Player Matchup

Ymir
Ymir
Platinum IV
Bpositive247
Ymir
Platinum IV
Level 146
God Stats
1W - 3L
1,539 SR
Queue Stats
174W - 142L
1,714 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
ChazTrinidad
Baron Samedi
Platinum III
Level 160
God Stats
50W - 44L
1,650 SR
Queue Stats
483W - 522L
1,791 MMR
Party 1
Achilles
Achilles
Diamond III
GTJ Fire
Achilles
Diamond III
Level 150
God Stats
9W - 6L
1,537 SR
Queue Stats
137W - 73L
2,128 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,576 SR
1,878 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,432 SR
1,472 MMR
Neith
Neith
Bronze III
Its_Xanthium
Neith
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,539 MMR
Party 2
Sol
Sol
Gold IV
MsBaddieGorgeous
Sol
Gold IV
Level 108
God Stats
2W - 3L
1,579 SR
Queue Stats
93W - 124L
1,338 MMR
Solo
Ares
Ares
Bronze III
mj_zombie210
Ares
Bronze III
Level 157
God Stats
0W - 1L
1,217 SR
Queue Stats
1W - 1L
1,539 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
8,456
846
4,180
8,964
9,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
ChazTrinidad
Baron Samedi
13
1 / 0 / 8
7,386
739
7,307
4,663
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
GTJ Fire
Achilles
13
6 / 0 / 3
7,940
794
6,780
8,072
8,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasAphroditeBaba YagaMorgan Le FayAh Muzen Cab

VS

Bans
King ArthurThothCupidCabrakanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,249
625
3,686
6,932
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 2 / 0
6,566
657
4,700
5,660
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 0
6,377
638
2,454
10,267
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Baron Samedi
ChazTrinidad
Baron Samedi
1
0
8
5
W
Achilles
GTJ Fire
Achilles
6
0
3
7.5
L
0
4
0
0
L
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,267
Damage
10,840
21,699
Taken
22,859
20,652
Mitigated
12,407
8,575
Healing
4,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,180
580
0
2,029
8,964
9,899
0
2,904
6,060
12,315
0
W
Baron Samedi
ChazTrinidad
Baron Samedi
7,307
898
1,728
1,961
4,663
2,680
740
1,957
2,706
33,106
0
W
Achilles
GTJ Fire
Achilles
6,780
1,681
600
2,257
8,072
8,073
128
2,783
5,289
0
23,309
L
3,686
1,120
0
753
6,932
2,989
0
3,544
3,388
0
15,506
L
4,700
682
0
1,447
5,660
2,215
0
2,631
3,029
27,191
0
L
2,454
232
0
1,881
10,267
7,203
0
5,402
4,865
4,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,782
Gold Earned
19,192
119
Minions Killed
92
8
Camps Cleared
1
588,645
Distance Traveled
538,242
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,456
846
8
1
0
194,185
1
W
Baron Samedi
7,386
739
65
7
6
181,616
2
W
Achilles
7,940
794
46
5
2
212,844
3
L
Neith
6,249
625
42
4
0
178,425
4
L
Sol
6,566
657
43
4
1
200,663
4
L
Ares
6,377
638
7
1
0
159,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role