Player Matchup

Chronos
Chronos
 
Chronos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Manduvel
Chiron
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
261W - 269L
1,425 Elo+
Party 2
Odin
Odin
Sergois
Odin
Level 79
God Stats
1W - 3L
1,131 SR
Queue Stats
77W - 77L
1,430 Elo+
Solo
Ah Puch
Ah Puch
Shenloong
Ah Puch
Level 121
God Stats
6W - 0L
1,909 SR
Queue Stats
135W - 161L
1,473 Elo+
Party 2
Ares
Ares
snakeindahell
Ares
Level 141
God Stats
1W - 1L
1,564 SR
Queue Stats
111W - 121L
1,397 Elo+
Solo
Team Averages
Level 106
1,521 SR
1,445 Elo+

VS

Team Averages
Level 75
1,594 SR
1,483 Elo+
Skadi
Skadi
 
Skadi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Darkelevens
Sobek
Level 66
God Stats
2W - 2L
1,734 SR
Queue Stats
146W - 165L
1,418 Elo+
Party 3
Hercules
Hercules
Nosoydaveman
Hercules
Level 102
God Stats
3W - 7L
1,563 SR
Queue Stats
708W - 642L
1,487 Elo+
Solo
Sol
Sol
TURIK01
Sol
Level 62
God Stats
1W - 2L
1,539 SR
Queue Stats
72W - 68L
1,494 Elo+
Party 1
Bakasura
Bakasura
Zlushka
Bakasura
Level 103
God Stats
2W - 3L
1,632 SR
Queue Stats
92W - 80L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
5 / 1 / 15
11,320
708
11,820
17,455
18,129
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Manduvel
Chiron
20
8 / 0 / 14
11,929
746
20,727
12,331
6,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
Sergois
Odin
17
6 / 4 / 16
10,881
680
13,493
22,176
26,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Shenloong
Ah Puch
19
5 / 1 / 16
11,532
721
25,478
9,723
5,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 2 / 20
12,060
754
21,425
24,314
27,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
2 / 4 / 3
9,230
577
14,257
11,796
6,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 5 / 5
8,928
558
6,453
22,306
26,811
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
Nosoydaveman
Hercules
16
1 / 6 / 4
8,819
551
12,194
26,907
22,401
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
16
0 / 7 / 2
8,456
529
14,406
16,191
8,555
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Zlushka
Bakasura
18
3 / 6 / 2
10,246
640
15,974
25,372
30,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
23
28
Kills
7
8
Deaths
28
81
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
1
15
12.5
L
Skadi
 
Skadi
2
4
3
0.88
L
1
5
5
0.7
W
Chiron
Manduvel
Chiron
8
0
14
15
L
Hercules
Nosoydaveman
Hercules
1
6
4
0.5
W
Odin
Sergois
Odin
6
4
16
3.5
W
Ah Puch
Shenloong
Ah Puch
5
1
16
13
L
Sol
0
7
2
0.14
L
Bakasura
Zlushka
Bakasura
3
6
2
0.67
W
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,943
Damage
63,284
85,999
Taken
102,572
84,808
Mitigated
94,553
29,077
Healing
35,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,820
2,919
2,442
4,278
17,455
18,129
1,601
2,642
14,378
35,276
0
L
Skadi
 
Skadi
14,257
5,431
2,781
1,685
11,796
6,750
0
7,009
4,787
0
34,415
L
6,453
327
1,215
5,138
22,306
26,811
0
11,943
10,363
13,782
0
W
Chiron
Manduvel
Chiron
20,727
4,721
4,461
4,811
12,331
6,780
1,104
2,885
8,443
0
38,545
L
Hercules
Nosoydaveman
Hercules
12,194
3,482
999
6,575
26,907
22,401
0
16,979
9,928
0
20,216
W
Odin
Sergois
Odin
13,493
3,536
1,762
2,523
22,176
26,819
103
4,402
16,233
7,077
18,926
W
Ah Puch
Shenloong
Ah Puch
25,478
1,710
3,390
2,405
9,723
5,162
614
3,232
5,893
49,077
0
L
Sol
14,406
4,152
539
3,444
16,191
8,555
0
10,918
5,273
25,090
0
L
Bakasura
Zlushka
Bakasura
15,974
8,805
4,768
8,268
25,372
30,036
0
14,427
10,945
0
17,661
W
21,425
1,763
465
2,540
24,314
27,918
256
7,698
15,146
26,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,722
Gold Earned
45,679
186
Minions Killed
137
0
Camps Cleared
0
1,570,595
Distance Traveled
1,443,316
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,320
708
48
3
0
307,694
6
L
Skadi
9,230
577
39
2
0
292,098
3
L
Sobek
8,928
558
9
1
0
328,809
2
W
Chiron
11,929
746
48
3
0
331,886
0
L
Hercules
8,819
551
16
1
0
269,057
0
W
Odin
10,881
680
18
1
0
308,040
0
W
Ah Puch
11,532
721
68
4
0
315,168
0
L
Sol
8,456
529
34
2
0
244,685
0
L
Bakasura
10,246
640
39
2
0
308,667
1
W
Ares
12,060
754
4
0
0
307,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role