Player Matchup

Odin
Odin
DiLLWeeDo
Odin
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 38L
1,430 Elo+
Party 2
Olorun
Olorun
JustGoinaSENDIT
Olorun
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,248 Elo+
Party 2
Neith
Neith
RebleRoth
Neith
Level 58
God Stats
2W - 0L
1,533 SR
Queue Stats
14W - 18L
1,378 Elo+
Party 2
Ullr
Ullr
Trash Panda1354
Ullr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,249 Elo+
Solo
Khepri
Khepri
XxthomASSonxX
Khepri
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 13L
1,397 Elo+
Party 2
Team Averages
Level 81
1,507 SR
1,341 Elo+

VS

Team Averages
Level 75
1,492 SR
1,399 Elo+
Sobek
Sobek
JustPaprika6456
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,487 Elo+
Party 1
Olorun
Olorun
MVillalbazo
Olorun
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,249 Elo+
Solo
Scylla
Scylla
Ozakyyl
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
TSR GODZILLA
Vulcan
Level 122
God Stats
5W - 4L
1,650 SR
Queue Stats
109W - 126L
1,382 Elo+
Solo
Loki
Loki
nowereon397
Loki
Level 129
God Stats
0W - 1L
1,311 SR
Queue Stats
20W - 26L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
9 / 1 / 6
8,931
1,116
8,454
8,663
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 10
7,486
936
4,019
3,159
1,846
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
RebleRoth
Neith
13
2 / 0 / 8
7,415
927
4,451
1,912
992
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 2 / 8
7,834
979
3,630
9,819
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
1 / 1 / 11
8,086
1,011
3,771
8,876
7,201
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,487
686
1,140
3,882
3,774
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
10
0 / 5 / 1
5,754
719
2,578
7,195
3,327
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Ozakyyl
Scylla
9
1 / 3 / 1
5,921
740
1,398
3,926
1,450
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
14
1 / 2 / 2
7,034
879
7,600
4,413
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 2
6,928
866
5,096
6,856
3,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
15
Kills
2
4
Deaths
15
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
9
1
6
12
W
0
0
10
5
L
0
2
0
0
L
Olorun
0
5
1
0.1
L
Scylla
Ozakyyl
Scylla
1
3
1
0.5
W
Neith
RebleRoth
Neith
2
0
8
6
L
Vulcan
1
2
2
1
W
3
2
8
3.5
W
1
1
11
6.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,325
Damage
17,812
32,429
Taken
26,272
22,722
Mitigated
14,038
19,436
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
8,454
801
1,623
3,266
8,663
7,796
741
3,154
5,509
0
14,868
W
4,019
2,071
2,254
1,421
3,159
1,846
2,249
1,914
1,245
16,177
0
L
1,140
43
0
126
3,882
3,774
0
1,115
2,767
2,216
0
L
Olorun
2,578
623
312
654
7,195
3,327
0
2,104
5,091
9,339
0
L
Scylla
Ozakyyl
Scylla
1,398
254
15
106
3,926
1,450
0
1,416
2,510
2,031
0
W
Neith
RebleRoth
Neith
4,451
1,641
864
826
1,912
992
1,755
1,066
846
0
16,829
L
Vulcan
7,600
2,244
466
551
4,413
2,189
0
845
3,568
20,411
0
W
3,630
1,957
366
3,374
9,819
4,887
2,508
4,262
5,557
0
10,017
W
3,771
168
2,069
3,373
8,876
7,201
513
2,320
6,556
8,665
0
L
5,096
677
1,222
941
6,856
3,298
0
2,310
4,546
0
14,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,752
Gold Earned
31,124
105
Minions Killed
63
0
Camps Cleared
0
835,303
Distance Traveled
568,142
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,931
1,116
15
2
0
198,875
1
W
Olorun
7,486
936
25
3
0
147,318
0
L
Sobek
5,487
686
4
1
0
64,206
0
L
Olorun
5,754
719
7
1
0
105,441
3
L
Scylla
5,921
740
2
0
0
63,330
0
W
Neith
7,415
927
37
5
0
168,033
3
L
Vulcan
7,034
879
31
4
0
166,526
0
W
Ullr
7,834
979
16
2
0
149,196
1
W
Khepri
8,086
1,011
12
2
0
171,881
3
L
Loki
6,928
866
19
2
0
168,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role