Player Matchup

Hachiman
Hachiman
BigBoiZaney
Hachiman
Level 103
God Stats
7W - 1L
1,850 SR
Queue Stats
339W - 69L
1,891 Elo+
Party 1
Horus
Horus
JadenTaylor1
Horus
Level 148
God Stats
50W - 6L
1,915 SR
Queue Stats
691W - 153L
1,911 Elo+
Party 1
Scylla
Scylla
JayMan15
Scylla
Level 122
God Stats
29W - 10L
1,804 SR
Queue Stats
324W - 91L
1,833 Elo+
Party 1
Team Averages
Level 124
1,856 SR
1,878 Elo+

VS

Team Averages
Level 114
1,527 SR
1,560 Elo+
Achilles
Achilles
LetsBeTru
Achilles
Level 155
God Stats
1W - 1L
1,516 SR
Queue Stats
110W - 103L
1,613 Elo+
Solo
Ishtar
Ishtar
Mushlove
Ishtar
Level 156
God Stats
27W - 15L
1,786 SR
Queue Stats
85W - 71L
1,652 Elo+
Solo
Hera
Hera
TommyJoe
Hera
Level 31
God Stats
2W - 10L
1,279 SR
Queue Stats
20W - 39L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigBoiZaney
Hachiman
15
3 / 2 / 13
10,836
722
15,395
14,330
7,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 3 / 9
11,009
734
15,474
19,420
21,543
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
JayMan15
Scylla
16
7 / 1 / 10
11,494
766
12,239
11,452
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LetsBeTru
Achilles
15
5 / 4 / 0
12,052
803
12,940
22,209
31,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ishtar
Mushlove
Ishtar
14
1 / 7 / 0
9,689
646
9,431
14,460
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hera
15
0 / 7 / 4
10,201
680
7,031
11,072
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
18
Kills
6
6
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BigBoiZaney
Hachiman
3
2
13
4.75
W
8
3
9
4.17
W
Scylla
JayMan15
Scylla
7
1
10
12
L
Achilles
LetsBeTru
Achilles
5
4
0
1.25
L
Ishtar
Mushlove
Ishtar
1
7
0
0.14
L
Hera
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,108
Damage
29,402
45,202
Taken
47,741
33,875
Mitigated
39,662
14,964
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BigBoiZaney
Hachiman
15,395
9,191
0
3,724
14,330
7,559
1,771
2,889
11,441
0
44,185
W
15,474
4,934
2,256
4,739
19,420
21,543
393
1,933
17,487
908
23,552
W
Scylla
JayMan15
Scylla
12,239
1,796
0
4,245
11,452
4,773
727
2,480
8,972
46,736
0
L
Achilles
LetsBeTru
Achilles
12,940
1,281
0
4,129
22,209
31,643
0
4,842
17,367
0
26,549
L
Ishtar
Mushlove
Ishtar
9,431
5,394
0
2,083
14,460
4,649
906
3,836
10,624
0
39,773
L
Hera
7,031
1,713
195
1,107
11,072
3,370
59
4,779
6,293
42,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,339
Gold Earned
31,942
142
Minions Killed
180
6
Camps Cleared
7
873,540
Distance Traveled
782,598
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,836
722
59
4
3
280,894
6
W
Horus
11,009
734
18
1
1
296,706
6
W
Scylla
11,494
766
65
4
2
295,940
1
L
Achilles
12,052
803
19
1
1
264,650
5
L
Ishtar
9,689
646
60
4
4
259,543
1
L
Hera
10,201
680
101
7
2
258,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role