Player Matchup

Achilles
Achilles
Platinum II
 
Achilles
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum III
Igneely
Pele
Platinum III
Level 68
God Stats
12W - 8L
1,703 SR
Queue Stats
32W - 23L
1,855 MMR
Solo
Discordia
Discordia
Gold II
PowerPenguin56
Discordia
Gold II
Level 136
God Stats
2W - 0L
1,593 SR
Queue Stats
42W - 25L
1,888 MMR
Solo
Ares
Ares
Gold I
TheBeastofBodmin
Ares
Gold I
Level 61
God Stats
2W - 0L
1,813 SR
Queue Stats
43W - 26L
1,812 MMR
Solo
Hou Yi
Hou Yi
Platinum III
zhhed
Hou Yi
Platinum III
Level 145
God Stats
34W - 24L
1,686 SR
Queue Stats
160W - 159L
1,916 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,659 SR
1,794 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 110
1,631 SR
1,857 MMR
Jormungandr
Jormungandr
Platinum V
SauronTheSwole
Jormungandr
Platinum V
Level 129
God Stats
30W - 23L
1,619 SR
Queue Stats
55W - 56L
1,902 MMR
Solo
Ravana
Ravana
Platinum I
TTrizle
Ravana
Platinum I
Level 105
God Stats
3W - 3L
1,573 SR
Queue Stats
427W - 404L
1,791 MMR
Solo
Sylvanus
Sylvanus
Gold I
Th3Eng2
Sylvanus
Gold I
Level 42
God Stats
0W - 1L
1,916 SR
Queue Stats
23W - 13L
1,839 MMR
Solo
Ullr
Ullr
Platinum III
TheHGustav
Ullr
Platinum III
Level 117
God Stats
73W - 71L
1,517 SR
Queue Stats
759W - 769L
1,883 MMR
Solo
Agni
Agni
Platinum II
XianLucky
Agni
Platinum II
Level 157
God Stats
29W - 38L
1,527 SR
Queue Stats
756W - 772L
1,871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 5 / 1
8,118
507
4,646
11,223
4,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
Igneely
Pele
14
8 / 1 / 8
9,190
574
11,758
10,945
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
PowerPenguin56
Discordia
14
2 / 0 / 6
8,619
539
8,706
4,767
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
7 / 1 / 8
9,079
567
14,223
12,541
12,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
zhhed
Hou Yi
14
3 / 3 / 7
7,923
495
12,871
12,571
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
FreyaKhepriNemesisAh Muzen Cab

VS

Bans
Xing TianCabrakanLancelotMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SauronTheSwole
Jormungandr
13
5 / 3 / 2
9,139
571
8,795
13,487
9,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ravana
TTrizle
Ravana
14
1 / 4 / 3
8,463
529
6,802
10,935
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Th3Eng2
Sylvanus
9
0 / 6 / 1
6,995
437
7,188
20,768
12,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 4 / 0
7,779
486
5,985
12,007
5,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
13
3 / 4 / 0
8,205
513
4,193
11,358
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
21
Kills
10
10
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
5
1
0.3
W
Pele
Igneely
Pele
8
1
8
12
W
Discordia
PowerPenguin56
Discordia
2
0
6
5
L
Jormungandr
SauronTheSwole
Jormungandr
5
3
2
2
L
Ravana
TTrizle
Ravana
1
4
3
0.63
L
Sylvanus
Th3Eng2
Sylvanus
0
6
1
0.08
W
7
1
8
11
L
1
4
0
0.25
L
Agni
3
4
0
0.75
W
Hou Yi
zhhed
Hou Yi
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,204
Damage
32,963
52,047
Taken
68,555
28,641
Mitigated
36,920
11,398
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,646
776
0
2,994
11,223
4,821
1,134
4,276
6,473
0
52,701
W
Pele
Igneely
Pele
11,758
2,666
0
1,317
10,945
4,799
0
4,489
6,272
0
68,303
W
Discordia
PowerPenguin56
Discordia
8,706
874
0
250
4,767
1,632
0
799
3,930
79,542
0
L
Jormungandr
SauronTheSwole
Jormungandr
8,795
2,126
0
2,278
13,487
9,874
42
4,529
8,958
56,949
0
L
Ravana
TTrizle
Ravana
6,802
2,417
0
3,418
10,935
4,898
0
4,054
6,881
0
75,819
L
Sylvanus
Th3Eng2
Sylvanus
7,188
1,897
3,469
6,425
20,768
12,594
0
5,247
15,521
27,503
0
W
14,223
1,689
0
2,486
12,541
12,756
0
6,473
5,958
27,065
0
L
5,985
1,845
0
872
12,007
5,031
0
2,927
9,080
0
58,510
L
Agni
4,193
517
0
2,563
11,358
4,523
0
6,172
5,186
55,817
0
W
Hou Yi
zhhed
Hou Yi
12,871
5,932
0
4,351
12,571
4,633
0
3,656
8,869
0
65,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,929
Gold Earned
40,581
493
Minions Killed
484
0
Camps Cleared
0
1,640,794
Distance Traveled
1,494,891
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,118
507
114
7
0
327,696
5
W
Pele
9,190
574
105
7
0
369,229
11
W
Discordia
8,619
539
163
10
0
344,350
7
L
Jormungandr
9,139
571
120
8
0
306,930
6
L
Ravana
8,463
529
118
7
0
328,371
1
L
Sylvanus
6,995
437
33
2
0
278,116
4
W
Ares
9,079
567
16
1
0
299,480
2
L
Ullr
7,779
486
107
7
0
262,136
3
L
Agni
8,205
513
106
7
0
319,338
5
W
Hou Yi
7,923
495
95
6
0
300,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role