Player Matchup

Izanami
Izanami
HaCker v Z
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,551 Elo+
Party 1
Nox
Nox
Vaninhha
Nox
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,531 Elo+
Party 1
Cliodhna
Cliodhna
yM0RTAL
Cliodhna
Level 156
God Stats
8W - 2L
1,717 SR
Queue Stats
70W - 40L
1,564 Elo+
Party 1
Team Averages
Level 111
1,572 SR
1,549 Elo+

VS

Team Averages
Level 131
1,568 SR
1,504 Elo+
Mulan
Mulan
Azell-1933
Mulan
Level 120
God Stats
16W - 12L
1,643 SR
Queue Stats
613W - 628L
1,501 Elo+
Solo
Ishtar
Ishtar
Hooded Raw
Ishtar
Level 153
God Stats
19W - 24L
1,467 SR
Queue Stats
198W - 182L
1,519 Elo+
Solo
Nu Wa
Nu Wa
xXSABRIIEXx
Nu Wa
Level 120
God Stats
9W - 13L
1,594 SR
Queue Stats
193W - 202L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HaCker v Z
Izanami
18
3 / 5 / 11
13,563
678
31,351
24,952
11,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 7
12,344
617
5,303
15,469
8,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
yM0RTAL
Cliodhna
20
11 / 4 / 5
15,290
765
23,811
31,687
27,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
5 / 5 / 5
13,195
660
17,444
26,699
40,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
Hooded Raw
Ishtar
18
5 / 7 / 5
13,330
667
21,084
27,019
14,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 4 / 8
12,753
638
18,940
14,282
6,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
16
Kills
13
13
Deaths
16
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
5
5
5
1.5
W
Izanami
HaCker v Z
Izanami
3
5
11
1.7
L
Ishtar
Hooded Raw
Ishtar
5
7
5
1.07
W
2
4
7
1.38
L
3
4
8
1.75
W
Cliodhna
yM0RTAL
Cliodhna
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,465
Damage
57,468
72,108
Taken
68,000
47,464
Mitigated
61,278
34,113
Healing
6,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
17,444
1,671
0
1,850
26,699
40,117
318
2,349
23,844
0
37,936
W
Izanami
HaCker v Z
Izanami
31,351
22,912
0
9,797
24,952
11,634
1,982
5,753
18,928
0
96,880
L
Ishtar
Hooded Raw
Ishtar
21,084
13,769
0
2,314
27,019
14,879
826
1,852
24,663
0
46,733
W
5,303
342
0
5,146
15,469
8,082
420
4,538
10,539
29,107
0
L
18,940
3,161
0
2,460
14,282
6,282
446
1,397
12,590
57,617
0
W
Cliodhna
yM0RTAL
Cliodhna
23,811
1,786
0
19,170
31,687
27,748
503
8,186
23,039
0
75,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,197
Gold Earned
39,278
253
Minions Killed
188
15
Camps Cleared
3
1,041,949
Distance Traveled
983,257
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,195
660
27
1
0
357,299
1
W
Izanami
13,563
678
119
6
8
318,899
2
L
Ishtar
13,330
667
67
3
1
288,043
4
W
Nox
12,344
617
61
3
2
345,800
2
L
Nu Wa
12,753
638
94
5
2
337,915
3
W
Cliodhna
15,290
765
73
4
5
377,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role