanus
HA48
Sylvanus
Level 48
God Stats
10W - 9L
1,693 SR
Queue Stats
90W - 121L
1,305 Elo+
Party 1
Zeus
Zeus
ooOsebaOoo
Zeus
Level 69
God Stats
18W - 36L
1,528 SR
Queue Stats
32W - 52L
1,381 Elo+
Solo
Team Averages
Level 45
1,644 SR
1,337 Elo+

VS

Team Averages
Level 68
1,464 SR
1,440 Elo+
Anubis
Anubis
M1a40ss
Anubis
Level 15
God Stats
2W - 1L
1,239 SR
Queue Stats
8W - 3L
1,542 Elo+
Party 2
Cernunnos
Cernunnos
N3ph4St3
Cernunnos
Level 41
God Stats
1W - 6L
1,276 SR
Queue Stats
130W - 301L
1,231 Elo+
Solo
Gilgamesh
Gilgamesh
blackpsyk
Gilgamesh
Level 147
God Stats
10W - 3L
1,876 SR
Queue Stats
197W - 185L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Acog
Rama
12
2 / 2 / 2
8,061
672
6,308
6,684
2,236
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
HA48
Sylvanus
12
0 / 3 / 4
8,315
693
2,953
9,678
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 3 / 2
7,947
662
10,673
9,247
3,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
M1a40ss
Anubis
14
4 / 1 / 4
9,183
765
10,134
8,622
5,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
N3ph4St3
Cernunnos
13
4 / 1 / 3
8,923
744
3,080
4,983
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
blackpsyk
Gilgamesh
13
0 / 2 / 7
9,088
757
7,993
12,447
11,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
8
8
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
Acog
Rama
2
2
2
1.5
L
Sylvanus
HA48
Sylvanus
0
3
4
0.67
W
Anubis
M1a40ss
Anubis
4
1
4
6
W
Cernunnos
N3ph4St3
Cernunnos
4
1
3
5.5
W
Gilgamesh
blackpsyk
Gilgamesh
0
2
7
1.75
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,934
Damage
21,207
25,609
Taken
26,052
11,749
Mitigated
18,502
6,608
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Acog
Rama
6,308
5,612
0
1,837
6,684
2,236
84
1,831
4,853
0
27,933
L
Sylvanus
HA48
Sylvanus
2,953
498
1,575
2,464
9,678
6,425
0
4,782
4,896
5,149
0
W
Anubis
M1a40ss
Anubis
10,134
1,034
0
5,405
8,622
5,216
375
4,551
4,071
42,139
0
W
Cernunnos
N3ph4St3
Cernunnos
3,080
1,475
0
2,371
4,983
2,244
794
2,853
2,130
0
21,016
W
Gilgamesh
blackpsyk
Gilgamesh
7,993
1,362
0
3,955
12,447
11,042
447
6,534
5,913
0
20,529
L
10,673
936
0
732
9,247
3,088
0
3,967
5,280
33,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,323
Gold Earned
27,194
124
Minions Killed
136
5
Camps Cleared
6
633,113
Distance Traveled
684,123
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,061
672
63
5
1
207,301
4
L
Sylvanus
8,315
693
3
0
0
228,353
6
W
Anubis
9,183
765
69
6
1
224,511
3
W
Cernunnos
8,923
744
47
4
2
209,060
3
W
Gilgamesh
9,088
757
20
2
3
250,552
3
L
Zeus
7,947
662
58
5
4
197,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role