Player Matchup

Kali
Kali
 
Kali
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
FrozenYokai
Sol
Level 142
God Stats
2W - 3L
1,566 SR
Queue Stats
77W - 93L
1,451 Elo+
Party 3
Charybdis
Charybdis
Soupeisnasty
Charybdis
Level 27
God Stats
35W - 25L
1,862 SR
Queue Stats
122W - 120L
1,417 Elo+
Party 3
Athena
Athena
WhyWebb
Athena
Level 117
God Stats
6W - 6L
1,439 SR
Queue Stats
282W - 321L
1,461 Elo+
Party 3
Team Averages
Level 110
1,573 SR
1,466 Elo+

VS

Team Averages
Level 42
1,574 SR
1,411 Elo+
Sol
Sol
EldritchMagus
Sol
Level 63
God Stats
2W - 4L
1,495 SR
Queue Stats
89W - 127L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
HakkenHoffen
Gilgamesh
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 36L
1,434 Elo+
Party 1
Vulcan
Vulcan
HoLeeSchyte
Vulcan
Level 48
God Stats
1W - 1L
1,853 SR
Queue Stats
62W - 62L
1,448 Elo+
Party 2
Atlas
Atlas
TechWarlock
Atlas
Level 27
God Stats
5W - 9L
1,470 SR
Queue Stats
16W - 30L
1,385 Elo+
Party 1
Loki
Loki
ered2
Loki
Level 28
God Stats
9W - 7L
1,554 SR
Queue Stats
138W - 126L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
8 / 1 / 4
9,187
656
12,337
14,857
7,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
 
Mulan
13
1 / 5 / 3
7,860
561
7,078
10,347
7,730
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 0 / 3
8,272
591
7,537
7,522
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Soupeisnasty
Charybdis
12
0 / 1 / 1
6,888
492
4,358
8,834
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
WhyWebb
Athena
11
3 / 0 / 4
7,550
539
3,586
7,092
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,545
468
5,592
6,204
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
HakkenHoffen
Gilgamesh
13
5 / 2 / 1
7,869
562
9,256
16,227
14,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
11
0 / 4 / 1
6,894
492
4,352
9,220
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 2
6,735
481
4,949
7,501
6,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
ered2
Loki
10
1 / 4 / 1
6,696
478
4,513
11,000
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
13
Kills
7
7
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
8
1
4
10
W
Mulan
 
Mulan
1
5
3
0.5
L
1
2
1
0.75
W
1
0
3
2.5
L
Gilgamesh
HakkenHoffen
Gilgamesh
5
2
1
2.75
L
Vulcan
0
4
1
0.13
W
Charybdis
Soupeisnasty
Charybdis
0
1
1
0.5
L
0
1
2
1
W
Athena
WhyWebb
Athena
3
0
4
5
L
Loki
ered2
Loki
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,896
Damage
28,662
48,652
Taken
50,152
28,429
Mitigated
30,755
17,298
Healing
14,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
12,337
7,251
0
5,606
14,857
7,843
0
3,062
11,795
0
69,454
W
Mulan
 
Mulan
7,078
2,122
0
1,612
10,347
7,730
0
0
10,347
0
48,638
L
5,592
2,619
0
2,783
6,204
2,093
0
806
5,398
52,282
0
W
7,537
2,155
0
4,571
7,522
2,883
2,178
2,815
4,707
67,627
0
L
Gilgamesh
HakkenHoffen
Gilgamesh
9,256
3,575
0
5,735
16,227
14,106
0
2,483
13,744
0
48,464
L
Vulcan
4,352
1,814
0
880
9,220
4,008
200
5,053
4,167
50,672
0
W
Charybdis
Soupeisnasty
Charybdis
4,358
2,961
0
3,859
8,834
3,892
0
5,380
3,454
0
54,784
L
4,949
1,916
222
1,774
7,501
6,747
0
1,454
6,047
16,191
0
W
Athena
WhyWebb
Athena
3,586
1,105
0
1,650
7,092
6,081
0
3,636
3,456
21,622
0
L
Loki
ered2
Loki
4,513
1,203
0
3,574
11,000
3,801
0
1,493
9,507
0
41,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,757
Gold Earned
34,739
470
Minions Killed
391
0
Camps Cleared
0
1,445,853
Distance Traveled
1,344,950
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,187
656
103
7
0
335,043
8
W
Mulan
7,860
561
104
7
0
254,001
2
L
Sol
6,545
468
97
7
0
257,081
3
W
Sol
8,272
591
121
9
0
278,875
6
L
Gilgamesh
7,869
562
80
6
0
221,942
0
L
Vulcan
6,894
492
110
8
0
281,004
4
W
Charybdis
6,888
492
105
8
0
277,811
6
L
Atlas
6,735
481
29
2
0
275,834
4
W
Athena
7,550
539
37
3
0
300,123
3
L
Loki
6,696
478
75
5
0
309,089
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role