Player Matchup

Baba Yaga
Baba Yaga
AKA_DCreech
Baba Yaga
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,505 Elo+
Party 2
Arachne
Arachne
H20 MEGNET
Arachne
Level 108
God Stats
3W - 2L
1,545 SR
Queue Stats
129W - 131L
1,485 Elo+
Solo
Nox
Nox
I_AmVictory
Nox
Level 140
God Stats
0W - 6L
1,157 SR
Queue Stats
79W - 84L
1,531 Elo+
Solo
Ravana
Ravana
OhhBradley-
Ravana
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
lDarkLegacyl
Terra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,538 Elo+
Solo
Team Averages
Level 109
1,440 SR
1,512 Elo+

VS

Team Averages
Level 116
1,593 SR
1,406 Elo+
Jormungandr
Jormungandr
DaepBreath
Jormungandr
Level 86
God Stats
7W - 3L
1,913 SR
Queue Stats
90W - 82L
1,466 Elo+
Party 1
Poseidon
Poseidon
MOKU1640
Poseidon
Level 124
God Stats
3W - 1L
1,638 SR
Queue Stats
23W - 26L
1,448 Elo+
Party 1
Charybdis
Charybdis
Revoluck
Charybdis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,209 Elo+
Party 1
Ares
Ares
Scout 125
Ares
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,424 Elo+
Party 1
Sylvanus
Sylvanus
sKILL eli
Sylvanus
Level 128
God Stats
10W - 18L
1,415 SR
Queue Stats
674W - 709L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AKA_DCreech
Baba Yaga
20
6 / 4 / 4
11,461
716
23,964
15,499
9,150
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
H20 MEGNET
Arachne
17
4 / 6 / 5
10,018
626
18,169
17,511
11,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 5 / 6
10,365
648
15,478
10,411
5,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
16
2 / 6 / 7
9,686
605
9,734
19,527
22,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 5 / 8
9,001
563
3,603
20,664
24,033
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaepBreath
Jormungandr
20
9 / 4 / 11
12,834
802
19,477
21,119
19,434
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
MOKU1640
Poseidon
18
3 / 4 / 16
11,053
691
11,707
12,192
6,223
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Revoluck
Charybdis
20
7 / 1 / 15
12,001
750
17,466
14,830
8,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ares
18
6 / 3 / 15
11,338
709
11,333
18,587
25,687
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
sKILL eli
Sylvanus
18
1 / 2 / 15
10,719
670
9,090
19,452
21,748
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
98
14
Kills
26
26
Deaths
14
30
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AKA_DCreech
Baba Yaga
6
4
4
2
W
Jormungandr
DaepBreath
Jormungandr
9
4
11
3.63
L
Arachne
H20 MEGNET
Arachne
4
6
5
1.08
L
2
5
6
1
W
Poseidon
MOKU1640
Poseidon
3
4
16
2.75
L
Ravana
2
6
7
0.92
W
Charybdis
Revoluck
Charybdis
7
1
15
14.5
W
Ares
6
3
15
4.5
L
0
5
8
0.8
W
Sylvanus
sKILL eli
Sylvanus
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,948
Damage
69,073
83,612
Taken
86,180
72,007
Mitigated
82,078
28,475
Healing
40,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AKA_DCreech
Baba Yaga
23,964
1,767
1,099
5,654
15,499
9,150
828
7,688
7,811
50,770
0
W
Jormungandr
DaepBreath
Jormungandr
19,477
3,428
2,476
4,027
21,119
19,434
502
11,150
9,969
55,316
0
L
Arachne
H20 MEGNET
Arachne
18,169
14,947
415
4,375
17,511
11,037
307
11,483
6,028
0
22,714
L
15,478
1,203
1,043
882
10,411
5,707
249
6,796
3,615
35,421
0
W
Poseidon
MOKU1640
Poseidon
11,707
1,936
2,509
1,208
12,192
6,223
1,247
7,081
5,111
39,638
0
L
Ravana
9,734
1,600
295
3,765
19,527
22,080
402
12,654
6,873
0
15,650
W
Charybdis
Revoluck
Charybdis
17,466
9,771
999
3,265
14,830
8,986
4,409
8,700
6,130
39
39,629
W
Ares
11,333
231
781
449
18,587
25,687
498
6,676
11,911
19,566
0
L
3,603
326
4,655
6,292
20,664
24,033
60
13,025
7,639
10,352
0
W
Sylvanus
sKILL eli
Sylvanus
9,090
2,759
15,700
9,283
19,452
21,748
664
9,438
10,014
18,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,531
Gold Earned
57,945
161
Minions Killed
225
0
Camps Cleared
0
1,310,143
Distance Traveled
1,360,556
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,461
716
69
4
0
275,682
0
W
Jormungandr
12,834
802
69
4
0
291,977
1
L
Arachne
10,018
626
10
1
0
240,005
1
L
Nox
10,365
648
54
3
0
279,621
0
W
Poseidon
11,053
691
61
4
0
285,228
1
L
Ravana
9,686
605
12
1
0
265,095
0
W
Charybdis
12,001
750
55
3
0
265,724
1
W
Ares
11,338
709
15
1
0
277,328
3
L
Terra
9,001
563
16
1
0
249,740
1
W
Sylvanus
10,719
670
25
2
0
240,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role