Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Ornicrisis
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,402 Elo+
Party 1
Ares
Ares
Pandalcoholic
Ares
Level 21
God Stats
5W - 1L
1,776 SR
Queue Stats
9W - 15L
1,246 Elo+
Party 2
King Arthur
King Arthur
Shamanking121
King Arthur
Level 48
God Stats
1W - 1L
1,713 SR
Queue Stats
11W - 21L
1,447 Elo+
Party 1
Poseidon
Poseidon
jlmg
Poseidon
Level 62
God Stats
1W - 5L
1,418 SR
Queue Stats
24W - 39L
1,386 Elo+
Party 1
Team Averages
Level 39
1,581 SR
1,396 Elo+

VS

Team Averages
Level 117
1,523 SR
1,551 Elo+
Nu Wa
Nu Wa
ChizzleTips
Nu Wa
Level 156
God Stats
2W - 2L
1,560 SR
Queue Stats
71W - 64L
1,600 Elo+
Party 3
Kukulkan
Kukulkan
Kells502
Kukulkan
Level 154
God Stats
90W - 98L
1,475 SR
Queue Stats
167W - 181L
1,433 Elo+
Solo
Thanatos
Thanatos
LehalMFinstincts
Thanatos
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,616 Elo+
Party 3
Vamana
Vamana
Schleybaebae
Vamana
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,488 Elo+
Party 3
Fenrir
Fenrir
Vapegirl420x0x0
Fenrir
Level 158
God Stats
3W - 3L
1,581 SR
Queue Stats
179W - 147L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 4 / 1
5,620
432
5,547
8,743
3,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
Ornicrisis
Mercury
8
0 / 5 / 1
5,130
395
1,436
10,309
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 0
6,684
514
1,377
10,522
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Shamanking121
King Arthur
11
1 / 3 / 0
6,199
477
3,387
11,401
9,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
jlmg
Poseidon
13
2 / 4 / 0
7,191
553
3,777
8,207
3,267
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
7,254
558
9,749
3,944
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Kells502
Kukulkan
13
3 / 0 / 3
8,279
637
6,547
3,150
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 3
7,759
597
4,852
10,659
5,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
13
2 / 1 / 4
8,060
620
5,216
8,145
4,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 1 / 5
7,867
605
6,396
10,468
8,994
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
17
18
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
1
0.13
W
3
0
7
6.5
W
Kukulkan
Kells502
Kukulkan
3
0
3
4.5
W
3
3
3
1.5
L
Mercury
Ornicrisis
Mercury
0
5
1
0.1
L
1
2
0
0.5
W
Vamana
2
1
4
4
L
King Arthur
Shamanking121
King Arthur
1
3
0
0.33
W
6
1
5
8.5
L
Poseidon
jlmg
Poseidon
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,524
Damage
32,760
49,182
Taken
36,366
26,737
Mitigated
21,421
4,998
Healing
16,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,547
2,782
0
1,460
8,743
3,619
0
2,951
5,792
0
41,580
W
9,749
1,529
148
186
3,944
1,199
1,480
112
3,832
58,485
0
W
Kukulkan
Kells502
Kukulkan
6,547
376
0
1,351
3,150
1,125
1,477
946
2,018
63,245
0
W
4,852
1,225
0
9,338
10,659
5,256
78
1,373
9,286
0
50,146
L
Mercury
Ornicrisis
Mercury
1,436
292
0
250
10,309
3,428
0
2,962
7,347
0
17,045
L
1,377
218
311
2,310
10,522
6,986
0
5,097
5,425
21,141
0
W
Vamana
5,216
1,437
0
1,740
8,145
4,847
750
1,066
7,079
0
57,104
L
King Arthur
Shamanking121
King Arthur
3,387
575
60
90
11,401
9,437
0
1,667
9,734
0
38,722
W
6,396
1,044
0
3,460
10,468
8,994
1,075
1,657
8,811
0
18,273
L
Poseidon
jlmg
Poseidon
3,777
257
0
517
8,207
3,267
0
3,619
4,588
56,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
39,219
300
Minions Killed
404
0
Camps Cleared
0
1,221,188
Distance Traveled
1,314,651
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,620
432
65
5
0
219,605
2
W
Nu Wa
7,254
558
83
6
0
224,227
0
W
Kukulkan
8,279
637
124
10
0
267,521
5
W
Thanatos
7,759
597
76
6
0
268,772
4
L
Mercury
5,130
395
35
3
0
275,001
1
L
Ares
6,684
514
32
2
0
226,103
0
W
Vamana
8,060
620
91
7
0
270,630
5
L
King Arthur
6,199
477
69
5
0
253,602
0
W
Fenrir
7,867
605
30
2
0
283,501
2
L
Poseidon
7,191
553
99
8
0
246,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role