Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Flipmeg
Sun Wukong
Level 121
God Stats
6W - 8L
1,507 SR
Queue Stats
37W - 41L
1,485 Elo+
Solo
Mercury
Mercury
HandyCaptain
Mercury
Level 47
God Stats
10W - 15L
1,388 SR
Queue Stats
109W - 118L
1,485 Elo+
Solo
Ares
Ares
Niophoris
Ares
Level 83
God Stats
11W - 15L
1,247 SR
Queue Stats
152W - 176L
1,411 Elo+
Solo
Neith
Neith
lemenebaedee64
Neith
Level 49
God Stats
9W - 10L
1,474 SR
Queue Stats
102W - 105L
1,432 Elo+
Solo
Team Averages
Level 75
1,423 SR
1,463 Elo+

VS

Team Averages
Level 81
1,494 SR
1,443 Elo+
Erlang Shen
Erlang Shen
Burningoni
Erlang Shen
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 192L
1,407 Elo+
Party 1
Scylla
Scylla
JericaFae
Scylla
Level 117
God Stats
1W - 2L
1,271 SR
Queue Stats
686W - 742L
1,432 Elo+
Party 1
Ganesha
Ganesha
NotAerodynamic
Ganesha
Level 27
God Stats
6W - 7L
1,417 SR
Queue Stats
69W - 77L
1,444 Elo+
Party 2
Apollo
Apollo
SpiderNuts
Apollo
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 26L
1,498 Elo+
Solo
Bakasura
Bakasura
mecican09
Bakasura
Level 46
God Stats
4W - 4L
1,780 SR
Queue Stats
61W - 65L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 3 / 0
7,492
499
5,481
7,816
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Flipmeg
Sun Wukong
13
2 / 1 / 0
7,822
521
8,776
10,242
5,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
HandyCaptain
Mercury
9
0 / 6 / 2
6,128
409
3,997
10,695
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
10
0 / 2 / 1
6,664
444
5,053
12,695
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 0
6,634
442
4,826
7,983
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Burningoni
Erlang Shen
13
0 / 1 / 2
7,959
531
5,695
13,445
9,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
JericaFae
Scylla
12
2 / 0 / 4
7,529
502
4,825
6,687
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 9
8,392
559
3,907
12,948
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
SpiderNuts
Apollo
13
7 / 0 / 3
8,410
561
9,949
6,200
2,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
mecican09
Bakasura
14
6 / 3 / 1
8,154
544
6,721
11,637
5,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
16
16
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
3
0
0.33
W
Erlang Shen
Burningoni
Erlang Shen
0
1
2
1
L
Sun Wukong
Flipmeg
Sun Wukong
2
1
0
2
L
Mercury
HandyCaptain
Mercury
0
6
2
0.17
W
Scylla
JericaFae
Scylla
2
0
4
4
L
Ares
0
2
1
0.25
W
1
0
9
5.5
W
Apollo
SpiderNuts
Apollo
7
0
3
8.5
L
1
4
0
0.25
W
Bakasura
mecican09
Bakasura
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,133
Damage
31,097
49,431
Taken
50,917
27,797
Mitigated
33,659
9,348
Healing
18,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,481
919
0
1,125
7,816
3,410
0
2,858
4,958
58,764
0
W
Erlang Shen
Burningoni
Erlang Shen
5,695
2,164
0
7,303
13,445
9,637
825
1,459
11,986
0
57,812
L
Sun Wukong
Flipmeg
Sun Wukong
8,776
1,727
0
2,115
10,242
5,532
460
573
9,231
0
66,032
L
Mercury
HandyCaptain
Mercury
3,997
1,669
0
1,987
10,695
4,750
650
1,012
9,212
0
34,380
W
Scylla
JericaFae
Scylla
4,825
939
0
911
6,687
2,427
0
2,010
4,677
49,011
0
L
Ares
5,053
234
0
1,618
12,695
10,301
0
3,178
8,837
20,480
0
W
3,907
839
432
3,684
12,948
13,663
11
3,267
9,681
20,617
0
W
Apollo
SpiderNuts
Apollo
9,949
6,890
0
1,414
6,200
2,349
1,371
2,405
3,795
0
58,726
L
4,826
1,974
0
2,503
7,983
3,804
0
1,111
6,872
0
52,644
W
Bakasura
mecican09
Bakasura
6,721
4,045
474
3,867
11,637
5,583
613
1,393
10,244
0
45,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,740
Gold Earned
40,444
375
Minions Killed
431
0
Camps Cleared
0
1,335,787
Distance Traveled
1,491,588
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,492
499
109
7
0
251,504
2
W
Erlang Shen
7,959
531
106
7
0
281,426
5
L
Sun Wukong
7,822
521
112
7
0
285,207
6
L
Mercury
6,128
409
57
4
0
261,888
2
W
Scylla
7,529
502
82
5
0
282,934
1
L
Ares
6,664
444
13
1
0
274,495
2
W
Ganesha
8,392
559
3
0
0
302,020
2
W
Apollo
8,410
561
133
9
0
289,115
1
L
Neith
6,634
442
84
6
0
262,693
1
W
Bakasura
8,154
544
107
7
0
336,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role