Player Matchup

Freya
Freya
Carboncrater224
Freya
Level 67
God Stats
0W - 4L
1,128 SR
Queue Stats
82W - 106L
1,257 Elo+
Party 1
Cabrakan
Cabrakan
CraigBagel
Cabrakan
Level 83
God Stats
0W - 2L
1,258 SR
Queue Stats
10W - 16L
1,280 Elo+
Party 2
Gilgamesh
Gilgamesh
Deltaprogram
Gilgamesh
Level 65
God Stats
1W - 1L
1,709 SR
Queue Stats
29W - 43L
1,239 Elo+
Party 1
Set
Set
WarSloths117
Set
Level 25
God Stats
5W - 11L
1,370 SR
Queue Stats
95W - 124L
1,281 Elo+
Party 1
Ishtar
Ishtar
Zaviska
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,280 Elo+
Party 2
Team Averages
Level 62
1,393 SR
1,267 Elo+

VS

Team Averages
Level 83
1,532 SR
1,377 Elo+
Anubis
Anubis
IVERHAS60FPS
Anubis
Level 62
God Stats
4W - 2L
1,485 SR
Queue Stats
19W - 16L
1,414 Elo+
Solo
Ishtar
Ishtar
MoniNiflheim
Ishtar
Level 89
God Stats
15W - 12L
1,515 SR
Queue Stats
310W - 313L
1,352 Elo+
Party 3
Freya
Freya
NchoMcBrain
Freya
Level 117
God Stats
7W - 10L
1,462 SR
Queue Stats
359W - 430L
1,391 Elo+
Solo
Kali
Kali
UshiSushi
Kali
Level 84
God Stats
2W - 1L
1,700 SR
Queue Stats
176W - 188L
1,343 Elo+
Party 3
Chaac
Chaac
proyec7
Chaac
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 96L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
9,666
460
13,280
16,794
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
CraigBagel
Cabrakan
13
1 / 7 / 5
8,664
413
6,880
23,221
30,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Deltaprogram
Gilgamesh
15
2 / 3 / 7
8,933
425
10,872
22,644
24,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 5 / 4
10,952
522
12,430
22,028
12,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
Zaviska
Ishtar
14
2 / 10 / 2
8,833
421
7,024
19,306
9,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
15 / 3 / 4
13,113
624
25,146
20,635
11,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ishtar
18
6 / 2 / 12
11,724
558
19,289
14,103
6,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 3 / 10
10,767
513
12,678
22,975
10,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
16
3 / 4 / 6
10,944
521
9,313
18,179
8,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
proyec7
Chaac
18
3 / 4 / 7
11,785
561
14,360
16,799
17,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
15
Kills
31
31
Deaths
16
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Cabrakan
CraigBagel
Cabrakan
1
7
5
0.5
L
Gilgamesh
Deltaprogram
Gilgamesh
2
3
7
1.83
W
Anubis
15
3
4
5.67
W
Ishtar
6
2
12
6
W
4
3
10
3
W
Kali
3
4
6
1.5
L
7
5
4
1.8
L
Ishtar
Zaviska
Ishtar
2
10
2
0.3
W
Chaac
proyec7
Chaac
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,486
Damage
80,786
103,993
Taken
92,691
83,338
Mitigated
54,622
19,831
Healing
43,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,280
4,332
0
5,736
16,794
6,516
0
10,140
6,612
59,326
0
L
Cabrakan
CraigBagel
Cabrakan
6,880
1,287
843
3,195
23,221
30,603
0
9,900
12,983
19,955
0
L
Gilgamesh
Deltaprogram
Gilgamesh
10,872
2,968
0
3,187
22,644
24,075
492
7,963
14,487
0
56,265
W
Anubis
25,146
2,707
775
12,795
20,635
11,759
1,898
8,740
11,895
100,248
0
W
Ishtar
19,289
12,539
0
5,840
14,103
6,858
2,619
4,535
9,568
0
84,333
W
12,678
3,741
0
14,118
22,975
10,264
2,117
3,624
19,351
81,928
0
W
Kali
9,313
4,480
110
4,300
18,179
8,492
646
2,411
15,196
0
85,503
L
12,430
5,753
0
5,237
22,028
12,650
398
3,596
18,284
0
78,275
L
Ishtar
Zaviska
Ishtar
7,024
3,758
0
1,633
19,306
9,494
199
5,188
13,803
0
63,438
W
Chaac
proyec7
Chaac
14,360
4,102
0
5,585
16,799
17,249
1,051
1,834
14,965
0
83,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,048
Gold Earned
58,333
387
Minions Killed
627
0
Camps Cleared
0
1,804,364
Distance Traveled
1,818,206
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,666
460
88
4
0
353,944
2
L
Cabrakan
8,664
413
18
1
0
363,712
1
L
Gilgamesh
8,933
425
75
4
0
388,031
4
W
Anubis
13,113
624
132
6
0
299,521
3
W
Ishtar
11,724
558
116
6
0
363,519
2
W
Freya
10,767
513
109
5
0
340,442
4
W
Kali
10,944
521
129
6
0
428,105
2
L
Set
10,952
522
106
5
0
389,422
0
L
Ishtar
8,833
421
100
5
0
309,255
3
W
Chaac
11,785
561
141
7
0
386,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role