Player Matchup

Merlin
Merlin
Ohh_Heyy
Merlin
Level 126
God Stats
35W - 25L
1,670 SR
Queue Stats
596W - 481L
1,698 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
javaa757
Ah Muzen Cab
Level 160
God Stats
32W - 16L
1,659 SR
Queue Stats
823W - 693L
1,670 Elo+
Party 2
Sun Wukong
Sun Wukong
swagenichigo10
Sun Wukong
Level 109
God Stats
8W - 10L
1,456 SR
Queue Stats
267W - 194L
1,672 Elo+
Party 2
Team Averages
Level 132
1,595 SR
1,680 Elo+

VS

Team Averages
Level 112
1,578 SR
1,537 Elo+
Osiris
Osiris
LXRD_K9
Osiris
Level 128
God Stats
13W - 13L
1,586 SR
Queue Stats
210W - 226L
1,521 Elo+
Party 1
Nemesis
Nemesis
PRESTAELANHUR
Nemesis
Level 128
God Stats
9W - 2L
1,621 SR
Queue Stats
147W - 112L
1,585 Elo+
Solo
Vulcan
Vulcan
TactPharaoh7
Vulcan
Level 80
God Stats
9W - 12L
1,528 SR
Queue Stats
55W - 74L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ohh_Heyy
Merlin
18
3 / 6 / 14
13,327
701
16,974
17,271
8,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
javaa757
Ah Muzen Cab
20
8 / 1 / 13
15,521
817
30,242
23,281
11,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
swagenichigo10
Sun Wukong
20
12 / 2 / 6
14,824
780
18,227
23,179
21,687
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LXRD_K9
Osiris
17
2 / 8 / 3
12,897
679
11,699
30,975
31,312
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
16
6 / 8 / 2
13,170
693
16,835
30,498
16,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
17
1 / 7 / 4
12,436
655
22,590
17,626
8,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
23
Kills
9
9
Deaths
23
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
LXRD_K9
Osiris
2
8
3
0.44
W
Merlin
Ohh_Heyy
Merlin
3
6
14
1.67
L
Nemesis
6
8
2
0.88
L
Vulcan
1
7
4
0.43
W
Ah Muzen Cab
javaa757
Ah Muzen Cab
8
1
13
14.5
W
Sun Wukong
swagenichigo10
Sun Wukong
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,443
Damage
51,124
63,731
Taken
79,099
41,011
Mitigated
56,186
17,970
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
LXRD_K9
Osiris
11,699
3,779
2,485
5,179
30,975
31,312
230
7,021
23,954
2,729
37,667
W
Merlin
Ohh_Heyy
Merlin
16,974
946
0
2,012
17,271
8,196
998
6,337
10,934
55,380
0
L
Nemesis
16,835
5,426
0
8,835
30,498
16,762
0
6,422
24,076
374
35,405
L
Vulcan
22,590
8,613
0
250
17,626
8,112
485
3,531
14,095
75,402
0
W
Ah Muzen Cab
javaa757
Ah Muzen Cab
30,242
13,026
0
11,030
23,281
11,128
1,688
9,494
13,787
0
113,394
W
Sun Wukong
swagenichigo10
Sun Wukong
18,227
3,745
0
4,928
23,179
21,687
104
8,994
14,185
0
45,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,672
Gold Earned
38,503
262
Minions Killed
233
10
Camps Cleared
8
1,102,287
Distance Traveled
1,026,826
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,897
679
63
3
1
334,710
0
W
Merlin
13,327
701
55
3
4
341,022
5
L
Nemesis
13,170
693
57
3
2
344,246
5
L
Vulcan
12,436
655
113
6
5
347,870
3
W
Ah Muzen Cab
15,521
817
163
9
3
402,124
0
W
Sun Wukong
14,824
780
44
2
3
359,141
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role