Player Matchup

Scylla
Scylla
NoNameLeft069
Scylla
Level 36
God Stats
2W - 1L
1,743 SR
Queue Stats
20W - 34L
1,282 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Smilecowboy
Cu Chulainn
Level 29
God Stats
1W - 1L
1,291 SR
Queue Stats
20W - 31L
1,309 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Warok65
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,335 SR
Queue Stats
15W - 28L
1,300 Elo+
Party 1
Team Averages
Level 31
1,456 SR
1,297 Elo+

VS

Team Averages
Level 86
1,401 SR
1,547 Elo+
Sol
Sol
QueenOfSneks
Sol
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 10L
1,681 Elo+
Party 2
Izanami
Izanami
UndeadDuncan
Izanami
Level 84
God Stats
1W - 7L
1,204 SR
Queue Stats
57W - 77L
1,459 Elo+
Party 2
Tyr
Tyr
moldoveanul211
Tyr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,942
745
9,604
7,414
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Smilecowboy
Cu Chulainn
13
3 / 1 / 5
8,369
697
9,222
11,873
8,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Warok65
Ah Muzen Cab
13
2 / 0 / 6
8,613
718
6,601
7,382
3,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,005
584
9,860
9,179
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
UndeadDuncan
Izanami
10
0 / 6 / 2
6,942
579
5,002
10,466
4,092
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 0
7,608
634
5,739
8,764
10,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
0
2
2
0.5
W
Cu Chulainn
Smilecowboy
Cu Chulainn
3
1
5
5.5
L
Izanami
UndeadDuncan
Izanami
0
6
2
0.17
W
Ah Muzen Cab
Warok65
Ah Muzen Cab
2
0
6
5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,427
Damage
20,601
26,669
Taken
28,409
15,024
Mitigated
18,173
7,299
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,604
248
63
795
7,414
3,132
573
2,557
4,857
31,989
0
L
9,860
1,843
0
1,397
9,179
3,882
253
2,746
6,237
23,531
1,554
W
Cu Chulainn
Smilecowboy
Cu Chulainn
9,222
1,032
0
2,855
11,873
8,485
484
4,620
7,253
0
24,128
L
Izanami
UndeadDuncan
Izanami
5,002
3,446
190
1,199
10,466
4,092
305
5,215
4,999
0
27,434
W
Ah Muzen Cab
Warok65
Ah Muzen Cab
6,601
2,827
0
3,586
7,382
3,407
1,839
2,747
4,635
0
30,693
L
5,739
321
0
4,334
8,764
10,199
0
1,691
6,724
0
15,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
21,555
148
Minions Killed
130
6
Camps Cleared
1
711,352
Distance Traveled
612,945
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,942
745
71
6
4
225,769
3
L
Sol
7,005
584
33
3
1
205,992
0
W
Cu Chulainn
8,369
697
24
2
0
237,826
1
L
Izanami
6,942
579
57
5
0
180,117
3
W
Ah Muzen Cab
8,613
718
53
4
2
247,757
2
L
Tyr
7,608
634
40
3
0
226,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role