Player Matchup

Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Big_6r33n093
Cupid
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,517 Elo+
Party 1
Janus
Janus
IRafabz2799
Janus
Level 128
God Stats
2W - 0L
1,513 SR
Queue Stats
6W - 16L
1,365 Elo+
Solo
Ishtar
Ishtar
Reiza_Schinee
Ishtar
Level 158
God Stats
2W - 0L
1,490 SR
Queue Stats
59W - 53L
1,505 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TTVboldtanuki
Cu Chulainn
Level 138
God Stats
8W - 3L
1,560 SR
Queue Stats
100W - 93L
1,557 Elo+
Party 1
Team Averages
Level 145
1,513 SR
1,489 Elo+

VS

Team Averages
Level 131
1,494 SR
1,542 Elo+
Vamana
Vamana
Ajax_137
Vamana
Level 114
God Stats
13W - 9L
1,598 SR
Queue Stats
336W - 300L
1,521 Elo+
Solo
Ra
Ra
Do The Ephrum
Ra
Level 160
God Stats
11W - 22L
1,454 SR
Queue Stats
548W - 585L
1,523 Elo+
Solo
Ganesha
Ganesha
El Raspy bb
Ganesha
Level 126
God Stats
1W - 2L
1,289 SR
Queue Stats
123W - 105L
1,614 Elo+
Party 2
Heimdallr
Heimdallr
GMC Dragon Slip
Heimdallr
Level 128
God Stats
5W - 8L
1,521 SR
Queue Stats
270W - 234L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
dark_angel6975
Gilgamesh
Level 128
God Stats
27W - 25L
1,609 SR
Queue Stats
384W - 353L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 2 / 5
7,653
510
5,794
12,675
10,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 0 / 3
8,194
546
7,306
9,881
3,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 4
8,130
542
7,450
7,140
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 3
7,637
509
4,692
8,143
3,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
TTVboldtanuki
Cu Chulainn
13
3 / 3 / 1
8,398
560
8,623
14,620
6,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ajax_137
Vamana
6
1 / 0 / 0
5,562
371
1,738
3,291
1,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

14
2 / 1 / 1
7,717
514
6,326
8,127
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ganesha
El Raspy bb
Ganesha
11
0 / 3 / 4
7,049
470
5,254
16,255
17,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
GMC Dragon Slip
Heimdallr
12
1 / 2 / 0
7,246
483
8,853
10,457
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
dark_angel6975
Gilgamesh
16
6 / 3 / 2
8,985
599
9,239
13,622
7,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
8
Kills
10
11
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
5
2.25
L
Vamana
Ajax_137
Vamana
1
0
0
1
W
2
0
3
3.5
L
2
1
1
2.5
L
Ganesha
El Raspy bb
Ganesha
0
3
4
0.67
L
Heimdallr
GMC Dragon Slip
Heimdallr
1
2
0
0.5
W
1
2
4
1.5
W
0
4
3
0.38
W
Cu Chulainn
TTVboldtanuki
Cu Chulainn
3
3
1
1.17
L
Gilgamesh
dark_angel6975
Gilgamesh
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,865
Damage
31,410
52,459
Taken
51,752
28,040
Mitigated
35,808
12,935
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,794
303
554
3,519
12,675
10,992
0
3,287
9,283
18,616
0
L
Vamana
Ajax_137
Vamana
1,738
888
0
1,058
3,291
1,341
0
471
2,758
0
20,798
W
7,306
4,232
58
2,698
9,881
3,487
0
888
8,959
0
62,233
L
6,326
977
1,266
2,180
8,127
3,992
0
2,162
5,753
71,967
0
L
Ganesha
El Raspy bb
Ganesha
5,254
1,077
0
2,188
16,255
17,903
0
7,106
8,903
20,804
0
L
Heimdallr
GMC Dragon Slip
Heimdallr
8,853
5,848
0
4,085
10,457
5,104
553
1,805
8,652
0
65,594
W
7,450
611
69
1,402
7,140
2,970
47
2,544
4,468
72,379
0
W
4,692
2,200
0
914
8,143
3,717
1,098
97
8,046
0
47,397
W
Cu Chulainn
TTVboldtanuki
Cu Chulainn
8,623
3,482
0
3,721
14,620
6,874
0
5,088
9,334
0
70,088
L
Gilgamesh
dark_angel6975
Gilgamesh
9,239
3,682
0
1,768
13,622
7,468
0
1,208
12,378
0
80,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,012
Gold Earned
36,559
456
Minions Killed
425
0
Camps Cleared
0
1,491,765
Distance Traveled
1,266,736
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,653
510
20
1
0
314,697
5
L
Vamana
5,562
371
41
3
0
96,312
1
W
Cupid
8,194
546
106
7
0
304,837
0
L
Ra
7,717
514
141
9
0
313,326
1
L
Ganesha
7,049
470
4
0
0
271,182
2
L
Heimdallr
7,246
483
118
8
0
276,620
0
W
Janus
8,130
542
133
9
0
276,698
6
W
Ishtar
7,637
509
96
6
0
265,345
3
W
Cu Chulainn
8,398
560
101
7
0
330,188
0
L
Gilgamesh
8,985
599
121
8
0
309,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role