Player Matchup

Medusa
Medusa
DASHIZ4LIFE
Medusa
Level 68
God Stats
14W - 26L
1,538 SR
Queue Stats
30W - 44L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
Genesispsion
Baron Samedi
Level 68
God Stats
10W - 14L
1,559 SR
Queue Stats
55W - 86L
1,419 Elo+
Solo
Neith
Neith
Slugsnott
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,293 Elo+
Solo
Nu Wa
Nu Wa
Wh3don
Nu Wa
Level 46
God Stats
25W - 21L
1,499 SR
Queue Stats
130W - 158L
1,327 Elo+
Solo
Erlang Shen
Erlang Shen
campingcrumbs
Erlang Shen
Level 94
God Stats
1W - 2L
1,551 SR
Queue Stats
34W - 17L
1,562 Elo+
Solo
Team Averages
Level 61
1,529 SR
1,393 Elo+

VS

Team Averages
Level 66
1,464 SR
1,344 Elo+
Danzaburou
Danzaburou
DekaDense
Danzaburou
Level 28
God Stats
137W - 156L
1,413 SR
Queue Stats
172W - 199L
1,348 Elo+
Solo
Horus
Horus
JerryBrown
Horus
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 50L
1,325 Elo+
Party 1
Bastet
Bastet
KonanBrown
Bastet
Level 104
God Stats
20W - 28L
1,422 SR
Queue Stats
45W - 72L
1,353 Elo+
Party 1
He Bo
He Bo
Syptu TTV
He Bo
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,310 Elo+
Solo
Cthulhu
Cthulhu
VINOchePASSIONE
Cthulhu
Level 68
God Stats
104W - 129L
1,486 SR
Queue Stats
467W - 566L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 5 / 4
7,364
736
6,410
10,000
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Genesispsion
Baron Samedi
13
1 / 7 / 4
7,409
741
6,845
13,260
7,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Slugsnott
Neith
13
1 / 2 / 2
6,909
691
6,629
7,000
3,461
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Wh3don
Nu Wa
14
1 / 3 / 2
7,766
777
5,656
7,382
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
campingcrumbs
Erlang Shen
13
1 / 6 / 2
7,213
721
5,503
15,512
10,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DekaDense
Danzaburou
14
1 / 3 / 8
7,711
771
5,172
9,396
4,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
16
4 / 1 / 15
8,555
856
9,579
15,477
10,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
KonanBrown
Bastet
14
5 / 2 / 10
8,131
813
7,866
9,483
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
Syptu TTV
He Bo
16
6 / 0 / 4
8,611
861
11,853
4,682
1,825
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 1 / 12
9,439
944
9,626
9,061
9,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
6
Kills
23
23
Deaths
7
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
5
4
0.8
W
Danzaburou
DekaDense
Danzaburou
1
3
8
1.67
L
Baron Samedi
Genesispsion
Baron Samedi
1
7
4
0.43
W
Horus
4
1
15
11.5
W
Bastet
KonanBrown
Bastet
5
2
10
5
L
Neith
Slugsnott
Neith
1
2
2
1
W
He Bo
Syptu TTV
He Bo
6
0
4
8
W
7
1
12
13
L
Nu Wa
Wh3don
Nu Wa
1
3
2
0.67
L
Erlang Shen
campingcrumbs
Erlang Shen
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,043
Damage
44,096
53,154
Taken
48,099
29,252
Mitigated
30,876
8,124
Healing
17,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,410
3,673
0
506
10,000
4,572
0
5,330
4,575
0
15,606
W
Danzaburou
DekaDense
Danzaburou
5,172
1,187
0
2,699
9,396
4,140
2,108
2,040
7,356
0
26,632
L
Baron Samedi
Genesispsion
Baron Samedi
6,845
707
894
1,843
13,260
7,128
0
3,600
9,384
16,930
0
W
Horus
9,579
4,302
2,087
5,334
15,477
10,813
794
4,103
11,374
0
23,511
W
Bastet
KonanBrown
Bastet
7,866
3,190
0
1,977
9,483
4,398
1,265
2,469
7,014
0
15,435
L
Neith
Slugsnott
Neith
6,629
2,224
0
1,414
7,000
3,461
0
4,555
2,402
0
20,946
W
He Bo
Syptu TTV
He Bo
11,853
596
0
530
4,682
1,825
929
1,375
3,307
32,537
0
W
9,626
564
2,507
2,713
9,061
9,700
345
2,514
6,547
28,917
0
L
Nu Wa
Wh3don
Nu Wa
5,656
1,490
0
791
7,382
3,381
394
3,735
3,610
26,371
0
L
Erlang Shen
campingcrumbs
Erlang Shen
5,503
2,498
0
2,676
15,512
10,710
0
4,259
10,996
0
21,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,661
Gold Earned
42,447
176
Minions Killed
191
0
Camps Cleared
0
886,764
Distance Traveled
1,000,170
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,364
736
20
2
0
177,487
1
W
Danzaburou
7,711
771
39
4
0
158,354
3
L
Baron Samedi
7,409
741
23
2
0
166,669
1
W
Horus
8,555
856
34
3
0
219,006
1
W
Bastet
8,131
813
19
2
0
230,539
0
L
Neith
6,909
691
44
4
0
179,808
0
W
He Bo
8,611
861
62
6
0
196,130
3
W
Cthulhu
9,439
944
37
4
0
196,141
0
L
Nu Wa
7,766
777
45
5
0
191,387
2
L
Erlang Shen
7,213
721
44
4
0
171,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role