Player Matchup

Mercury
Mercury
BOTS B GONE
Mercury
Level 69
God Stats
1W - 3L
1,274 SR
Queue Stats
250W - 185L
1,621 Elo+
Party 2
Zhong Kui
Zhong Kui
Gone Mystic
Zhong Kui
Level 151
God Stats
2W - 3L
1,554 SR
Queue Stats
186W - 133L
1,635 Elo+
Party 2
Jormungandr
Jormungandr
RapidCalf238507
Jormungandr
Level 103
God Stats
66W - 20L
1,768 SR
Queue Stats
168W - 96L
1,627 Elo+
Party 2
Team Averages
Level 108
1,532 SR
1,628 Elo+

VS

Team Averages
Level 117
1,574 SR
1,513 Elo+
Cabrakan
Cabrakan
LXRD_K9
Cabrakan
Level 128
God Stats
3W - 2L
1,434 SR
Queue Stats
210W - 226L
1,515 Elo+
Party 1
Janus
Janus
RHYNOx24
Janus
Level 144
God Stats
11W - 4L
1,789 SR
Queue Stats
112W - 108L
1,527 Elo+
Solo
Ne Zha
Ne Zha
TactPharaoh7
Ne Zha
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 74L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BOTS B GONE
Mercury
11
1 / 4 / 1
6,690
669
3,829
8,491
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
Gone Mystic
Zhong Kui
11
1 / 1 / 0
6,873
687
8,461
7,700
6,006
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
RapidCalf238507
Jormungandr
11
0 / 4 / 2
6,553
655
7,542
9,197
6,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LXRD_K9
Cabrakan
12
2 / 0 / 6
7,552
755
5,939
10,986
11,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
RHYNOx24
Janus
12
4 / 1 / 3
7,539
754
6,219
4,796
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
12
3 / 1 / 5
7,484
748
7,304
8,035
6,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
BOTS B GONE
Mercury
1
4
1
0.38
L
Zhong Kui
Gone Mystic
Zhong Kui
1
1
0
1
W
Cabrakan
LXRD_K9
Cabrakan
2
0
6
5
W
Janus
RHYNOx24
Janus
4
1
3
5.5
L
Jormungandr
RapidCalf238507
Jormungandr
0
4
2
0.25
W
Ne Zha
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,832
Damage
19,462
25,388
Taken
23,817
16,668
Mitigated
20,787
6,328
Healing
4,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BOTS B GONE
Mercury
3,829
2,328
0
1,023
8,491
3,697
0
4,255
4,088
0
15,614
L
Zhong Kui
Gone Mystic
Zhong Kui
8,461
2,033
0
4,149
7,700
6,006
0
3,251
4,255
29,083
0
W
Cabrakan
LXRD_K9
Cabrakan
5,939
925
475
2,470
10,986
11,307
0
7,844
3,142
12,585
0
W
Janus
RHYNOx24
Janus
6,219
185
0
500
4,796
2,581
0
3,223
1,573
29,567
0
L
Jormungandr
RapidCalf238507
Jormungandr
7,542
3,688
522
634
9,197
6,965
0
4,201
4,718
19,431
0
W
Ne Zha
7,304
2,144
0
1,061
8,035
6,899
0
5,532
2,503
0
20,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,116
Gold Earned
22,575
120
Minions Killed
110
5
Camps Cleared
5
533,528
Distance Traveled
592,540
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,690
669
24
2
4
192,381
4
L
Zhong Kui
6,873
687
63
6
0
168,754
2
W
Cabrakan
7,552
755
15
2
1
198,934
1
W
Janus
7,539
754
70
7
2
192,594
2
L
Jormungandr
6,553
655
33
3
1
172,393
3
W
Ne Zha
7,484
748
25
3
2
201,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role