Player Matchup

Vulcan
Vulcan
Blackhawk7247
Vulcan
Level 120
God Stats
2W - 2L
1,295 SR
Queue Stats
122W - 110L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
PyroBolt
Guan Yu
Level 68
God Stats
7W - 1L
1,742 SR
Queue Stats
119W - 106L
1,498 Elo+
Solo
Anhur
Anhur
SCHPUPEL1
Anhur
Level 107
God Stats
4W - 2L
1,242 SR
Queue Stats
72W - 54L
1,491 Elo+
Party 1
Cerberus
Cerberus
Zwattz7700
Cerberus
Level 108
God Stats
3W - 1L
1,834 SR
Queue Stats
145W - 121L
1,540 Elo+
Party 1
Mercury
Mercury
daMUFF1NMANN
Mercury
Level 126
God Stats
16W - 15L
1,583 SR
Queue Stats
193W - 175L
1,496 Elo+
Party 1
Team Averages
Level 106
1,539 SR
1,500 Elo+

VS

Team Averages
Level 136
1,546 SR
1,487 Elo+
Nike
Nike
Don_Brandao
Nike
Level 145
God Stats
7W - 6L
1,503 SR
Queue Stats
1,156W - 1,131L
1,470 Elo+
Solo
Chang'e
Chang'e
PureXvll
Chang'e
Level 155
God Stats
6W - 7L
1,662 SR
Queue Stats
410W - 380L
1,488 Elo+
Party 2
Ishtar
Ishtar
RadAbyss893PC
Ishtar
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,498 Elo+
Solo
Loki
Loki
Sigmu_
Loki
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 226L
1,472 Elo+
Solo
Geb
Geb
SpCas9
Geb
Level 125
God Stats
51W - 35L
1,565 SR
Queue Stats
271W - 229L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,794
557
7,236
7,703
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
PyroBolt
Guan Yu
13
2 / 1 / 0
8,038
574
9,601
14,532
10,988
Breastplate

Breastplate

+20
Physical Protection

Anhur
SCHPUPEL1
Anhur
12
4 / 1 / 1
7,257
518
6,729
8,915
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Zwattz7700
Cerberus
12
1 / 3 / 3
7,370
526
5,239
14,128
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
daMUFF1NMANN
Mercury
14
3 / 3 / 3
8,400
600
7,431
13,114
5,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
7,705
550
10,800
15,551
8,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
PureXvll
Chang'e
12
3 / 4 / 3
7,650
546
9,777
13,121
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 5 / 0
6,101
436
3,925
10,579
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
Sigmu_
Loki
13
4 / 1 / 2
7,841
560
6,197
9,374
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
SpCas9
Geb
12
1 / 0 / 3
7,309
522
5,895
8,228
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
13
Kills
8
8
Deaths
13
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
0
3
2
0.33
L
Chang'e
PureXvll
Chang'e
3
4
3
1.13
W
Guan Yu
PyroBolt
Guan Yu
2
1
0
2
L
0
5
0
0
W
Anhur
SCHPUPEL1
Anhur
4
1
1
4.5
L
Loki
Sigmu_
Loki
4
1
2
5
L
Geb
SpCas9
Geb
1
0
3
2.5
W
Cerberus
Zwattz7700
Cerberus
1
3
3
0.83
W
Mercury
daMUFF1NMANN
Mercury
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,236
Damage
36,594
58,392
Taken
56,853
33,480
Mitigated
25,578
18,626
Healing
22,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,236
1,512
0
2,105
7,703
3,274
954
3,785
3,918
53,055
0
L
10,800
2,388
0
7,126
15,551
8,371
0
0
15,551
0
71,441
L
Chang'e
PureXvll
Chang'e
9,777
396
1,096
4,794
13,121
5,711
0
4,790
7,990
52,105
0
W
Guan Yu
PyroBolt
Guan Yu
9,601
3,183
0
6,614
14,532
10,988
308
0
14,532
0
58,290
L
3,925
2,802
0
2,712
10,579
2,337
175
1,734
8,845
0
36,999
W
Anhur
SCHPUPEL1
Anhur
6,729
3,108
0
3,463
8,915
3,147
1,333
2,346
6,569
0
50,320
L
Loki
Sigmu_
Loki
6,197
1,972
0
4,172
9,374
3,410
0
2,120
7,172
0
47,291
L
Geb
SpCas9
Geb
5,895
638
366
2,042
8,228
5,749
0
3,320
4,820
34,065
0
W
Cerberus
Zwattz7700
Cerberus
5,239
224
0
4,092
14,128
11,014
179
6,287
7,841
37,129
0
W
Mercury
daMUFF1NMANN
Mercury
7,431
3,705
0
2,352
13,114
5,057
0
3,254
9,860
0
77,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,859
Gold Earned
36,606
461
Minions Killed
381
0
Camps Cleared
0
1,347,121
Distance Traveled
1,339,707
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,794
557
88
6
0
267,470
2
L
Nike
7,705
550
104
7
0
269,628
2
L
Chang'e
7,650
546
87
6
0
252,884
0
W
Guan Yu
8,038
574
98
7
0
281,882
2
L
Ishtar
6,101
436
72
5
0
212,976
0
W
Anhur
7,257
518
83
6
0
260,596
5
L
Loki
7,841
560
90
6
0
319,445
1
L
Geb
7,309
522
28
2
0
284,774
5
W
Cerberus
7,370
526
65
5
0
262,537
1
W
Mercury
8,400
600
127
9
0
274,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role