Player Matchup

Horus
Horus
 
Horus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
GoodSmiteName
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,769 Elo+
Solo
Anubis
Anubis
HevenlyFudge
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,662 Elo+
Solo
Scylla
Scylla
Yaguemllik4303
Scylla
Level 50
God Stats
1W - 6L
1,523 SR
Queue Stats
122W - 128L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
lupusSDF1
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,520 Elo+
Solo
Team Averages
Level 28
1,505 SR
1,583 Elo+

VS

Team Averages
Level 74
1,612 SR
1,578 Elo+
Cthulhu
Cthulhu
Crystalstasis
Cthulhu
Level 28
God Stats
2W - 1L
1,705 SR
Queue Stats
230W - 146L
1,596 Elo+
Solo
Artemis
Artemis
DrivableMonkey
Artemis
Level 85
God Stats
5W - 7L
1,376 SR
Queue Stats
517W - 422L
1,505 Elo+
Party 1
Pele
Pele
DudesOnly
Pele
Level 29
God Stats
8W - 3L
1,901 SR
Queue Stats
245W - 162L
1,635 Elo+
Party 1
Ra
Ra
Frxst_Berry67
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,564 Elo+
Solo
Anhur
Anhur
SpaceActual
Anhur
Level 122
God Stats
11W - 7L
1,579 SR
Queue Stats
487W - 325L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 0 / 0
4,276
855
0
0
0
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 1 / 1
5,146
1,029
1,381
4,558
3,443
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
2 / 2 / 0
5,448
1,090
2,918
3,299
1,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 3 / 2
4,673
935
2,536
4,257
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
lupusSDF1
Gilgamesh
8
0 / 4 / 1
4,568
914
3,939
10,105
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 1 / 8
6,163
1,233
2,833
5,166
4,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 0 / 3
7,134
1,427
8,013
3,671
1,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
9
1 / 3 / 7
5,607
1,121
2,364
5,150
1,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 6
6,348
1,270
2,537
3,078
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 1 / 6
5,788
1,158
4,472
4,164
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
10
10
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
W
Cthulhu
1
1
8
5
W
6
0
3
7.5
W
Pele
1
3
7
1.5
W
2
0
6
5
L
1
1
1
1.5
L
Anubis
2
2
0
1
W
0
1
6
3
L
0
3
2
0.33
L
Gilgamesh
lupusSDF1
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,774
Damage
20,219
22,219
Taken
21,229
10,418
Mitigated
10,279
4,559
Healing
10,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
2,833
441
1,138
1,512
5,166
4,217
374
1,674
3,492
6,807
0
W
8,013
3,929
839
1,593
3,671
1,544
1,741
869
2,802
0
12,975
W
Pele
2,364
371
432
343
5,150
1,746
418
1,084
4,066
0
4,032
W
2,537
296
2,118
1,417
3,078
1,245
904
894
2,184
13,038
0
L
1,381
243
428
1,080
4,558
3,443
0
1,471
3,087
0
3,208
L
Anubis
2,918
0
0
669
3,299
1,487
0
544
2,755
10,749
0
W
4,472
1,362
374
801
4,164
1,527
196
933
3,231
0
8,927
L
2,536
33
224
240
4,257
1,300
0
816
3,441
5,386
0
L
Gilgamesh
lupusSDF1
Gilgamesh
3,939
448
201
1,717
10,105
4,188
0
2,539
7,566
0
5,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,111
Gold Earned
31,040
27
Minions Killed
63
0
Camps Cleared
0
338,886
Distance Traveled
565,207
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,276
855
0
0
0
8,209
0
W
Cthulhu
6,163
1,233
10
2
0
115,641
2
W
Artemis
7,134
1,427
10
2
0
107,387
0
W
Pele
5,607
1,121
0
0
0
111,414
0
W
Ra
6,348
1,270
29
6
0
117,237
0
L
Chiron
5,146
1,029
5
1
0
49,343
0
L
Anubis
5,448
1,090
16
3
0
87,435
0
W
Anhur
5,788
1,158
14
3
0
113,528
1
L
Scylla
4,673
935
5
1
0
113,821
1
L
Gilgamesh
4,568
914
1
0
0
80,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role