Player Matchup

Baron Samedi
Baron Samedi
BigBoiZaney
Baron Samedi
Level 103
God Stats
24W - 8L
1,887 SR
Queue Stats
339W - 69L
1,895 Elo+
Party 1
Ishtar
Ishtar
JadenTaylor1
Ishtar
Level 148
God Stats
4W - 4L
1,661 SR
Queue Stats
691W - 153L
1,914 Elo+
Party 1
Tyr
Tyr
JayMan15
Tyr
Level 122
God Stats
78W - 21L
1,751 SR
Queue Stats
324W - 91L
1,838 Elo+
Party 1
Team Averages
Level 124
1,766 SR
1,882 Elo+

VS

Team Averages
Level 93
1,642 SR
1,731 Elo+
Ratatoskr
Ratatoskr
Jerry12727R
Ratatoskr
Level 66
God Stats
1W - 0L
1,520 SR
Queue Stats
15W - 5L
1,835 Elo+
Solo
Cernunnos
Cernunnos
kingmamba5rings
Cernunnos
Level 57
God Stats
30W - 17L
1,633 SR
Queue Stats
384W - 292L
1,750 Elo+
Solo
Hades
Hades
theblackshark57
Hades
Level 157
God Stats
11W - 3L
1,772 SR
Queue Stats
870W - 916L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBoiZaney
Baron Samedi
14
1 / 6 / 3
8,963
640
6,430
13,502
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
13
3 / 6 / 2
9,403
672
16,669
15,502
6,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 2 / 4
9,016
644
8,369
17,651
20,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Jerry12727R
Ratatoskr
15
3 / 3 / 11
9,690
692
12,464
18,277
13,052
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
kingmamba5rings
Cernunnos
15
5 / 2 / 6
10,001
714
16,266
10,250
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 1 / 6
10,191
728
12,763
11,909
8,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
14
14
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigBoiZaney
Baron Samedi
1
6
3
0.42
L
Ishtar
3
6
2
0.67
L
2
2
4
2
W
Ratatoskr
Jerry12727R
Ratatoskr
3
3
11
2.83
W
Cernunnos
kingmamba5rings
Cernunnos
5
2
6
4
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,468
Damage
41,493
46,655
Taken
40,436
32,557
Mitigated
26,946
13,451
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigBoiZaney
Baron Samedi
6,430
694
1,870
3,488
13,502
5,906
178
4,796
8,706
36,522
0
L
Ishtar
16,669
12,396
0
2,694
15,502
6,161
106
4,083
11,419
105
39,350
L
8,369
874
0
5,399
17,651
20,490
0
2,858
14,793
0
18,437
W
Ratatoskr
Jerry12727R
Ratatoskr
12,464
1,864
0
4,255
18,277
13,052
358
2,842
15,107
97
29,315
W
Cernunnos
kingmamba5rings
Cernunnos
16,266
7,354
0
3,466
10,250
5,568
1,001
1,595
8,494
0
52,305
W
12,763
2,918
520
4,541
11,909
8,326
782
2,615
9,101
29,973
3,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
29,882
145
Minions Killed
171
5
Camps Cleared
8
756,593
Distance Traveled
736,730
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,963
640
56
4
1
241,845
3
L
Ishtar
9,403
672
62
4
2
227,090
4
L
Tyr
9,016
644
27
2
2
287,658
5
W
Ratatoskr
9,690
692
32
2
1
270,246
1
W
Cernunnos
10,001
714
77
6
6
222,381
1
W
Hades
10,191
728
62
4
1
244,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role