Player Matchup

Agni
Agni
ChArLeS__VaInE
Agni
Level 98
God Stats
1W - 0L
1,882 SR
Queue Stats
66W - 67L
1,297 Elo+
Solo
Cerberus
Cerberus
Mew_2015
Cerberus
Level 94
God Stats
18W - 12L
1,533 SR
Queue Stats
88W - 91L
1,341 Elo+
Solo
Mercury
Mercury
baesan2104
Mercury
Level 55
God Stats
10W - 7L
1,461 SR
Queue Stats
38W - 30L
1,362 Elo+
Party 2
Horus
Horus
ijuanmore
Horus
Level 68
God Stats
3W - 1L
1,772 SR
Queue Stats
16W - 21L
1,304 Elo+
Solo
Hades
Hades
yagotr17
Hades
Level 13
God Stats
20W - 18L
1,338 SR
Queue Stats
22W - 19L
1,235 Elo+
Party 2
Team Averages
Level 66
1,597 SR
1,308 Elo+

VS

Team Averages
Level 49
1,327 SR
1,222 Elo+
Sylvanus
Sylvanus
J-O-S-E-1992
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 255L
1,298 Elo+
Party 1
Sun Wukong
Sun Wukong
MAKAVELLI_-94
Sun Wukong
Level 78
God Stats
4W - 4L
1,439 SR
Queue Stats
70W - 73L
1,419 Elo+
Solo
Fenrir
Fenrir
campanos
Fenrir
Level 82
God Stats
5W - 12L
1,254 SR
Queue Stats
257W - 265L
1,327 Elo+
Solo
Tiamat
Tiamat
nando_eljog
Tiamat
Level 8
God Stats
0W - 6L
1,183 SR
Queue Stats
4W - 19L
980 Elo+
Party 1
Izanami
Izanami
nozalkintana
Izanami
Level 15
God Stats
20W - 23L
1,259 SR
Queue Stats
38W - 55L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 12
15,139
561
32,366
21,985
10,917
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Mew_2015
Cerberus
17
4 / 2 / 14
11,982
444
7,807
22,998
29,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
baesan2104
Mercury
20
9 / 4 / 6
14,514
538
21,077
25,149
11,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
ijuanmore
Horus
18
1 / 2 / 10
11,649
431
8,993
20,982
17,047
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
yagotr17
Hades
19
5 / 5 / 8
12,923
479
20,743
27,020
17,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
J-O-S-E-1992
Sylvanus
16
3 / 8 / 6
11,650
431
9,522
28,430
25,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
MAKAVELLI_-94
Sun Wukong
20
5 / 3 / 5
13,219
490
19,074
24,117
20,087
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
campanos
Fenrir
18
4 / 6 / 7
11,863
439
13,245
25,641
13,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
16
1 / 9 / 4
10,627
394
6,485
22,227
13,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Izanami
nozalkintana
Izanami
18
1 / 7 / 4
11,556
428
15,200
19,568
9,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
31
Kills
14
14
Deaths
33
50
Assists
26
Player
Kills
Deaths
Assists
KDA
W
12
1
12
18
L
Sylvanus
J-O-S-E-1992
Sylvanus
3
8
6
0.75
L
Sun Wukong
MAKAVELLI_-94
Sun Wukong
5
3
5
2.5
W
Cerberus
Mew_2015
Cerberus
4
2
14
5.5
W
Mercury
baesan2104
Mercury
9
4
6
3
L
Fenrir
campanos
Fenrir
4
6
7
1.25
W
Horus
ijuanmore
Horus
1
2
10
3
L
Tiamat
1
9
4
0.33
L
Izanami
nozalkintana
Izanami
1
7
4
0.43
W
Hades
yagotr17
Hades
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,986
Damage
63,526
118,134
Taken
119,983
86,334
Mitigated
82,142
40,480
Healing
26,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,366
3,089
353
10,555
21,985
10,917
1,189
4,452
17,533
164,183
0
L
Sylvanus
J-O-S-E-1992
Sylvanus
9,522
3,215
3,727
8,214
28,430
25,502
824
20,283
8,147
36,604
0
L
Sun Wukong
MAKAVELLI_-94
Sun Wukong
19,074
4,890
10
3,948
24,117
20,087
1,640
6,958
17,159
0
97,604
W
Cerberus
Mew_2015
Cerberus
7,807
497
0
2,476
22,998
29,164
414
4,857
18,141
41,650
0
W
Mercury
baesan2104
Mercury
21,077
12,990
950
3,171
25,149
11,789
1,586
2,717
22,432
0
149,531
L
Fenrir
campanos
Fenrir
13,245
3,430
0
7,179
25,641
13,576
0
8,336
17,305
0
96,137
W
Horus
ijuanmore
Horus
8,993
4,689
1,626
8,973
20,982
17,047
159
1,100
19,882
0
65,389
L
Tiamat
6,485
502
0
1,487
22,227
13,762
98
11,300
10,927
52,358
0
L
Izanami
nozalkintana
Izanami
15,200
9,906
0
1,725
19,568
9,215
1,248
14,039
5,529
0
86,188
W
Hades
yagotr17
Hades
20,743
2,705
1,315
11,061
27,020
17,417
2,144
5,469
21,551
85,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,207
Gold Earned
58,915
667
Minions Killed
530
0
Camps Cleared
0
2,533,419
Distance Traveled
2,256,018
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,139
561
209
8
0
515,114
4
L
Sylvanus
11,650
431
46
2
0
370,979
1
L
Sun Wukong
13,219
490
148
5
0
531,998
0
W
Cerberus
11,982
444
70
3
0
485,318
1
W
Mercury
14,514
538
178
7
0
574,196
3
L
Fenrir
11,863
439
125
5
0
489,266
0
W
Horus
11,649
431
85
3
0
516,189
0
L
Tiamat
10,627
394
72
3
0
427,970
5
L
Izanami
11,556
428
139
5
0
435,805
0
W
Hades
12,923
479
125
5
0
442,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role