Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
IRipzyzzI
Nike
Level 78
God Stats
3W - 5L
1,455 SR
Queue Stats
290W - 268L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
KateAislinn
Nu Wa
Level 121
God Stats
13W - 12L
1,498 SR
Queue Stats
290W - 268L
1,556 Elo+
Party 2
Jing Wei
Jing Wei
Wasgij
Jing Wei
Level 160
God Stats
19W - 23L
1,539 SR
Queue Stats
271W - 283L
1,555 Elo+
Solo
Team Averages
Level 129
1,498 SR
1,533 Elo+

VS

Team Averages
Level 101
1,560 SR
1,597 Elo+
King Arthur
King Arthur
Chickēn
King Arthur
Level 127
God Stats
1W - 5L
1,497 SR
Queue Stats
374W - 302L
1,611 Elo+
Party 3
Bacchus
Bacchus
GGL9
Bacchus
Level 46
God Stats
8W - 6L
1,630 SR
Queue Stats
303W - 337L
1,494 Elo+
Solo
Anhur
Anhur
K4S4
Anhur
Level 17
God Stats
10W - 3L
1,817 SR
Queue Stats
12W - 5L
1,772 Elo+
Party 3
Pele
Pele
jjpw00
Pele
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,509 Elo+
Party 4
Chang'e
Chang'e
joppie1234567
Chang'e
Level 157
God Stats
3W - 2L
1,354 SR
Queue Stats
60W - 39L
1,600 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
6 / 2 / 6
7,086
1,417
6,938
5,036
1,529
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
 
Ishtar
12
4 / 0 / 9
6,970
1,394
6,729
3,908
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
12
2 / 1 / 12
6,420
1,284
7,528
4,915
3,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 0 / 13
6,090
1,218
7,559
2,581
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Wasgij
Jing Wei
11
3 / 0 / 8
6,695
1,339
8,785
4,407
1,652
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

401

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chickēn
King Arthur
10
0 / 4 / 2
5,610
1,122
5,617
13,748
7,844
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
GGL9
Bacchus
10
0 / 0 / 0
5,179
1,036
910
2,318
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
K4S4
Anhur
10
0 / 6 / 2
5,561
1,112
3,341
9,996
4,002
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
jjpw00
Pele
10
2 / 3 / 1
6,351
1,270
4,864
9,679
3,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
10
1 / 2 / 1
6,035
1,207
4,056
6,852
2,498
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
15
Kills
3
3
Deaths
15
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
2
6
4.5
W
Ishtar
 
Ishtar
4
0
9
8.5
L
King Arthur
Chickēn
King Arthur
0
4
2
0.25
L
Bacchus
GGL9
Bacchus
0
0
0
0
W
Nike
2
1
12
8
L
Anhur
K4S4
Anhur
0
6
2
0.17
W
0
0
13
6.5
W
Jing Wei
Wasgij
Jing Wei
3
0
8
7
L
Pele
jjpw00
Pele
2
3
1
0.83
L
Chang'e
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,539
Damage
18,788
20,847
Taken
42,593
8,576
Mitigated
20,241
2,851
Healing
2,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,938
2,041
0
1,118
5,036
1,529
0
1,052
3,984
15,198
0
W
Ishtar
 
Ishtar
6,729
3,431
0
1,417
3,908
1,408
0
968
2,940
0
22,333
L
King Arthur
Chickēn
King Arthur
5,617
579
0
0
13,748
7,844
0
4,294
9,266
0
10,850
L
Bacchus
GGL9
Bacchus
910
261
11
264
2,318
2,169
0
1,193
1,095
2,031
0
W
Nike
7,528
1,012
79
41
4,915
3,374
0
1,322
3,593
0
13,370
L
Anhur
K4S4
Anhur
3,341
1,091
0
119
9,996
4,002
0
4,527
5,297
0
9,702
W
7,559
2,021
0
196
2,581
613
0
404
2,177
13,503
0
W
Jing Wei
Wasgij
Jing Wei
8,785
6,877
0
0
4,407
1,652
0
1,220
3,187
0
13,221
L
Pele
jjpw00
Pele
4,864
377
0
123
9,679
3,728
0
1,716
7,925
0
16,759
L
Chang'e
4,056
223
1,004
861
6,852
2,498
0
2,279
4,513
22,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,261
Gold Earned
28,736
101
Minions Killed
77
4
Camps Cleared
2
508,858
Distance Traveled
402,574
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,086
1,417
26
5
0
90,449
0
W
Ishtar
6,970
1,394
36
7
0
92,847
0
L
King Arthur
5,610
1,122
8
2
0
103,280
0
L
Bacchus
5,179
1,036
3
1
0
21,821
0
W
Nike
6,420
1,284
10
2
2
113,929
0
L
Anhur
5,561
1,112
8
2
0
67,086
0
W
Nu Wa
6,090
1,218
18
4
1
99,538
0
W
Jing Wei
6,695
1,339
11
2
1
112,095
0
L
Pele
6,351
1,270
21
4
2
113,736
2
L
Chang'e
6,035
1,207
37
7
0
96,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role