Player Matchup

Awilix
Awilix
Captaingree100
Awilix
Level 149
God Stats
31W - 35L
1,508 SR
Queue Stats
320W - 320L
1,480 Elo+
Party 1
Chang'e
Chang'e
OnlineHermit
Chang'e
Level 150
God Stats
8W - 7L
1,549 SR
Queue Stats
140W - 115L
1,542 Elo+
Party 2
Cernunnos
Cernunnos
TwoTunTunny
Cernunnos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 86L
1,545 Elo+
Party 1
Jormungandr
Jormungandr
VIRT0US
Jormungandr
Level 152
God Stats
7W - 8L
1,500 SR
Queue Stats
119W - 104L
1,530 Elo+
Party 2
Sol
Sol
nickarx
Sol
Level 126
God Stats
102W - 96L
1,620 SR
Queue Stats
225W - 227L
1,494 Elo+
Solo
Team Averages
Level 122
1,536 SR
1,518 Elo+

VS

Team Averages
Level 77
1,503 SR
1,524 Elo+
Mulan
Mulan
EierDopje
Mulan
Level 45
God Stats
24W - 10L
1,692 SR
Queue Stats
41W - 25L
1,532 Elo+
Party 3
Ymir
Ymir
Lowlifeswine
Ymir
Level 140
God Stats
5W - 9L
1,440 SR
Queue Stats
418W - 455L
1,470 Elo+
Solo
Anhur
Anhur
Lynxvision
Anhur
Level 42
God Stats
2W - 0L
1,559 SR
Queue Stats
23W - 17L
1,538 Elo+
Solo
Set
Set
Zekkari
Set
Level 40
God Stats
4W - 4L
1,526 SR
Queue Stats
29W - 21L
1,610 Elo+
Solo
Raijin
Raijin
minisnee
Raijin
Level 116
God Stats
2W - 1L
1,299 SR
Queue Stats
75W - 76L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 1
9,717
540
8,568
14,374
6,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
OnlineHermit
Chang'e
13
2 / 4 / 1
8,577
477
6,931
11,630
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
TwoTunTunny
Cernunnos
14
0 / 3 / 3
8,810
489
9,434
12,068
4,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
VIRT0US
Jormungandr
11
2 / 2 / 3
8,180
454
6,148
14,844
13,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
12
4 / 3 / 2
8,880
493
14,897
13,309
5,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EierDopje
Mulan
13
0 / 2 / 6
8,123
451
5,285
14,518
8,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 1 / 5
8,132
452
3,516
14,232
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
17
4 / 3 / 2
9,909
551
10,341
13,073
5,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
18
5 / 1 / 6
10,625
590
12,158
18,740
9,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
minisnee
Raijin
14
6 / 5 / 7
9,571
532
12,896
12,769
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
12
Kills
16
16
Deaths
12
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Mulan
EierDopje
Mulan
0
2
6
1.5
W
1
1
5
3.5
W
Anhur
4
3
2
1.67
L
Chang'e
OnlineHermit
Chang'e
2
4
1
0.63
L
Cernunnos
TwoTunTunny
Cernunnos
0
3
3
0.5
L
Jormungandr
VIRT0US
Jormungandr
2
2
3
1.75
W
Set
5
1
6
8
W
Raijin
minisnee
Raijin
6
5
7
1.9
L
Sol
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,978
Damage
44,196
66,225
Taken
73,332
33,427
Mitigated
39,251
20,278
Healing
17,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,568
1,984
0
4,171
14,374
6,109
0
3,498
10,876
0
83,794
W
Mulan
EierDopje
Mulan
5,285
361
0
3,999
14,518
8,075
1,344
4,786
9,732
0
45,347
W
3,516
718
0
4,396
14,232
11,000
0
6,785
7,447
19,152
0
W
Anhur
10,341
6,054
0
2,385
13,073
5,354
2,604
2,323
10,750
0
89,433
L
Chang'e
OnlineHermit
Chang'e
6,931
288
1,259
4,075
11,630
4,029
528
3,531
8,099
55,335
0
L
Cernunnos
TwoTunTunny
Cernunnos
9,434
4,793
0
2,811
12,068
4,301
81
1,625
10,443
0
72,225
L
Jormungandr
VIRT0US
Jormungandr
6,148
2,506
0
1,695
14,844
13,860
0
4,880
9,964
33,590
0
W
Set
12,158
4,706
0
5,668
18,740
9,589
0
5,674
13,066
0
109,102
W
Raijin
minisnee
Raijin
12,896
2,368
158
1,192
12,769
5,233
1,446
6,466
6,303
54,042
0
L
Sol
14,897
6,439
0
6,267
13,309
5,128
2,883
3,364
9,945
52,894
6,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,164
Gold Earned
46,360
461
Minions Killed
499
0
Camps Cleared
0
1,718,213
Distance Traveled
1,810,787
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,717
540
116
6
0
430,257
6
W
Mulan
8,123
451
91
5
0
368,893
4
W
Ymir
8,132
452
22
1
0
383,669
5
W
Anhur
9,909
551
151
8
0
310,958
3
L
Chang'e
8,577
477
95
5
0
377,237
4
L
Cernunnos
8,810
489
116
6
0
325,344
6
L
Jormungandr
8,180
454
49
3
0
347,287
6
W
Set
10,625
590
158
9
0
426,459
2
W
Raijin
9,571
532
77
4
0
320,808
1
L
Sol
8,880
493
85
5
0
238,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role