Player Matchup

Tsukuyomi
Tsukuyomi
DavidBrown96
Tsukuyomi
Level 129
God Stats
2W - 3L
1,552 SR
Queue Stats
225W - 205L
1,607 Elo+
Party 1
Heimdallr
Heimdallr
Dodomore22
Heimdallr
Level 126
God Stats
2W - 1L
1,691 SR
Queue Stats
168W - 124L
1,535 Elo+
Party 2
Yemoja
Yemoja
I LUKE G I 96 I
Yemoja
Level 144
God Stats
3W - 10L
1,326 SR
Queue Stats
264W - 240L
1,598 Elo+
Party 1
Ares
Ares
MichaelJones97
Ares
Level 129
God Stats
2W - 2L
1,643 SR
Queue Stats
157W - 126L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
cerrato12
Sun Wukong
Level 122
God Stats
0W - 2L
1,126 SR
Queue Stats
51W - 42L
1,620 Elo+
Party 2
Team Averages
Level 130
1,468 SR
1,588 Elo+

VS

Team Averages
Level 139
1,500 SR
1,585 Elo+
Thor
Thor
 
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Flyingscottsman
Hel
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,597 Elo+
Party 3
Hercules
Hercules
InviuSS
Hercules
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,561 Elo+
Solo
The Morrigan
The Morrigan
KingSmith99
The Morrigan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,752 Elo+
Party 3
Baba Yaga
Baba Yaga
Koenoz
Baba Yaga
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DavidBrown96
Tsukuyomi
20
9 / 6 / 6
13,494
794
29,089
22,066
12,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Dodomore22
Heimdallr
20
7 / 4 / 12
12,245
720
23,415
19,226
12,831
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
1 / 5 / 17
11,669
686
12,250
21,452
29,333
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 5 / 14
12,569
739
14,699
26,777
38,185
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
cerrato12
Sun Wukong
18
3 / 4 / 13
11,104
653
20,383
24,242
24,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
8 / 7 / 10
12,341
726
22,073
22,388
13,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 3 / 17
11,867
698
13,083
22,827
17,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
InviuSS
Hercules
20
6 / 4 / 14
13,906
818
17,655
35,871
58,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Morrigan
KingSmith99
The Morrigan
20
6 / 5 / 16
12,626
743
22,014
19,543
11,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
Koenoz
Baba Yaga
19
2 / 4 / 11
11,644
685
18,920
16,064
8,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
92
23
Kills
24
24
Deaths
23
62
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
7
10
1.86
L
Tsukuyomi
DavidBrown96
Tsukuyomi
9
6
6
2
L
Heimdallr
Dodomore22
Heimdallr
7
4
12
3.25
W
2
3
17
3.5
L
1
5
17
1.9
W
Hercules
InviuSS
Hercules
6
4
14
3.25
W
The Morrigan
KingSmith99
The Morrigan
6
5
16
2.8
W
Baba Yaga
Koenoz
Baba Yaga
2
4
11
1.88
L
3
5
14
2
L
Sun Wukong
cerrato12
Sun Wukong
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,836
Damage
93,745
113,763
Taken
116,693
117,690
Mitigated
109,502
38,853
Healing
60,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
22,073
1,836
437
1,686
22,388
13,175
407
3,700
18,688
0
29,313
L
Tsukuyomi
DavidBrown96
Tsukuyomi
29,089
5,782
764
6,390
22,066
12,877
3,226
10,744
11,322
0
67,650
L
Heimdallr
Dodomore22
Heimdallr
23,415
11,147
436
3,215
19,226
12,831
3,412
8,387
10,839
0
50,239
W
13,083
1,072
23,992
13,956
22,827
17,967
2,104
6,688
16,139
26,283
0
L
12,250
990
10,031
4,616
21,452
29,333
1,104
10,752
10,700
27,853
0
W
Hercules
InviuSS
Hercules
17,655
4,081
1,958
10,012
35,871
58,236
1,143
7,018
28,853
0
33,561
W
The Morrigan
KingSmith99
The Morrigan
22,014
3,356
991
1,693
19,543
11,482
2,335
5,091
14,452
54,196
1,004
W
Baba Yaga
Koenoz
Baba Yaga
18,920
1,140
492
4,998
16,064
8,642
1,790
4,452
11,612
40,219
0
L
14,699
450
748
4,464
26,777
38,185
190
10,625
16,152
24,189
0
L
Sun Wukong
cerrato12
Sun Wukong
20,383
1,345
1,014
7,175
24,242
24,464
1,535
12,730
11,512
0
37,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,081
Gold Earned
62,384
191
Minions Killed
192
0
Camps Cleared
0
1,558,329
Distance Traveled
1,596,509
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,341
726
25
1
0
323,194
1
L
Tsukuyomi
13,494
794
74
4
0
332,149
0
L
Heimdallr
12,245
720
53
3
0
304,837
0
W
Hel
11,867
698
35
2
0
317,974
0
L
Yemoja
11,669
686
34
2
0
280,824
2
W
Hercules
13,906
818
36
2
0
321,528
2
W
The Morrigan
12,626
743
67
4
0
306,109
0
W
Baba Yaga
11,644
685
29
2
0
327,704
1
L
Ares
12,569
739
7
0
0
297,715
0
L
Sun Wukong
11,104
653
23
1
0
342,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role