Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Monsterschussel
Discordia
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
170W - 189L
1,414 Elo+
Solo
Agni
Agni
sweeneytom1
Agni
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,467 Elo+
Party 2
Team Averages
Level 97
1,500 SR
1,476 Elo+

VS

Team Averages
Level 98
1,607 SR
1,360 Elo+
Poseidon
Poseidon
Asasrin
Poseidon
Level 45
God Stats
4W - 0L
1,866 SR
Queue Stats
75W - 112L
1,319 Elo+
Party 1
Hades
Hades
HARRY BZ
Hades
Level 87
God Stats
2W - 0L
1,705 SR
Queue Stats
126W - 147L
1,308 Elo+
Party 1
Erlang Shen
Erlang Shen
MK-Malty
Erlang Shen
Level 127
God Stats
7W - 4L
1,798 SR
Queue Stats
558W - 575L
1,358 Elo+
Solo
Agni
Agni
TiE I Bauer
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 179L
1,377 Elo+
Party 1
Medusa
Medusa
thewubber
Medusa
Level 106
God Stats
1W - 0L
1,164 SR
Queue Stats
41W - 34L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
10 / 6 / 9
11,117
855
19,340
22,513
18,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
 
Sun Wukong
15
5 / 7 / 7
9,257
712
9,056
17,830
18,926
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
 
Tiamat
16
0 / 7 / 15
8,868
682
7,785
16,811
11,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Monsterschussel
Discordia
14
3 / 6 / 8
8,796
677
11,396
12,377
5,177
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 5 / 14
10,198
784
14,232
14,340
6,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Asasrin
Poseidon
19
6 / 6 / 12
11,207
862
10,914
13,116
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
HARRY BZ
Hades
15
4 / 6 / 12
9,601
739
8,159
16,621
12,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
MK-Malty
Erlang Shen
17
3 / 4 / 18
9,792
753
10,115
18,932
13,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
10 / 8 / 14
11,494
884
20,504
16,058
7,050
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
thewubber
Medusa
19
8 / 2 / 18
11,376
875
25,886
14,170
6,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
105
23
Kills
31
31
Deaths
26
53
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
10
6
9
2.42
L
Sun Wukong
 
Sun Wukong
5
7
7
1.21
L
Tiamat
 
Tiamat
0
7
15
1.07
W
Poseidon
Asasrin
Poseidon
6
6
12
2
W
Hades
HARRY BZ
Hades
4
6
12
1.67
W
Erlang Shen
MK-Malty
Erlang Shen
3
4
18
3
L
Discordia
Monsterschussel
Discordia
3
6
8
1.17
W
10
8
14
2.13
L
5
5
14
2.4
W
Medusa
thewubber
Medusa
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,809
Damage
75,578
83,871
Taken
78,897
61,162
Mitigated
44,767
23,893
Healing
30,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
19,340
2,887
1,422
4,991
22,513
18,665
0
10,252
12,261
0
28,859
L
Sun Wukong
 
Sun Wukong
9,056
1,800
1,669
2,641
17,830
18,926
183
6,821
11,009
0
15,067
L
Tiamat
 
Tiamat
7,785
985
1,059
3,833
16,811
11,431
108
8,440
8,371
19,276
0
W
Poseidon
Asasrin
Poseidon
10,914
2,011
1,425
1,974
13,116
5,412
1,285
6,954
6,097
23,979
0
W
Hades
HARRY BZ
Hades
8,159
1,183
2,252
2,684
16,621
12,060
1,050
6,353
10,206
16,035
0
W
Erlang Shen
MK-Malty
Erlang Shen
10,115
2,259
2,426
8,470
18,932
13,666
333
7,611
11,146
0
18,921
L
Discordia
Monsterschussel
Discordia
11,396
1,451
397
1,685
12,377
5,177
0
6,996
5,381
22,541
0
W
20,504
3,429
1,517
1,794
16,058
7,050
498
6,383
9,441
33,737
0
L
14,232
655
2,041
4,155
14,340
6,963
159
7,068
7,272
28,104
0
W
Medusa
thewubber
Medusa
25,886
10,272
2,873
5,301
14,170
6,579
1,666
6,112
7,860
0
44,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,236
Gold Earned
53,470
123
Minions Killed
140
0
Camps Cleared
0
1,158,450
Distance Traveled
1,141,689
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,117
855
14
1
0
250,113
1
L
Sun Wukong
9,257
712
17
1
0
244,555
0
L
Tiamat
8,868
682
28
2
0
212,939
0
W
Poseidon
11,207
862
44
3
0
202,907
0
W
Hades
9,601
739
13
1
0
224,244
0
W
Erlang Shen
9,792
753
14
1
0
249,310
0
L
Discordia
8,796
677
30
2
0
220,901
1
W
Agni
11,494
884
40
3
0
189,865
0
L
Agni
10,198
784
34
3
0
229,942
0
W
Medusa
11,376
875
29
2
0
275,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role