Player Matchup

Hades
Hades
BillyLAD3123
Hades
Level 56
God Stats
8W - 5L
1,500 SR
Queue Stats
152W - 174L
1,253 Elo+
Solo
Cupid
Cupid
Ju Hef Dc
Cupid
Level 46
God Stats
8W - 12L
1,384 SR
Queue Stats
61W - 101L
1,201 Elo+
Solo
Cthulhu
Cthulhu
KaueNon
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 36L
1,500 Elo+
Party 1
Bakasura
Bakasura
dark-captain373
Bakasura
Level 41
God Stats
2W - 8L
1,169 SR
Queue Stats
179W - 239L
1,167 Elo+
Party 1
Danzaburou
Danzaburou
drf_joao159
Danzaburou
Level 24
God Stats
15W - 26L
1,439 SR
Queue Stats
66W - 108L
1,201 Elo+
Party 1
Team Averages
Level 38
1,398 SR
1,264 Elo+

VS

Team Averages
Level 68
1,425 SR
1,325 Elo+
Loki
Loki
DIABLO1191
Loki
Level 60
God Stats
57W - 89L
1,404 SR
Queue Stats
136W - 183L
1,285 Elo+
Party 2
Izanami
Izanami
DeathWish5302
Izanami
Level 43
God Stats
4W - 15L
1,133 SR
Queue Stats
29W - 57L
1,183 Elo+
Solo
Sol
Sol
KassJinxedYa
Sol
Level 97
God Stats
2W - 2L
1,307 SR
Queue Stats
103W - 90L
1,444 Elo+
Solo
Horus
Horus
NoDrama_420
Horus
Level 73
God Stats
32W - 23L
1,560 SR
Queue Stats
237W - 274L
1,347 Elo+
Party 2
Nox
Nox
ZombieReek
Nox
Level 66
God Stats
12W - 9L
1,721 SR
Queue Stats
60W - 78L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
8,561
408
8,612
22,562
12,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Ju Hef Dc
Cupid
14
2 / 9 / 0
9,019
429
7,110
16,047
6,109
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
KaueNon
Cthulhu
12
0 / 7 / 3
7,576
361
3,373
14,554
7,169
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
14
3 / 6 / 1
9,182
437
8,634
19,160
7,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
drf_joao159
Danzaburou
13
3 / 9 / 1
8,579
409
8,560
15,491
5,259
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 12
10,651
507
8,984
12,296
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
15
2 / 5 / 5
9,898
471
7,652
14,851
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
6 / 1 / 14
10,221
487
15,804
15,542
5,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
11 / 2 / 14
10,613
505
18,352
21,061
27,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
11 / 0 / 10
10,838
516
17,120
12,122
6,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
94
8
Kills
39
40
Deaths
9
6
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
9
1
12
15
W
Izanami
2
5
5
0.9
L
Cupid
Ju Hef Dc
Cupid
2
9
0
0.22
W
6
1
14
13
L
Cthulhu
KaueNon
Cthulhu
0
7
3
0.21
W
11
2
14
9
W
11
0
10
16
L
Bakasura
3
6
1
0.58
L
Danzaburou
drf_joao159
Danzaburou
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,289
Damage
67,912
87,814
Taken
75,872
38,567
Mitigated
50,480
12,759
Healing
30,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,612
184
419
6,952
22,562
12,937
86
10,500
11,908
55,119
0
W
8,984
2,222
428
3,838
12,296
4,859
195
1,587
10,709
0
58,341
W
Izanami
7,652
5,788
0
2,968
14,851
5,545
3,777
2,569
12,282
0
64,060
L
Cupid
Ju Hef Dc
Cupid
7,110
3,977
72
3,006
16,047
6,109
1,814
2,972
12,933
0
48,101
W
15,804
4,200
593
8,325
15,542
5,955
2,978
1,792
13,750
88,733
0
L
Cthulhu
KaueNon
Cthulhu
3,373
248
0
30
14,554
7,169
138
6,621
7,654
24,406
0
W
18,352
5,845
2,865
7,145
21,061
27,583
0
3,007
17,934
0
59,092
W
17,120
2,415
0
4,224
12,122
6,538
693
3,030
8,967
67,007
0
L
Bakasura
8,634
5,015
0
1,497
19,160
7,093
550
7,319
11,465
0
52,154
L
Danzaburou
drf_joao159
Danzaburou
8,560
3,983
0
783
15,491
5,259
76
5,512
9,687
0
49,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,917
Gold Earned
52,221
368
Minions Killed
494
0
Camps Cleared
0
1,584,464
Distance Traveled
1,870,128
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,561
408
78
4
0
265,584
2
W
Loki
10,651
507
91
4
0
439,246
0
W
Izanami
9,898
471
119
6
0
277,156
0
L
Cupid
9,019
429
74
4
0
329,606
0
W
Sol
10,221
487
119
6
0
376,736
4
L
Cthulhu
7,576
361
37
2
0
225,631
0
W
Horus
10,613
505
71
3
0
400,856
5
W
Nox
10,838
516
94
4
0
376,134
4
L
Bakasura
9,182
437
98
5
0
441,803
0
L
Danzaburou
8,579
409
81
4
0
321,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role