Player Matchup

Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
DraganTorbica03
Athena
Level 157
God Stats
3W - 6L
1,529 SR
Queue Stats
200W - 194L
1,620 Elo+
Party 1
Ra
Ra
Rudelos
Ra
Level 139
God Stats
1W - 3L
1,796 SR
Queue Stats
54W - 43L
1,617 Elo+
Party 3
Bastet
Bastet
cakilee
Bastet
Level 160
God Stats
19W - 16L
1,630 SR
Queue Stats
486W - 502L
1,507 Elo+
Party 1
Team Averages
Level 142
1,591 SR
1,549 Elo+

VS

Team Averages
Level 112
1,617 SR
1,654 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Basik
Cernunnos
Level 147
God Stats
1W - 0L
1,489 SR
Queue Stats
106W - 44L
1,760 Elo+
Party 2
Horus
Horus
BottomElo
Horus
Level 75
God Stats
3W - 1L
1,834 SR
Queue Stats
49W - 28L
1,695 Elo+
Solo
Thoth
Thoth
SuzyLittle
Thoth
Level 58
God Stats
20W - 15L
1,600 SR
Queue Stats
88W - 36L
1,668 Elo+
Party 2
Bacchus
Bacchus
ozan2005
Bacchus
Level 119
God Stats
11W - 7L
1,664 SR
Queue Stats
170W - 147L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 5 / 0
6,492
499
3,625
11,867
5,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
 
Heimdallr
10
0 / 6 / 1
5,926
456
4,769
11,437
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 5
6,279
483
5,869
15,845
10,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 2 / 1
7,150
550
8,474
8,841
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
cakilee
Bastet
11
3 / 1 / 2
6,527
502
7,835
10,857
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 2 / 4
7,412
570
10,091
11,190
4,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Basik
Cernunnos
15
5 / 0 / 2
9,182
706
11,423
11,638
5,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
BottomElo
Horus
14
7 / 0 / 2
8,884
683
13,531
11,888
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
11
0 / 1 / 3
6,690
515
5,319
5,810
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
ozan2005
Bacchus
10
2 / 2 / 4
7,012
539
4,664
15,218
11,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
5
Kills
17
17
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
5
0
0
L
Heimdallr
 
Heimdallr
0
6
1
0.08
W
Hun Batz
 
Hun Batz
3
2
4
2.5
W
Cernunnos
Basik
Cernunnos
5
0
2
6
W
Horus
BottomElo
Horus
7
0
2
8
L
0
3
5
0.83
L
2
2
1
1.25
W
Thoth
0
1
3
1.5
L
Bastet
cakilee
Bastet
3
1
2
4
W
Bacchus
ozan2005
Bacchus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,572
Damage
45,028
58,847
Taken
55,744
26,863
Mitigated
33,279
22,249
Healing
17,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,625
1,169
0
4,978
11,867
5,777
542
274
11,052
28
42,056
L
Heimdallr
 
Heimdallr
4,769
1,979
0
2,019
11,437
3,187
0
1,664
9,773
0
42,343
W
Hun Batz
 
Hun Batz
10,091
3,700
0
1,242
11,190
4,687
0
2,888
8,302
0
61,431
W
Cernunnos
Basik
Cernunnos
11,423
6,889
0
7,117
11,638
5,252
1,148
1,799
9,839
0
91,942
W
Horus
BottomElo
Horus
13,531
5,666
376
4,130
11,888
9,452
178
2,476
8,954
0
51,992
L
5,869
2,668
1,954
2,829
15,845
10,496
0
3,076
12,656
18,139
0
L
8,474
607
988
4,669
8,841
3,309
0
2,229
6,532
71,596
0
W
Thoth
5,319
373
0
500
5,810
2,082
0
2,554
3,256
46,806
0
L
Bastet
cakilee
Bastet
7,835
2,290
0
4,812
10,857
4,094
0
2,740
8,047
17
39,081
W
Bacchus
ozan2005
Bacchus
4,664
998
1,705
2,632
15,218
11,806
0
5,844
9,374
22,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,374
Gold Earned
39,180
350
Minions Killed
463
0
Camps Cleared
0
1,376,611
Distance Traveled
1,350,431
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,492
499
85
7
0
241,643
4
L
Heimdallr
5,926
456
52
4
0
247,199
3
W
Hun Batz
7,412
570
94
7
0
309,748
3
W
Cernunnos
9,182
706
155
12
0
239,796
0
W
Horus
8,884
683
94
7
0
268,411
5
L
Athena
6,279
483
26
2
0
278,325
1
L
Ra
7,150
550
128
10
0
290,872
8
W
Thoth
6,690
515
97
7
0
252,633
7
L
Bastet
6,527
502
59
5
0
318,572
4
W
Bacchus
7,012
539
23
2
0
279,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role