Player Matchup

Discordia
Discordia
CrowHogen
Discordia
Level 118
God Stats
32W - 24L
1,467 SR
Queue Stats
105W - 63L
1,740 Elo+
Party 2
Mulan
Mulan
IamSwagJesus
Mulan
Level 159
God Stats
10W - 4L
1,630 SR
Queue Stats
330W - 205L
1,776 Elo+
Party 2
Susano
Susano
mbeasly
Susano
Level 147
God Stats
1W - 0L
1,314 SR
Queue Stats
73W - 79L
1,633 Elo+
Solo
Team Averages
Level 141
1,470 SR
1,716 Elo+

VS

Team Averages
Level 160
1,745 SR
1,786 Elo+
Atlas
Atlas
ONI_TAKA_SHI-NO
Atlas
Level 160
God Stats
55W - 27L
1,700 SR
Queue Stats
512W - 283L
1,809 Elo+
Party 1
Lancelot
Lancelot
Umnarie
Lancelot
Level 160
God Stats
11W - 15L
1,631 SR
Queue Stats
350W - 221L
1,788 Elo+
Party 1
Olorun
Olorun
xxTOBY_10TAILxx
Olorun
Level 160
God Stats
21W - 5L
1,904 SR
Queue Stats
376W - 152L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrowHogen
Discordia
17
2 / 1 / 12
12,294
683
17,909
8,600
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 1 / 9
13,474
749
28,943
20,767
26,426
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
mbeasly
Susano
18
8 / 5 / 4
12,891
716
14,695
15,530
6,226
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
12,248
680
11,230
28,451
32,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
Umnarie
Lancelot
15
4 / 6 / 0
11,659
648
10,313
18,749
8,943
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 7 / 2
11,237
624
10,430
22,098
9,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
7
7
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
CrowHogen
Discordia
2
1
12
8
W
6
1
9
10.5
L
1
3
4
1
L
Lancelot
Umnarie
Lancelot
4
6
0
0.67
W
Susano
mbeasly
Susano
8
5
4
2
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,547
Damage
31,973
44,897
Taken
69,298
36,140
Mitigated
51,226
9,229
Healing
14,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CrowHogen
Discordia
17,909
1,353
0
1,723
8,600
3,488
1,096
4,574
4,026
60,450
0
W
28,943
3,407
0
6,956
20,767
26,426
348
9,316
11,451
0
73,166
L
11,230
3,502
489
3,430
28,451
32,570
0
6,023
22,428
32,606
0
L
Lancelot
Umnarie
Lancelot
10,313
1,717
0
360
18,749
8,943
36
4,202
14,547
0
33,854
W
Susano
mbeasly
Susano
14,695
2,938
0
550
15,530
6,226
1,043
8,052
6,642
0
44,017
L
10,430
5,591
1,482
8,360
22,098
9,713
0
7,908
14,190
51,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,659
Gold Earned
35,144
238
Minions Killed
168
13
Camps Cleared
4
1,049,052
Distance Traveled
972,018
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,294
683
103
6
3
345,760
4
W
Mulan
13,474
749
84
5
8
378,548
5
L
Atlas
12,248
680
31
2
0
378,790
1
L
Lancelot
11,659
648
59
3
3
312,288
8
W
Susano
12,891
716
51
3
2
324,744
3
L
Olorun
11,237
624
78
4
1
280,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role